Re: Blender Material Questions [message #71106 is a reply to message #70894] |
Mon, 05 October 2015 02:43 |
l3eta
Messages: 5 Registered: October 2015 Location: USA
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#1 Probably not
#2 ^ Also the same, Fable uses what it uses and it can't really use anything else.
#3 is hard to even know what is wrong unless you show a picture or possibly try flipping your normals.
#4 define it? CBox, Fable? Most of the textures use DXT1 Compression, there's a few things that could be wrong with the textures.
- Not trying to bump an old thread just trying to give a little more help to future readers/original poster
The world is what you see, but the world can be what you make of it.
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