Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Graphics Editing » Accessorizing
Accessorizing [message #70305] Fri, 11 April 2014 04:12 Go to next message
xxNick is currently offline  xxNick
Messages: 54
Registered: March 2014
Location: San Antonio, TX
There's not a whole lot in the way of making my hero look unique from other players' heroes. I'm already working on a project, but I need to take breaks frequently so I don't shoot myself. One of the things I have cooking on the side, planning-wise, are accessories. Need some input on things I can put together.

What I'm thinking so far is:
Glasses, at least two styles, maybe a monocle as well?
Earrings, one, two, three, on the straight or gay side, or both. I don't even know which side is which.
Necklaces, rings, bracelets. Gonna get all fancy.
Smoking pipes. With smoke. This will give me an opportunity to play around with effects, and poke the brains of Keshire and JohnDoe on the subject.
Decorative scabbards and shields. Just for show.
Bandoleers, with knives, potions, throwing bombs, arrows/bolts, etc.

How I plan on implementing this is through a special barber. The accessories will technically be hairstyles. They'll add no armor ratings and offer no special modifiers, they're all just for show.

tl;dr
I'll be making some custom accessories. Does anyone have suggestions on what accessories I can add?


[Updated on: Fri, 11 April 2014 04:13]

Report message to a moderator

Re: Accessorizing [message #70306 is a reply to message #70305] Fri, 11 April 2014 07:17 Go to previous messageGo to next message
asmcint is currently offline  asmcint
Messages: 1360
Registered: April 2010
Location: Behind the beef

Moderator
For the scabbards, it'd probably be best if they were on the left hip. As for accessories... circlets, perhaps?

Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
Re: Accessorizing [message #70317 is a reply to message #70306] Sat, 12 April 2014 23:12 Go to previous messageGo to next message
jwc2200 is currently offline  jwc2200
Messages: 845
Registered: March 2008
Location: Texas

Administrator

Alia, who I've never met, made some great stuff, including bracelets from the will suit rings. She did new objects for all 3, here is one:

The fmp is in the 5th post of this thread:
http://fabletlcmod.com/forum/index.php?t=msg&goto=18320& amp;#msg_18320

asmcint saying circlets made me think of these. I'm looking forward to seeing what you come up with xxNick.


Re: Accessorizing [message #70318 is a reply to message #70317] Sat, 12 April 2014 23:29 Go to previous messageGo to next message
xxNick is currently offline  xxNick
Messages: 54
Registered: March 2014
Location: San Antonio, TX
That's excellent, I've never seen any of that work before and it is definitely worth checking out. Thanks jwc. Smile

asmcint wrote on Fri, 11 April 2014 09:17

For the scabbards, it'd probably be best if they were on the left hip. As for accessories... circlets, perhaps?


Circlets, crowns, I might be able to make that work. There would be issues though. I haven't tested, at all, the theory I'll be using to put these accessories in. Should it work? Yes. Will it? Don't know. But the specific issue with circlets and crowns is that, I'd either have to have it so it gets rid of the player's hair, or it shows through worn helmets/hats. If I can work up some magic to make it completely proper, I will absolutely, most definitely do it. Overcomplicating this. Easier and more proper to just make actual clothing items for that.

For scabbards I was thinking of actual, functional scabbards worn on the back. Sheathes are hard. Can't make it a quiver item, because you either make the sword disappear when sheathed or there's always a sword there, even when you unsheathe it. You could make it a quiver item of a ranged weapon that normally doesn't have one, say, a crossbow. I guess that's alright, it may even be a better method as it allows portable switching of sheathes by changing ranged weapons, but it is also limited in that if you want that sheathe, you have to use that ranged weapon. I'd prefer to try it first as an accessory, and if it isn't working out I'll come out with crossbow quiver sheathes instead.


[Updated on: Sun, 13 April 2014 01:19]

Report message to a moderator

Re: Accessorizing [message #70319 is a reply to message #70318] Sun, 13 April 2014 09:06 Go to previous message
asmcint is currently offline  asmcint
Messages: 1360
Registered: April 2010
Location: Behind the beef

Moderator
The problem with scabbards is that they're exceedingly hard to do right. You could add an extension to the back of your standard quiver that could accommodate most(if not all) swords, but then you'd have hell getting it to look right with maces, picks, greatmaces, or greathammers. You could make individual scabbards for each weapon, but you'd have to switch out some piece of equipment as well as switching to your sword in order to get it to work right. Giving a melee weapon a quiver object won't work right, either.

Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
Previous Topic: Easy Help Required!
Next Topic: How to find the texture I want to edit?
Goto Forum:
  


Current Time: Thu Dec 26 01:55:11 PST 2024

Total time taken to generate the page: 0.08656 seconds