Problems using fmps which modify textures file for xbox version [message #14878] |
Mon, 27 November 2006 00:10 |
henri
Messages: 7 Registered: October 2006
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Hi, I have an xbox, and am having problems with the textures file.
Specifically, I can not load fmps which have an entry for maintextures. .fmps with an entry for graphics are fine.
Here is what I am doing:
1) copy textures.biz to computer
2) run fable tools, go biz -> big
3) run xbox tools, convert xbox -> pc
4) open textures.big with FE
5) open other files with FE (graphics, names, game, text)
6) try to load a new model fmp (golf club in this case) by saying load fmp
The error I get is the object not set to an instance of an object error.
I can get things to work which modify the text.big(.biz) and graphics.big(.biz), and of course game.bin.
Any thoughts?
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Re: Problems using fmps which modify textures file for xbox version [message #14915 is a reply to message #14900] |
Tue, 28 November 2006 23:32 |
henri
Messages: 7 Registered: October 2006
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Yes, I know.
Maybe I was unclear in the last post but, I was using that try to explain why I am having difficulty opening this textures file.
The problem is that even when I open it with FE it is still thinking that it is not open.
So for clarity's sake, I convert textures.biz->textures.big make it xbox then load it with FE. Then load game.bin. Links in, for example, CHeroMorph still say file not open.
I think that this is in correlation with my trouble of loading fmp's which add entries to maintextures.
Any ideas?
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