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Home » Fable TLC » Mods » Objects » Necromancer Headgear  () 2 Votes
Necromancer Headgear [message #23578] Wed, 08 August 2007 19:47 Go to next message
crazybunny is currently offline  crazybunny
Messages: 173
Registered: July 2007
OOPS-Forgot to mention the object name. Spawn as OBJECT_HERO_HELMET_NECROMANCER

I have been fooling around with models, and i wanted something cool. I made a helmet made best for assasin armor but works with other stuff to. I call it Necromancer Headgear

PICS:

http://img252.imageshack.us/img252/4725/88200772934pmhr7.jpg
Shot at 2007-08-08

http://img235.imageshack.us/img235/8964/88200773000pmay2.jpg
Shot at 2007-08-08

http://img235.imageshack.us/img235/879/88200773148pmgy2.jpg
Shot at 2007-08-08

I have added new defs, might be to godly though... and new alignment and scariness. I did not change the Folded mesh though.

here is the FMP

[Updated on: Wed, 08 August 2007 19:49]

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Re: Necromancer Headgear [message #23594 is a reply to message #23578] Wed, 08 August 2007 20:49 Go to previous messageGo to next message
HodgePodge is currently offline  HodgePodge
Messages: 440
Registered: April 2007
Location: Making Bagel Bites
Make the assassin mask part of the mesh, that'd look kickass Wink

http://i186.photobucket.com/albums/x50/HawjPawj/PONG.gif
Re: Necromancer Headgear [message #23602 is a reply to message #23578] Wed, 08 August 2007 21:41 Go to previous messageGo to next message
RightNut is currently offline  RightNut
Messages: 43
Registered: July 2007
Location: Canada
Thats fecking awsome!


http://img72.imageshack.us/img72/7435/signitureta9.png
Re: Necromancer Headgear [message #23604 is a reply to message #23602] Wed, 08 August 2007 22:45 Go to previous messageGo to next message
crazybunny is currently offline  crazybunny
Messages: 173
Registered: July 2007
Thanx Smile
Re: Necromancer Headgear [message #23614 is a reply to message #23578] Thu, 09 August 2007 06:15 Go to previous messageGo to next message
Holy_Avenger is currently offline  Holy_Avenger
Messages: 87
Registered: April 2007
Location: Light within the Darkness
Well, you should compile it with Separated assassin Mask. One thing, is the headgear always attached to the shoulder pads? If yes, can you make a different one that have no shoulder pads and have been recompile with assassin mask?

I'm right here............
Skeeeeeeiith!!!
Re: Necromancer Headgear [message #23615 is a reply to message #23614] Thu, 09 August 2007 07:10 Go to previous messageGo to next message
crazybunny is currently offline  crazybunny
Messages: 173
Registered: July 2007
yeah its attatched to the pads...I think i might make it.
Re: Necromancer Headgear [message #23619 is a reply to message #23578] Thu, 09 August 2007 08:49 Go to previous messageGo to next message
groo is currently offline  groo
Messages: 448
Registered: May 2006
blam! *dled* can i get ur permission to reskin this for Darkened Souls? i was originally gonna make something like this but it never worked...

http://i18.photobucket.com/albums/b120/Doddle576/Flag.jpg
---current projects---
Fable:Darkened Souls
Re: Necromancer Headgear [message #23624 is a reply to message #23578] Thu, 09 August 2007 13:26 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
dude you really need to rip the shoulder pads or make them smaller they dont suit the robe headgear but overall i think it looks damn good nice work, it would go rather nice with assassins gear.
Re: Necromancer Headgear [message #23625 is a reply to message #23619] Thu, 09 August 2007 13:29 Go to previous messageGo to next message
crazybunny is currently offline  crazybunny
Messages: 173
Registered: July 2007
groo wrote on Thu, 09 August 2007 08:49

blam! *dled* can i get ur permission to reskin this for Darkened Souls? i was originally gonna make something like this but it never worked...


that would be fine with me

EDIT nevermind 3ds max is pissing me off. Im too frustrated it decides when it wants to work and when it dosnt

[Updated on: Thu, 09 August 2007 14:19]

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Re: Necromancer Headgear [message #23704 is a reply to message #23625] Fri, 10 August 2007 13:21 Go to previous messageGo to next message
chaos is currently offline  chaos
Messages: 542
Registered: May 2006
Nice work on this anyway.

http://i143.photobucket.com/albums/r124/korgoth-of-barbaria/chaos-1.jpg
Re: Necromancer Headgear [message #24514 is a reply to message #23578] Sat, 18 August 2007 18:12 Go to previous messageGo to next message
xXJack_Of_BladesXx is currently offline  xXJack_Of_BladesXx
Messages: 193
Registered: August 2007
Location: Las Vegas
Embarassed im new here iv got most of the mods to work like evil arura power of zues evil plate mail and radails armor but i dont no how to spawn stuff can some one plz tell me i really want this. if possible spawn in guild shop so i can buy it. Very Happy

Current mod(s): necropolis remake
Complete:Guild demon door remake
http://img218.imageshack.us/img218/2135/lmsvanhvitswordlb8.th.jpg
Re: Necromancer Headgear [message #24515 is a reply to message #24514] Sat, 18 August 2007 18:14 Go to previous messageGo to next message
HodgePodge is currently offline  HodgePodge
Messages: 440
Registered: April 2007
Location: Making Bagel Bites
http://fabletlcmod.com/forum/index.php?t=search&

http://i186.photobucket.com/albums/x50/HawjPawj/PONG.gif
Re: Necromancer Headgear [message #24519 is a reply to message #24515] Sat, 18 August 2007 18:33 Go to previous messageGo to next message
xXJack_Of_BladesXx is currently offline  xXJack_Of_BladesXx
Messages: 193
Registered: August 2007
Location: Las Vegas
my albean explorer is not coming up
ok fixed it but i cant open world builder
for the guild demon dor or any at that
i was just going to add it to the chest
how do u extract wad file


Current mod(s): necropolis remake
Complete:Guild demon door remake
http://img218.imageshack.us/img218/2135/lmsvanhvitswordlb8.th.jpg

[Updated on: Sat, 18 August 2007 19:08]

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Re: Necromancer Headgear [message #24524 is a reply to message #24519] Sat, 18 August 2007 19:31 Go to previous messageGo to next message
HodgePodge is currently offline  HodgePodge
Messages: 440
Registered: April 2007
Location: Making Bagel Bites
http://fabletlcmod.com/forum/index.php?t=search&

That question has been asked dozens upon dozens of times


http://i186.photobucket.com/albums/x50/HawjPawj/PONG.gif
Re: Necromancer Headgear [message #24525 is a reply to message #23578] Sat, 18 August 2007 19:36 Go to previous messageGo to next message
xXJack_Of_BladesXx is currently offline  xXJack_Of_BladesXx
Messages: 193
Registered: August 2007
Location: Las Vegas
ok aparenly i have to have the freeroam app were do i get it ive looked all over i cant find it

Current mod(s): necropolis remake
Complete:Guild demon door remake
http://img218.imageshack.us/img218/2135/lmsvanhvitswordlb8.th.jpg
Re: Necromancer Headgear [message #24528 is a reply to message #24525] Sat, 18 August 2007 19:48 Go to previous messageGo to next message
HodgePodge is currently offline  HodgePodge
Messages: 440
Registered: April 2007
Location: Making Bagel Bites
Under utilites. It's stickied.

http://i186.photobucket.com/albums/x50/HawjPawj/PONG.gif
Re: Necromancer Headgear [message #24529 is a reply to message #23578] Sat, 18 August 2007 19:52 Go to previous messageGo to next message
xXJack_Of_BladesXx is currently offline  xXJack_Of_BladesXx
Messages: 193
Registered: August 2007
Location: Las Vegas
no files for me to download


Current mod(s): necropolis remake
Complete:Guild demon door remake
http://img218.imageshack.us/img218/2135/lmsvanhvitswordlb8.th.jpg
Re: Necromancer Headgear [message #24530 is a reply to message #24529] Sat, 18 August 2007 20:06 Go to previous messageGo to next message
HodgePodge is currently offline  HodgePodge
Messages: 440
Registered: April 2007
Location: Making Bagel Bites
http://fabletlcmod.com/forum/index.php?t=msg&th=29&s tart=0&

http://i186.photobucket.com/albums/x50/HawjPawj/PONG.gif
Re: Necromancer Headgear [message #24531 is a reply to message #23578] Sat, 18 August 2007 20:10 Go to previous messageGo to next message
xXJack_Of_BladesXx is currently offline  xXJack_Of_BladesXx
Messages: 193
Registered: August 2007
Location: Las Vegas
ok got it i think i did it right
this is a lot for a mod or im just dumb Smile
still have u extracted wad file
fixed it thanks my freind lets see if it worked
uv been a big help


Current mod(s): necropolis remake
Complete:Guild demon door remake
http://img218.imageshack.us/img218/2135/lmsvanhvitswordlb8.th.jpg

[Updated on: Sat, 18 August 2007 20:43]

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Re: Necromancer Headgear [message #24547 is a reply to message #23578] Sat, 18 August 2007 21:20 Go to previous messageGo to next message
xXJack_Of_BladesXx is currently offline  xXJack_Of_BladesXx
Messages: 193
Registered: August 2007
Location: Las Vegas
sry for double post but how would i spawn this in demon door chest with the original would it go
OBJECT_SUPER_HEALTH_POTION OBJECT_HERO_NECROMANCER or
OBJECT_SUPER_HEALTH_POTION,OBJECT_HERO_NECROMANCER


Current mod(s): necropolis remake
Complete:Guild demon door remake
http://img218.imageshack.us/img218/2135/lmsvanhvitswordlb8.th.jpg
Re: Necromancer Headgear [message #24548 is a reply to message #24547] Sat, 18 August 2007 21:25 Go to previous messageGo to next message
ShadowX630 is currently offline  ShadowX630
Messages: 541
Registered: April 2007
Are you editing the .tng file? If so it would go:

ContainerContents[0] "OBJECT_SUPER_HEALTH_POTION";
ContainerContents[1] "OBJECT_HERO_NECROMANCER";

And save it, the more items the higher the number in the brackets go up. Right now in my Demon Door Guild tng file. I have it up to 26!
Re: Necromancer Headgear [message #24549 is a reply to message #24547] Sat, 18 August 2007 21:42 Go to previous messageGo to next message
HodgePodge is currently offline  HodgePodge
Messages: 440
Registered: April 2007
Location: Making Bagel Bites
ContainerContents[0] "OBJECT_SUPER_HEALTH_POTION";
ContainerContents[1] "OBJECT_HERO_NECROMANCER";

And use the edit button.


http://i186.photobucket.com/albums/x50/HawjPawj/PONG.gif
Re: Necromancer Headgear [message #24553 is a reply to message #23578] Sat, 18 August 2007 21:54 Go to previous messageGo to next message
xXJack_Of_BladesXx is currently offline  xXJack_Of_BladesXx
Messages: 193
Registered: August 2007
Location: Las Vegas
nothing just elixer of life its ok for me to be in the area right since im not chest spawning
witch i do not know how to do
i put the mod on using fable explorer
were did i go wrong


Current mod(s): necropolis remake
Complete:Guild demon door remake
http://img218.imageshack.us/img218/2135/lmsvanhvitswordlb8.th.jpg

[Updated on: Sat, 18 August 2007 22:22]

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Re: Necromancer Headgear [message #24559 is a reply to message #24553] Sat, 18 August 2007 22:49 Go to previous messageGo to next message
crazybunny is currently offline  crazybunny
Messages: 173
Registered: July 2007
for one thing it is called OBJECT_HERO_HELMET_NECROMANCER
Re: Necromancer Headgear [message #24604 is a reply to message #23578] Sun, 19 August 2007 14:01 Go to previous messageGo to next message
xXJack_Of_BladesXx is currently offline  xXJack_Of_BladesXx
Messages: 193
Registered: August 2007
Location: Las Vegas
o knew that but i still got nothing
fixed it it all works thanks for help


Current mod(s): necropolis remake
Complete:Guild demon door remake
http://img218.imageshack.us/img218/2135/lmsvanhvitswordlb8.th.jpg

[Updated on: Mon, 20 August 2007 10:44]

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Re: Necromancer Headgear [message #36104 is a reply to message #23578] Fri, 28 December 2007 03:43 Go to previous messageGo to next message
gisaku is currently offline  gisaku
Messages: 22
Registered: December 2007
Location: the Mists Guild (WIP)
I've added the seperated assassin mask to the necromancer headgear. If you already havethe necro headgear then it will replace it. So you don't need the necro headgear (i'm not sure if you need to have downloaded the seperated assassin mask).
have fun! Very Happy

P.S. this is my first mod Cool

Edit: i see i don't know how to make good fmp's yet. So here i have the mesh of it and a screenshot (my FE and Fable finally work Very Happy )
index.php?t=getfile&id=6237&private=0


Your fate is already decided....
Until you meet me

G!54ku

[Updated on: Tue, 17 June 2008 13:31]

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Re: Necromancer Headgear [message #36109 is a reply to message #36104] Fri, 28 December 2007 08:23 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

You have a screenshot?

http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: Necromancer Headgear [message #36193 is a reply to message #23578] Sun, 30 December 2007 02:05 Go to previous messageGo to next message
gisaku is currently offline  gisaku
Messages: 22
Registered: December 2007
Location: the Mists Guild (WIP)
nope srry my FE and Fable are both messed up Crying or Very Sad

edit: got them both working now and I've got the screenshots


Your fate is already decided....
Until you meet me

G!54ku

[Updated on: Tue, 17 June 2008 13:29]

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Re: Necromancer Headgear [message #36232 is a reply to message #36193] Sun, 30 December 2007 18:44 Go to previous messageGo to next message
Master_Bankai is currently offline  Master_Bankai
Messages: 149
Registered: September 2007
Wow nice mask. Is there clipping issues with any armour. Even if there is that's pretty cool.
Re: Necromancer Headgear [message #36254 is a reply to message #23578] Mon, 31 December 2007 07:43 Go to previous messageGo to next message
Holy_Avenger is currently offline  Holy_Avenger
Messages: 87
Registered: April 2007
Location: Light within the Darkness
Would anybody got rid of the shoulder pads? I don't think it's good enough for my assassin, since he is to slim.

I'm right here............
Skeeeeeeiith!!!
Re: Necromancer Headgear [message #37573 is a reply to message #23578] Sat, 02 February 2008 22:35 Go to previous messageGo to next message
locke118 is currently offline  locke118
Messages: 13
Registered: December 2007
Location: salmon arm BC
where is it ? and srry for the old post drag up but i really want this thing lol Very Happy or could some one make it in the chest in the guild demon door for me thanks alot

I'm not dead only missing in action

[Updated on: Sun, 03 February 2008 00:27]

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Re: Necromancer Headgear [message #37575 is a reply to message #37573] Sat, 02 February 2008 23:51 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Do you mean where to download it? First post.
Or do you mean where to find it in-game? Spawn it.
Re: Necromancer Headgear [message #37580 is a reply to message #23578] Sun, 03 February 2008 00:28 Go to previous messageGo to next message
locke118 is currently offline  locke118
Messages: 13
Registered: December 2007
Location: salmon arm BC
i ment in the game. spawn it how would i do that im not very good at this stuff im new lol

I'm not dead only missing in action
Re: Necromancer Headgear [message #37583 is a reply to message #37580] Sun, 03 February 2008 01:40 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Redirect to guide.

[Updated on: Sun, 03 February 2008 18:00]

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Re: Necromancer Headgear [message #37618 is a reply to message #23578] Sun, 03 February 2008 16:38 Go to previous messageGo to next message
locke118 is currently offline  locke118
Messages: 13
Registered: December 2007
Location: salmon arm BC
2 things i can't find the hood thing in the EF and after i get every thing put together how do i put it in the game?

I'm not dead only missing in action
Re: Necromancer Headgear [message #37628 is a reply to message #37618] Sun, 03 February 2008 18:03 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
If you can't find OBJECT_HERO_HELMET_NECROMANCER in FE under OBJECT, near 14760+, then you obviously need to download the mod and load it in FE.

If you do find it, good, next time look in the right place from the start.

You don't need FE to spawn a chest. Use the guide, the object you're going to spawn is OBJECT_HERO_HELMET_NECROMANCER. I made it ridiculously easy, you shouldn't have a problem.
Re: Necromancer Headgear [message #37630 is a reply to message #23578] Sun, 03 February 2008 18:25 Go to previous messageGo to next message
locke118 is currently offline  locke118
Messages: 13
Registered: December 2007
Location: salmon arm BC
thanks so much i should be able to do it now thanks again Very Happy


edit Sad still can't get it to work could some one put the hood and this http://fabletlcmod.com/forum/index.php?t=msg&th=1027& ;start=0& one too if possible in a chest in the guild woods by the old log thanks a million wow i stuck at moding lol


I'm not dead only missing in action

[Updated on: Sun, 03 February 2008 20:27]

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Re: Necromancer Headgear [message #40120 is a reply to message #23578] Wed, 16 April 2008 06:50 Go to previous messageGo to next message
sleepyredmoo is currently offline  sleepyredmoo
Messages: 6
Registered: April 2008
could you attach a job mask underneath the hood? and also make a fire assassin version?
Re: Necromancer Headgear [message #40552 is a reply to message #23578] Wed, 30 April 2008 12:21 Go to previous messageGo to next message
ironman2412 is currently offline  ironman2412
Messages: 2
Registered: April 2008
um...ye im kinda new to this so can some one tell me where i shold put the file?

[Updated on: Wed, 30 April 2008 12:22]

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Re: Necromancer Headgear [message #40555 is a reply to message #40552] Wed, 30 April 2008 14:23 Go to previous messageGo to previous message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

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