Some quick questions. [message #28386] |
Sun, 23 September 2007 05:28 |
sepheroth479
Messages: 128 Registered: September 2007 Location: Hampton
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Well i'm new to modding. I'm pretty good with computers for a 14 year old. I'm wondering, on this site i see some wolf,weapons ect that are posted and you can download them. Well after you download them what do you do like where should i put them? I have the fable explorer I hope someone can help me.
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Re: Some quick questions. [message #28395 is a reply to message #28394] |
Sun, 23 September 2007 05:49 |
ShadowX630
Messages: 541 Registered: April 2007
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Omg, okay the WIKI on this site knows EVERYTHING we know. If you would've scrolled down you would've found what I was telling you. Not to be mean, look all files that associate with Fable Explorer are in .FMP (Fable Mod Package) file format. EVERY SINGLE mod usally has at least one FMP to load. Except XBOX, don't even bother asking me about those mods! Anyway, Here.
That link is pointed straight to the point in the WIKI that SPECIFICALLY tells you how to open a FMP. If you need to know anything else about FE, scroll up and choose from the Table Of Contents.
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Re: Some quick questions. [message #28398 is a reply to message #28395] |
Sun, 23 September 2007 05:52 |
sepheroth479
Messages: 128 Registered: September 2007 Location: Hampton
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oo i loaded a summoner blade. I feel so accomplished. So once you load a FMP into the fable explorer is it like automatically added to the game in your inventory?
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Re: Some quick questions. [message #28405 is a reply to message #28402] |
Sun, 23 September 2007 06:02 |
ShadowX630
Messages: 541 Registered: April 2007
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ShadowX630 wrote on Sun, 23 September 2007 08:57 | No, the only sword I've seen loaded automatically is OldBoy's Broken Sword. Anyway, there's 3 options.
1. Spawn the weapon in your inventory using FE. (Does not work for every weapon! Only original weapons that were in the game before.)
2. Add the weapon to a already existing chest.
3. Add a chest somewhere in the game. (IE: In Lookout Point)
Choose one.
P.S: Don't Triple Post, the Administrators and Moderators REALLY don't like it. If it says "Cannot find Splash.exe don't worry everyone gets it, it's complely normal!
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Re: Some quick questions. [message #28418 is a reply to message #28413] |
Sun, 23 September 2007 06:49 |
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sepheroth479 wrote on Sun, 23 September 2007 15:20 | *sigh* i guess im not ment for modding as i have no idea what to do i read the chest spawning stuff.. but i dunno errors blah errors.
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I gave you this link couple of posts above, now I'll give it to you once more:
New to modding Fable?
You'll find guides that even the most incapable people can follow...
this is not an exit.
[Updated on: Sun, 23 September 2007 06:49] Report message to a moderator
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Re: Some quick questions. [message #28487 is a reply to message #28430] |
Sun, 23 September 2007 10:52 |
Grog_McGee
Messages: 147 Registered: September 2007 Location: Toronto
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sepheroth479 wrote on Sun, 23 September 2007 10:42 | ive been following directions but for some reason I run into errors or they dont work and what would i put in for the sword of aeons?
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To put the sword in a chest:
We're going to put the sword in the chest where the fishermen is:
1. Open the TNG: Fishermen
2. ctrl-f OBJECT_CHEST_OPENABLE
3. Scroll down to where it says:
ContainerContents[0] "OBJECT_HERO_GLOVES"; (see spoiler for note)
4. Change the OBJECT_HERO_GLOVES to OBJECT_SWORD_OF_AEONS
It should now read:
ContainerContents[0] "OBJECT_SWORD_OF_AEONS";
5. Save changes.
6. Run Fable
7. Go to the fishermen and open the chest.
3. Note
I have changed that chest and am going from memory that it originally was normal gloves.
4. Note
If you wanted to get more than one item:
ContainerContents[0] "...";
ContainerContents[1] "...";
ContainerContents[2] "...";
and so on
My Random Fable Related Stufs
Free Meshes
Fable Retool (WiP)
[Updated on: Sun, 23 September 2007 11:20] Report message to a moderator
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Re: Some quick questions. [message #28512 is a reply to message #28496] |
Sun, 23 September 2007 12:11 |
Grog_McGee
Messages: 147 Registered: September 2007 Location: Toronto
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sepheroth479 wrote on Sun, 23 September 2007 14:35 | Ive really tried all of this i thank you guys much but i did the sword of aeons thing and i opened the chest and leather gloves were there
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Okay there was a step before my step 1.
1. Download Freeroam
2. Run Freeroam
2a. Check TNG and choose whether you want the Lev data patched or unpatched.
3. File->Open: Fable - The Lost Chapters\Data\Levels\FinalAlbion.wad
4. Click RIP
5. You RIP to Fable - The Lost Chapters\Data
6. Move the FinalAlbion.wad to some safe place.
7. In Fable - The Lost Chapters open the file userst
8. Change UseLevelWAD TRUE; TO UseLevelWAD FALSE;
Lev Patched/ Unpatached
Patched means that you can move around on the map where you couldn't before. Unpatched means that maps are the same as normal.
[edit was to correct misinformation]
My Random Fable Related Stufs
Free Meshes
Fable Retool (WiP)
[Updated on: Sun, 23 September 2007 21:50] Report message to a moderator
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