Retextures better to be posted as .BIG? [message #29676] |
Fri, 28 September 2007 08:47 |
|
Sean_s
Messages: 576 Registered: June 2007 Location: Ohio
|
|
|
|
Ok, I've seen many retextures in the form of FMP mess up. However, when I save retextures as BIG, then merge them with the texture.big, I have never had any problems with them. I don't know why that is, but in other words it seems .BIG is a better format then fmp when it comes to making retextures (however, you'll probably hear a lot of noobs asking how to use them [we get this with FMPs, imagine BIGs!]). If anyone can support this, I think we should make a note of this for new modders who intend to make retextures.
New? Or looking for information? Look here before posting.
Help the community by adding this to your sig!
Assistant for Conquest
By the way, call me Searyan
|
|
|
|
Re: Retextures better to be posted as .BIG? [message #29678 is a reply to message #29676] |
Fri, 28 September 2007 08:58 |
|
Sean_s
Messages: 576 Registered: June 2007 Location: Ohio
|
|
|
|
Yeah, but it's not really something that's answered a lot (because people don't really ask). I know it's not hard, but you know what some people can be like.
New? Or looking for information? Look here before posting.
Help the community by adding this to your sig!
Assistant for Conquest
By the way, call me Searyan
[Updated on: Fri, 28 September 2007 08:58] Report message to a moderator
|
|
|
|
|
|