make a helper with milkshape/blender [message #37111] |
Tue, 22 January 2008 16:32 |
mike93
Messages: 21 Registered: December 2007
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hey i exported a model with wow model vewer and used milkchape to export it to a .x file but i get this error message when i try to open it itn fable explorer
i read on the forum that i insert a helper and was wundering how to do it with milkshape or blender if its possible
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Attachment: error.JPG
(Size: 125.55KB, Downloaded 673 times)
[Updated on: Tue, 22 January 2008 20:40] Report message to a moderator
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Re: make a helper with milkshape/blender [message #37234 is a reply to message #37111] |
Fri, 25 January 2008 20:01 |
mike93
Messages: 21 Registered: December 2007
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ok thanks just aswell i got a coppy of 3ds max which im still having problems with i import my weapon and then put in a simular one and remove that but keep the helpers and move them to the apropriet places but i still cant get it to work this time it comes up with a diferant error
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Attachment: error.JPG
(Size: 121.60KB, Downloaded 1150 times)
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Re: make a helper with milkshape/blender [message #37260 is a reply to message #37259] |
Sat, 26 January 2008 01:06 |
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JohnDoe
Messages: 3007 Registered: October 2007
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Retired
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Heh, I don't think it looked like that when Satan made it.
Here you can find Pandasoft plugins for 3DS in a page that is easily readable. If the 2008 plugin doesn't work try the one for 9. I found that they both work for me.
I'm off to bed, so you're on your own until Monday evening at the latest (if no one else helps you), so the best of luck and I hope I've helped.
[Updated on: Sat, 26 January 2008 01:08] Report message to a moderator
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Re: make a helper with milkshape/blender [message #37263 is a reply to message #37111] |
Sat, 26 January 2008 01:59 |
mike93
Messages: 21 Registered: December 2007
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thanks mate and that was the site i got the pandasoft ones from that didnt work
i worked out the problem it wasnt the exporter i just didnt link the mesh properly but now im haven problems with the texture it wont show up when i inport it into FE can you tell me how to save the texture from 3ds max
[Updated on: Sun, 27 January 2008 01:03] Report message to a moderator
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