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Home » Fable TLC » Mods » Retextures » my eye retextures
my eye retextures [message #52139] Wed, 17 June 2009 10:42 Go to next message
charrzarr is currently offline  charrzarr
Messages: 202
Registered: June 2009
Location: Behind You, then in front...
this one folder has all my eye texture(that i made b4 i made this post(duh!))...there are tutorials all over this site on how to replace textures...i have included my will eye my evil eye and my good eye. they are each unique and can be placed on any of the hero's eye settings(need fable explorer)
use winrar or other unzipper then install them to whichever eyes u want them with fable explorer
oh and also i would greatly appreciate opinions and reviews on them either by pm or on this topic


If all else fails, slap 'em with a fish.

[Updated on: Thu, 03 December 2009 19:55]

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Re: my eye retextures [message #52142 is a reply to message #52139] Wed, 17 June 2009 11:06 Go to previous messageGo to next message
jwc2200 is currently offline  jwc2200
Messages: 845
Registered: March 2008
Location: Texas

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You should post screenshots, I sure can not imagine what those psychedelic eyes will look like in-game. Folks like to see screenshots before they apply stuff like this. And I think it is a site rule also.
They look good, if a little wild.


Re: my eye retextures [message #52155 is a reply to message #52142] Wed, 17 June 2009 14:06 Go to previous messageGo to next message
charrzarr is currently offline  charrzarr
Messages: 202
Registered: June 2009
Location: Behind You, then in front...
thnx and im actually working on the screenies...just having truble getting shots that show them well...if anyone that DL this can get good shots i wud be very thankful for u if u post them
ok here is my photobucket album...they should be easy to pick out and are titled correctly

http://s274.photobucket.com/albums/jj246/charrzarr/


If all else fails, slap 'em with a fish.

[Updated on: Wed, 17 June 2009 15:12]

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Re: my eye retextures [message #59750 is a reply to message #52155] Sun, 17 October 2010 08:28 Go to previous messageGo to next message
76djk76 is currently offline  76djk76
Messages: 12
Registered: October 2010
Location: Your shadow
Do they glow in-game? they dont in the pics.

[Updated on: Sun, 17 October 2010 08:28]

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Re: my eye retextures [message #59752 is a reply to message #59750] Sun, 17 October 2010 12:19 Go to previous messageGo to next message
asmcint is currently offline  asmcint
Messages: 1360
Registered: April 2010
Location: Behind the beef

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If you want it to glow go into graphics.big and find the mesh used and set it's glow strength in the submeshes.

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Re: my eye retextures [message #59755 is a reply to message #59752] Sun, 17 October 2010 15:19 Go to previous messageGo to next message
76djk76 is currently offline  76djk76
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Registered: October 2010
Location: Your shadow
asmcint wrote on Sun, 17 October 2010 12:19

If you want it to glow go into graphics.big and find the mesh used and set it's glow strength in the submeshes.

all i found under submeshes was material id...
[edit] found it it's under materials not submeshes.

[Updated on: Sun, 17 October 2010 15:21]

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Re: my eye retextures [message #59760 is a reply to message #59755] Sun, 17 October 2010 16:46 Go to previous messageGo to next message
charrzarr is currently offline  charrzarr
Messages: 202
Registered: June 2009
Location: Behind You, then in front...
i think he meant the evil eye glow...i took the pic while taking advantage of a glitch so that the evil eye glow wud not be there so the eyes wud be visible...now i have glow disabled cuz quite frankly it sucked

If all else fails, slap 'em with a fish.
Re: my eye retextures [message #59766 is a reply to message #59755] Sun, 17 October 2010 17:45 Go to previous message
asmcint is currently offline  asmcint
Messages: 1360
Registered: April 2010
Location: Behind the beef

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76djk76 wrote on Sun, 17 October 2010 18:19

asmcint wrote on Sun, 17 October 2010 12:19

If you want it to glow go into graphics.big and find the mesh used and set it's glow strength in the submeshes.

all i found under submeshes was material id...
[edit] found it it's under materials not submeshes.

Well yeah..... That's what I meant. the materials thing lists the submeshes and gives you the option to change things within them. But yeah, I didn't really think about that one charzarr.... =/


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