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Home » Fable TLC » Mods » Objects » Futshibambutshi's Megasword !
icon10.gif  Futshibambutshi's Megasword ! [message #58336] Wed, 07 July 2010 07:20 Go to next message
SE_Danny is currently offline  SE_Danny
Messages: 55
Registered: June 2010
Hi guys !

This is a new weapon entry, i made. It's based on the longsword, that is, in my opinion, the most beautiful sword in the game, just not long enough ! Razz
And read the description, I tried to make it a little bit funny.

Here is : Futshibambutshi's Megasword !!
/!\This is a new weapon entry. Does not change any other weapon.

Name : Futshibambutshi's Megasword
Description :
Toggle Spoiler

Damage : 1999
Augmentations : Experience Augmentation - Flame Augmentation - Health Augmentation - Lightning Augmentation - Mana Augmentation - Piercing Augmentation - Sharpening Augmentation - Silver Augmentation

Screenshot's


Render (made by Stranger. Thanks Smile )


Just spawn it as : OBJECT_SWORD_DRAGON (I don't know why I called that way)

Hope you'll like it ! Smile


[Updated on: Sat, 24 July 2010 01:22]

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Re: Futshibambutshi's Megasword ! [message #58338 is a reply to message #58336] Wed, 07 July 2010 11:58 Go to previous messageGo to next message
asmcint is currently offline  asmcint
Messages: 1360
Registered: April 2010
Location: Behind the beef

Moderator
Dang good job. I especially like the texture. That's definitely a good sword. Did you make it after the obsidian longsword?

Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
Re: Futshibambutshi's Megasword ! [message #58342 is a reply to message #58338] Wed, 07 July 2010 12:28 Go to previous messageGo to next message
SE_Danny is currently offline  SE_Danny
Messages: 55
Registered: June 2010
Quote:

Dang good job. I especially like the texture. That's definitely a good sword.

Thanks a lot !! Smile Smile

Quote:

Did you make it after the obsidian longsword?

I took parts of several longswords. I took the bottom from the obsidian longsword, and just changed the texture of the hilt. The glade is from the iron longsword, and I changed the contrast and brightness.
But the main change is that I scaled it to 1.13. The perfect size in my opinion.
Very Happy


Re: Futshibambutshi's Megasword ! [message #58344 is a reply to message #58336] Wed, 07 July 2010 12:57 Go to previous messageGo to next message
TH3 F4LL3N ANG3L is currently offline  TH3 F4LL3N ANG3L
Messages: 4
Registered: July 2010
Location: Scotland,Livingston

Good Job I love it, u've got my vote for any other weapon textures you can make like this one Very Happy
Re: Futshibambutshi's Megasword ! [message #58345 is a reply to message #58344] Wed, 07 July 2010 13:02 Go to previous messageGo to next message
SE_Danny is currently offline  SE_Danny
Messages: 55
Registered: June 2010
Thanks !! Razz

Re: Futshibambutshi's Megasword ! [message #58346 is a reply to message #58336] Wed, 07 July 2010 14:03 Go to previous messageGo to next message
diego-f-duran is currently offline  diego-f-duran
Messages: 20
Registered: June 2010
Location: Colombia
Awesome sword man, really cool augments and collour.

hope you will create more nice items Very Happy


http://i49.tinypic.com/2uz8o77.png ---> ChikenChaser <---
Re: Futshibambutshi's Megasword ! [message #58347 is a reply to message #58346] Wed, 07 July 2010 14:19 Go to previous messageGo to next message
jwc2200 is currently offline  jwc2200
Messages: 845
Registered: March 2008
Location: Texas

Administrator

Well done.
I do want to mention that the "UID 14770"(Object ID) won't work for anyone else, that varies depending on how many mods you have applied.


Re: Futshibambutshi's Megasword ! [message #58348 is a reply to message #58346] Wed, 07 July 2010 14:42 Go to previous messageGo to next message
SE_Danny is currently offline  SE_Danny
Messages: 55
Registered: June 2010
Quote:

Awesome sword man, really cool augments and collour.hope you will create more nice items Very Happy

Thanks mate ! I hope that too Laughing
Quote:

Well done.I do want to mention that the "UID 14770"(Object ID) won't work for anyone else, that varies depending on how many mods you have applied.

Thanks Smile And yeah, I'll edit my first post.


Re: Futshibambutshi's Megasword ! [message #58496 is a reply to message #58348] Tue, 13 July 2010 12:47 Go to previous messageGo to next message
sousoumouku is currently offline  sousoumouku
Messages: 4
Registered: July 2010
how do i find the object id then?
Re: Futshibambutshi's Megasword ! [message #58497 is a reply to message #58336] Tue, 13 July 2010 12:56 Go to previous messageGo to next message
diego-f-duran is currently offline  diego-f-duran
Messages: 20
Registered: June 2010
Location: Colombia
Object name in F.E:

Quote:

Just spawn it as : OBJECT_SWORD_DRAGON (I don't know why I called that way)


think thats what you mean... (object id)


http://i49.tinypic.com/2uz8o77.png ---> ChikenChaser <---
Re: Futshibambutshi's Megasword ! [message #58499 is a reply to message #58497] Tue, 13 July 2010 13:05 Go to previous messageGo to next message
sousoumouku is currently offline  sousoumouku
Messages: 4
Registered: July 2010
sorry i meant the object number id i can't find it at all under game.bin
Re: Futshibambutshi's Megasword ! [message #58500 is a reply to message #58499] Tue, 13 July 2010 13:06 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

sousoumouku wrote on Tue, 13 July 2010 22:05

sorry i meant the object number id i can't find it at all under game.bin

Something higher then 14760, depending on how many mods you have installed.
It's somewhere near the top in the OBJECT list.


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.

[Updated on: Tue, 13 July 2010 13:07]

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Re: Futshibambutshi's Megasword ! [message #58501 is a reply to message #58500] Tue, 13 July 2010 13:10 Go to previous messageGo to next message
sousoumouku is currently offline  sousoumouku
Messages: 4
Registered: July 2010
Thank you sooo much. Very Happy sorry to bother you guys like this.
Re: Futshibambutshi's Megasword ! [message #58643 is a reply to message #58336] Mon, 19 July 2010 09:35 Go to previous messageGo to next message
Primo is currently offline  Primo
Messages: 2
Registered: July 2010
Hi, I am completely new to your site (and all the modding and etc.) I really like your made sword, looks really awesome, but I can't find a tutorial how to install it (that's probably due to my limited English skills...). Anyhow, could you post a link to a tutorial of how to add this sword to the game? I would really apreciate it. Thanks in advance.
Re: Futshibambutshi's Megasword ! [message #58645 is a reply to message #58643] Mon, 19 July 2010 10:30 Go to previous messageGo to next message
SE_Danny is currently offline  SE_Danny
Messages: 55
Registered: June 2010
Hi Primo ! Smile
Quote:

I really like your made sword, looks really awesome

Thanks a lot dude Very Happy

Ok, now first you need Fable Explorer : Download here
Then you have to click "load Fable Mod Package" (FMP) , and you select the downloaded Futshibambutshi_Megasword.fmp.
Now it's in your game, but not in your inventory.
There are a few solutions to get in your inventory.

Solution 1: Spawn it in a chest.
Use FreeRoam (tuto here and here)
Then open a TNG file. example : DemonDoor_Guild.tng
Then search an openable chest. It should look like this :
Quote:

NewThing Object;
Player 4;
UID 18446741874686296067;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.078613;
PositionY 22.092041;
PositionZ 5.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable FALSE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_SUPER_HEALTH_POTION";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;


Now you just change the :
ContainerContents[0] "OBJECT_SUPER_HEALTH_POTION";
to
ContainerContents[0] "OBJECT_SWORD_DRAGON";

Now you'll get the sword when you open the chest. But if you already opened it you have to change something else. Change :
PositionX 40.078613;
to
PositionX 40.078612;
And it should work.

Solution 2: Add it directly to your inventory.

Here's a Tutorial
You'll need the ID of the sword. Just open Fable Explorer, then go in Game.bin, then click on OBJECTS, and find OBJECT_SWORD_DRAGON. And you should see his ID.

I hope this'll help Smile


[Updated on: Mon, 19 July 2010 10:31]

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Re: Futshibambutshi's Megasword ! [message #58651 is a reply to message #58336] Tue, 20 July 2010 05:51 Go to previous messageGo to next message
Primo is currently offline  Primo
Messages: 2
Registered: July 2010
Yup, it works! Thanks a lot Smile The sword looks even more awesome in the game! Good luck modding in the future Wink.
Re: Futshibambutshi's Megasword ! [message #58655 is a reply to message #58651] Tue, 20 July 2010 12:39 Go to previous message
SE_Danny is currently offline  SE_Danny
Messages: 55
Registered: June 2010
Primo wrote on Tue, 20 July 2010 05:51

Yup, it works! Thanks a lot Smile The sword looks even more awesome in the game! Good luck modding in the future Wink.

Thanks Smile Smile


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