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Masamune and Muramasa [message #59685] Tue, 12 October 2010 18:40 Go to next message
Greenfang is currently offline  Greenfang
Messages: 12
Registered: October 2010
Based on the legend of the ancient Japanese sword smiths.

First mod, new items; no retextures. I know the meshes and whatnot are simple, but, hey, it's mainly for a friend who doesn't know how to mod.

Also, just to be sure, do items from an .fmp keep their ID numbers, or does FE/Shadownet/CBox change the numbers to the next in line?

http://img203.imageshack.us/img203/5718/10122010114700pm.th.jpg

http://img684.imageshack.us/img684/728/10122010114647pm.th.jpg

The only difference in the two new objects is the colors in the hilts. Like I said, nothing changed; everything's new objects, etc.

[Updated on: Tue, 12 October 2010 20:49]

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Re: Masamune and Muramasa [message #59686 is a reply to message #59685] Tue, 12 October 2010 18:55 Go to previous message
jwc2200 is currently offline  jwc2200
Messages: 845
Registered: March 2008
Location: Texas

Administrator

This mod isn't working. Moving it to WIP.

[Updated on: Thu, 16 August 2012 08:52]

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