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Re: Dad and Assassin [message #67197 is a reply to message #67193] |
Thu, 16 August 2012 13:25 |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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Okay, two year necropost. Check dates, they aren't in the top right of every post to look all pretty and official. Second, the person who made this mod hasn't been on since June, and his last post was in 2010. I doubt he's actively modding anymore. Furthermore, this is just a quick mesh swap, it is not an armor mod. You want the armor, get 3DS max, take the armor off the assassin mesh, scale it and skinweight it to the Hero's bones, then if you're feeling like it, release it. (Though if DavidKron's mesh injector works right, you ought to be able to bypass the skinweights and the need for 3DS by simply removing the armor from the assassin mesh, scaling it to match the hero, then injecting it over a new mesh entry containing a mesh of similar material.)
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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Re: Dad and Assassin [message #67199 is a reply to message #67197] |
Thu, 16 August 2012 14:18 |
andregu123
Messages: 23 Registered: August 2012 Location: argentina
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asmcint wrote on Thu, 16 August 2012 13:25 | Okay, two year necropost. Check dates, they aren't in the top right of every post to look all pretty and official. Second, the person who made this mod hasn't been on since June, and his last post was in 2010. I doubt he's actively modding anymore. Furthermore, this is just a quick mesh swap, it is not an armor mod. You want the armor, get 3DS max, take the armor off the assassin mesh, scale it and skinweight it to the Hero's bones, then if you're feeling like it, release it. (Though if DavidKron's mesh injector works right, you ought to be able to bypass the skinweights and the need for 3DS by simply removing the armor from the assassin mesh, scaling it to match the hero, then injecting it over a new mesh entry containing a mesh of similar material.)
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i don't look the date,I thought you could answer... sorry :/ is only this very good mod
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