the treasure sword [message #62791] |
Tue, 10 May 2011 14:01 |
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tyscifi
Messages: 382 Registered: March 2011 Location: The Depths of Hell (PA)
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i was wondering if someone could apply the helpers to a direct x file for me, i am still kinda confused on how to do that, it is for my weapon the treasure sword. i am still kinda new to it.
"Smoke Meth, Hail Satan."
[Updated on: Tue, 10 May 2011 15:13] Report message to a moderator
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Re: the treasure sword [message #62793 is a reply to message #62792] |
Tue, 10 May 2011 16:19 |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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Okay, I did it, but I had to do some rotation, so it would hold properly, some scaling so it would actually be seen, and some extra scaling so it wouldn't be uber short. If you want I'll even make it a new object for you if you supply me with a texture, what you want it to be called, and what it's description is supposed to be.
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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Re: the treasure sword [message #62802 is a reply to message #62796] |
Wed, 11 May 2011 06:47 |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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Okay, I've gotten to work on this, and I wanted to post a screeny of how it looks in game. And I have a couple of questions, but first, the screeny.
Now, the questions. First, is this sword meant for the grasp of death? If so I'll have to make some minor adjustments to the description, as I intend to put in a new legendary sword with a minor plotline of getting to it. Second question: Would you mind if I upgraded the quality of the hilt? I have a trick i use in gimp that should supply a hilt that doesn't look like it came fresh out of blender. :3 Also, nice mapping on this, it works wonderfully. ^_^
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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Re: the treasure sword [message #62803 is a reply to message #62791] |
Wed, 11 May 2011 11:58 |
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tyscifi
Messages: 382 Registered: March 2011 Location: The Depths of Hell (PA)
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first, thanks, second modify it in any way you like, second it wasnt really for grasp of death but i was thinking it could be if you wanted it to, i meant to ask if you wanted it to be in there, thnx i find uv mapping very easy. edit textures, description, mesh, really anything you want.
"Smoke Meth, Hail Satan."
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