Fable: The Lost Chapters Mod Scene
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The Shadowreaper of Doom [message #63718] Sun, 26 June 2011 16:17 Go to next message
jalex228 is currently offline  jalex228
Messages: 29
Registered: February 2011
Location: Behind you, with a blood ...
If you play the game DragonFable you probably know what it is. For those of you who do not, its basically an axe with a few bones on it. Not extremely complex in comparison to many of the things I've seen on this site, but there may be issues with the ribcage. I would say just add a basic shape and a texture with the spaces in between.



I would greatly appreciate it if anybody made this. I have little to no skill with blender, I mainly do textures.

[Updated on: Sun, 26 June 2011 18:03]

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Re: The Shadowreaper of Doom [message #63721 is a reply to message #63718] Sun, 26 June 2011 17:26 Go to previous messageGo to next message
tyscifi is currently offline  tyscifi
Messages: 382
Registered: March 2011
Location: The Depths of Hell (PA)
i might as long as you are ok with no fur, i might, if i get bored

"Smoke Meth, Hail Satan."
Re: The Shadowreaper of Doom [message #63722 is a reply to message #63721] Sun, 26 June 2011 17:30 Go to previous messageGo to next message
asmcint is currently offline  asmcint
Messages: 1360
Registered: April 2010
Location: Behind the beef

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Yeah, there's only one person I know of that could do the fur and it not be a static mesh, and he doesn't sign on much, plus I don't think he's released a mod in around a year. Confused

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Re: The Shadowreaper of Doom [message #63723 is a reply to message #63718] Sun, 26 June 2011 17:38 Go to previous messageGo to next message
jalex228 is currently offline  jalex228
Messages: 29
Registered: February 2011
Location: Behind you, with a blood ...
Quote:

might as long as you are ok with no fur, i might, if i get bored

Thank you, I really don't care that much about the fur, I found it kind of odd on it anyway.


Have a weapon that looks too dull? PM me! I'll make it more......Suitable, in no time! Just tell me what colors you want and the name of the weapon or armor, and I'll do my best.

[Updated on: Sun, 26 June 2011 18:08]

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Re: The Shadowreaper of Doom [message #63731 is a reply to message #63718] Mon, 27 June 2011 03:06 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Fur can be static, especially when it's short like that. Balverines don't have dynamic fur.
Re: The Shadowreaper of Doom [message #63732 is a reply to message #63731] Mon, 27 June 2011 07:23 Go to previous messageGo to next message
asmcint is currently offline  asmcint
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Really? I thought the parts that aren't hugging the balverine completely had some animation to them. O_O

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Re: The Shadowreaper of Doom [message #63776 is a reply to message #63732] Tue, 28 June 2011 13:48 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
asmcint wrote on Mon, 27 June 2011 09:23

Really? I thought the parts that aren't hugging the balverine completely had some animation to them. O_O
Animation =/= dynamic. Look at the bear statue. It is static yet it has fur.
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