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Re: Fable: The Old Kingdom [message #63753 is a reply to message #63752] |
Mon, 27 June 2011 21:09 |
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tyscifi
Messages: 382 Registered: March 2011 Location: The Depths of Hell (PA)
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cool armour, and what is with all of the large scale mods starting up, i think asmcint made one that didnt get noticed and then it started a fad of making them, i made mine out of my love for zelda though, had the idea b4hand. sounds like a nice mod, if you need any help, just as, (like meshes, which i cant get into fable)
"Smoke Meth, Hail Satan."
[Updated on: Mon, 27 June 2011 21:10] Report message to a moderator
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Re: Fable: The Old Kingdom [message #63761 is a reply to message #63752] |
Tue, 28 June 2011 09:00 |
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Thowcord
Messages: 34 Registered: April 2011 Location: US
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I know I noticed everyone was making large scale mods so I figured why not? But its true that a lot of people need more support for their mods and aren't getting it since I knew this would be the case I'm sticking to what I know how to do. Also if anyone wants there retextures to become seperate objects instead of overwriting an ingame texture I will help anyone with that since there are some people that don't know how to make seperate objects-I offer this to help those that want there retextures to be seperate objects.
Also I'm planning on making a youtube video of a preview of some of the areas(might not be able to make the video because of problems with windows movie maker). I think WoW fans will like how I have incorporated a what I consider "alcholic partying" Darkmoon Faire.
YoutubeChannel: [url]http://www.youtube.com/user/GamerGuide97
[Updated on: Tue, 28 June 2011 11:53] Report message to a moderator
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Re: Fable: The Old Kingdom [message #67584 is a reply to message #67579] |
Mon, 12 November 2012 08:58 |
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The last response was over a year ago, I sincerely doubt this person is still working on it.
"All of the work, and none of the play, will surely provide for a speedy decay"
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