CCombatAbilityBlockLightWeaponAttackDef [message #63782] |
Tue, 28 June 2011 16:33 |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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I'm currently staring down the CCombatAbilityBlockLightWeaponAttackDef of a bandit's combat style, and I need SERIOUS help. I see only one def that I understand more than half-mindedly, and that's the block angle, which I'm not gonna mess with. I think what I'm after(block frequency) is in CombatAbility, but I only see one unknown that I can be certain of what it is, and I don't need to touch it.(names.bin offset linking to ST_BLOCK) Above that there's two floats and an INT. The lower float is set to 2, while the upper one is set to 0.25, and the int is set to 20. What I need to know is, which one do I need to edit to up this bandit's block amount?
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Re: CCombatAbilityBlockLightWeaponAttackDef [message #63783 is a reply to message #63782] |
Wed, 29 June 2011 08:09 |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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Okay, I figured out what it's NOT. It's not the float listing as 0.25, as I tripled that value and ran it, and none of the bandit grunts had upgraded block strength. Then again I may have accidentally chosen the wrong bandits, so I'll test again in the greatwood entrance later.
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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