Fable: The Attack of the Zombies [message #64843] |
Sun, 02 October 2011 00:42 |
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TheresaFable2
Messages: 46 Registered: November 2010 Location: SPAIN
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Hi.
I'm doing a zombies mod.
Fable: The Attack of the Zombies.
Albion is attacked for the virus: Solanum.
The villagers have been infected with Solanum virus.
Now, the villagers are zombies...
These are the groups:
The arrows indicate the enemies of each group.
For example:
The heroes are friends of the bandits, but the heroes's enemies are trols, minions, undeads, etc.
I changed the animation and texture of Bowerstone bard and giving me this result:
Is perfect.
In the mod i included forts and mini campaments of bandits and zombies.
Any ideas?
Someone wants to help?
Edit:
New sounds:
Damned
Dead Nation Theme
Abra Macabre
Lab X16
Voice In Your Head
Pentagon
Imporovised Entry
The Ghost Ship
Through the Canopy
Death Knell
Fall of the Hammer
Tension
March of the Marauders
Defending the Gate
Auriel's Ascension
-Of Black Ops:
Damned, Abra Macabre, Voice In Your Head and Pentagon.
-Of Dead Nation:
Dead Nation Theme.
-Of S.T.A.L.K.E.R:
Lab X16
-Of Star Wars Republic Commando:
Imporovised Entry, The Ghost Ship and Through the Canopy.
- Of Oblivion:
Death Knell, Fall of the Hammer, Tension, March of the Marauders, Defending the Gate and Auriel's Ascension.
[Updated on: Sun, 02 October 2011 01:18] Report message to a moderator
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Re: Fable: The Attack of the Zombies [message #65616 is a reply to message #65611] |
Fri, 13 January 2012 13:38 |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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I doubt it will ever BE online, as TheresaFable2 stopped updating about early October, and hasn't been on since the first of November. If someone else had the specific edit they did to make the zombie effect, this might be picked up by said someone else, or another someone else, but this is sadly not the case.
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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Re: Fable: The Attack of the Zombies [message #65621 is a reply to message #65616] |
Fri, 13 January 2012 15:23 |
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Zyreq
Messages: 296 Registered: July 2011 Location: New York City, Great Brit...
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asmcint wrote on Fri, 13 January 2012 13:38 | I doubt it will ever BE online, as TheresaFable2 stopped updating about early October, and hasn't been on since the first of November. If someone else had the specific edit they did to make the zombie effect, this might be picked up by said someone else, or another someone else, but this is sadly not the case.
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Actually, Theresa is still active with Fable mods but on a different forum. I believe it's called "fable mod forosactivos".I checked and it's a Spanish fable mod site . Hopefully she finishes it and uploads it to either forum.
No, no word of a lie, never' a lie, seventeen cows I stopped 'em with moi.. one 'and.
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Re: Fable: The Attack of the Zombies [message #65624 is a reply to message #65621] |
Fri, 13 January 2012 17:41 |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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Yeah, I just meant with fabletlcmod, he, or she, I never did remember their gender.... anyway they'll probably not be back to fabletlcmod. That's what I meant.
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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