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Re: High Res Barrels [message #67011 is a reply to message #67010] |
Thu, 19 July 2012 17:38 |
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There's a lot of duplicate textures around, and I personally haven't been able to load high res textures into FE or CBox without it crashing. :/
Your barrels look great though, and I'm working on a program called BigTools that will hopefully let people bulk load and save game textures
"All of the work, and none of the play, will surely provide for a speedy decay"
[Updated on: Thu, 19 July 2012 17:39] Report message to a moderator
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Re: High Res Barrels [message #67017 is a reply to message #67004] |
Fri, 20 July 2012 04:26 |
DavidKron
Messages: 14 Registered: July 2012 Location: Gothenburg Sweden
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I finally found them. They are all named UNASSIGNED_GRASS *** and should be imported as DXT3´s.
However, now i get the same problem as before.
It probably happen for every texture that appears on differently sized polygons.
The texture for the barrels for example. Is only used on the barrels and does not apear on any other polygon sizes ingame.
Hopefully there is a way i can extract this attribute and insert it on other meshes. unfortunately tough, the terrain isnt bound to any "mesh" or "object" as far as i know.
David
[Updated on: Fri, 20 July 2012 04:54] Report message to a moderator
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