FABLE:Reloaded [message #67159] |
Thu, 09 August 2012 23:20 |
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Zyreq
Messages: 296 Registered: July 2011 Location: New York City, Great Brit...
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I'm redesigning this project. It will now be a place where i poop objects,maps, retextures, anything out. Some things MAY NOT be completed.
CURRENT WORK
No, no word of a lie, never' a lie, seventeen cows I stopped 'em with moi.. one 'and.
[Updated on: Sun, 09 June 2013 17:37] Report message to a moderator
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Re: FABLE:Reloaded [message #67576 is a reply to message #67159] |
Sun, 11 November 2012 09:41 |
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Blacktimes
Messages: 54 Registered: November 2012 Location: Germany
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I'm already looking forward to the finished mod =) I am very happy that even in 2012 for Modds Fable TLC are made
(sry for my bad englisch )
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Re: FABLE:Reloaded [message #67586 is a reply to message #67159] |
Mon, 12 November 2012 20:43 |
Lenop
Messages: 83 Registered: September 2012
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Hey, looks good. If you need any help, my primary strength in modeling for weapons is nigh infinite, just get me a reference pic. For clothing and armors I can only make simple edits of existing stuff. As long as someone else can handle the textures, I can be of some use.
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Re: FABLE:Reloaded [message #67604 is a reply to message #67599] |
Sat, 17 November 2012 12:52 |
albionkina
Messages: 5 Registered: November 2012 Location: yea
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the fable explorer doesnt respond and forces me to close it, its the only fmp that give me that problem, is there a texture or something i have to do first?. please i want the headband so bad.
(windows 7)
[Updated on: Sat, 17 November 2012 12:52] Report message to a moderator
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Re: FABLE:Reloaded [message #68543 is a reply to message #67159] |
Sun, 09 June 2013 23:12 |
Cristik
Messages: 51 Registered: June 2013
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Have you finished the new armour in your first post? It looks cool from that picture and with the lack of custom clothing compared to waepons aside from retextures it's something that I would want lol
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Re: FABLE:Reloaded [message #68753 is a reply to message #68668] |
Thu, 20 June 2013 00:27 |
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Zyreq
Messages: 296 Registered: July 2011 Location: New York City, Great Brit...
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Double post: Announcement:
'Accurate' Assassin/Bandit Mask.
I managed to skinweight it properly(very easy).Not one bug except a mini gap on the left side(hardly noticeable). The tough part was being able to adjust the mesh to the face of the hero. Really tricky. It's basically done, i'm just a lazy bum and I hate packaging shit.
No, no word of a lie, never' a lie, seventeen cows I stopped 'em with moi.. one 'and.
[Updated on: Thu, 20 June 2013 00:28] Report message to a moderator
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Re: FABLE:Reloaded [message #68758 is a reply to message #68753] |
Thu, 20 June 2013 00:40 |
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Sparrow
Messages: 562 Registered: March 2011
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(In Whisper's voice) "Damn you!" Haha, I was working on this also but never posted anything about it.
I do a lot of cool stuff that no one knows
about but anyways, it looks nice.
I'll pack it for you, provided the mesh and texture.
Are you shpongled?
[Updated on: Thu, 20 June 2013 00:41] Report message to a moderator
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Re: FABLE:Reloaded [message #68770 is a reply to message #68758] |
Thu, 20 June 2013 00:54 |
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Zyreq
Messages: 296 Registered: July 2011 Location: New York City, Great Brit...
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Falset wrote on Thu, 20 June 2013 00:40 | (In Whisper's voice) "Damn you!" Haha, I was working on this also but never posted anything about it.
I do a lot of cool stuff that no one knows
about but anyways, it looks nice.
I'll pack it for you, provided the mesh and texture.
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It would be great. Not only is it bc i'm a lazy tard, but i crashed my game a few days ago somehow(i don't even know how...)
No, no word of a lie, never' a lie, seventeen cows I stopped 'em with moi.. one 'and.
[Updated on: Thu, 20 June 2013 00:54] Report message to a moderator
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