Skinweighting [message #68300] |
Sat, 18 May 2013 19:27 |
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Sparrow
Messages: 562 Registered: March 2011
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Okay... This is something that has really been bugging me lately. I made a couple armor templates for blender and they work great. The only problem is that I don't know how to skinweight. I have been using modelinjector to skinweight it for me but it is skinweights for other armor, so it doesn't exactly work 100%. How can I skinweight in blender or in any other program? I made halo armor but it doesn't work because I can't skinweight!
Actually I'm not sure if skinweighting is the problem... But I'm pretty sure
Are you shpongled?
[Updated on: Sun, 19 May 2013 00:04] Report message to a moderator
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Re: Skinweighting [message #68304 is a reply to message #68300] |
Sun, 19 May 2013 08:21 |
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I'll try to make a tutorial video for it soon. I've got to read a few chapters of a textbook today, but after that I have some free time.
"All of the work, and none of the play, will surely provide for a speedy decay"
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