Re: New Item Pack v2.5 [message #64072 is a reply to message #64071] |
Tue, 19 July 2011 16:59 |
Josh96
Messages: 3 Registered: July 2011
|
|
|
|
I got this laptop last year.Is it because im using windows 7?
I'm sorry i just went to chocolate box and i see the trader there but it never stopped so i closed it out and went to save mods and load fable after putting in a weapon and then he is there
[Updated on: Tue, 19 July 2011 17:06] Report message to a moderator
|
|
|
Re: New Item Pack v2.5 [message #64668 is a reply to message #49376] |
Mon, 05 September 2011 11:33 |
Thericksauce
Messages: 5 Registered: August 2011
|
|
|
|
since you people are cool and tend to help people with problems, i felt compelled to post this. i have this mod and a retexture of avo's tear. anyway when i navigate to sell>clothing>head in the trader menus my game crashes. any ideas? i already reinstalled and reinstalled the mod to no avail :/
|
|
|
|
|
|
|
|
|
|
Re: New Item Pack v2.5 [message #65199 is a reply to message #49376] |
Fri, 04 November 2011 21:03 |
Cloud13342
Messages: 3 Registered: November 2011 Location: United States
|
|
|
|
Idk if Ill get a response or not..I am very new to this thing. Anyway I have a problem. When I apply the mod,Using FE and using the fmp thing. I save,Everything works fine. Until I run Fable. WHen I attempt to go to Lookout Point it crashes. I tried all versions of this mod. I didnt use this on modded filed as Ive never modded Fable before but I did it exactly as i was told to so I dont know whats wrong.
|
|
|
|
Re: New Item Pack v2.5 [message #65201 is a reply to message #49376] |
Fri, 04 November 2011 21:28 |
Cloud13342
Messages: 3 Registered: November 2011 Location: United States
|
|
|
|
Nevermind I figured it out I think..Instead of Letting Fable load on its own after clicking save(Didnt realize it was supposed to automatically start the game) I would instead run the game manually....Sorry my mistake. I got it to work after a while
|
|
|
|
|
|
|
Re: New Item Pack v2.5 [message #66031 is a reply to message #66030] |
Fri, 09 March 2012 13:22 |
|
asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
|
Moderator
|
|
|
Yes it is. Simply go into the trader's CShopDef, find the shop contents, and add to them. Also, the last post here was in 2009. Check dates. They are in the upper right corner of every post for a reason, and it isn't to look pretty or fill space.
Why the heck do you think you got nailed with the status, "Waker of Dead Threads"? Because every post you have made so far has been a bump of a dead thread.
rules 7 and 8 of package section rules |
7.Do NOT bump a dead thread unless you are adding useful information, bumps will be deleted and threads will be locked;
8.In regards to the previous rule - if you have a question on a mod but the author of the mod is inactive and the thread is dead, feel free to make a new thread concerning the mod on the General Mod Discussion board and make sure to provide the name and link to the mod you are discussing or you will be ignored.
|
Seriously dude, what is so hard to understand about this?
[/rant]
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
|
|
|
Re: New Item Pack v2.5 [message #66326 is a reply to message #51222] |
Sun, 15 April 2012 18:00 |
nathangibbs
Messages: 52 Registered: October 2008 Location: Playing Fable
|
|
|
|
I know, been ages since last post, but I have a question....and since I'm pretty sure the author isn't dead. Sorry if I'm meant to make a new thread though, I wasn't entirely sure.
In the first post, it says it has the larger inventory mod, but I saw another one around here, that has the other parts of the inventory included, basically an improved version. If use that, can I just put it over the one on here, or will it cause problems?
[Updated on: Sun, 15 April 2012 18:01] Report message to a moderator
|
|
|
|
Re: New Item Pack v2.5 [message #66333 is a reply to message #66332] |
Mon, 16 April 2012 01:14 |
nathangibbs
Messages: 52 Registered: October 2008 Location: Playing Fable
|
|
|
|
Guess not much can go wrong, as long as I do backups first. I'd hate to have to reinstall mods, took me an hour to load this item pack without getting the corrupted memory error
|
|
|
|
Re: New Item Pack v2.5 [message #66941 is a reply to message #49376] |
Sun, 08 July 2012 03:52 |
JAVO1996
Messages: 1 Registered: July 2012 Location: England
|
|
|
|
does this mod work with the older version of fable explorer because whenever i try to load it my fable explorer window doesnt respond and i end up having to end it. im kinda new to the mod scene and its been a while since i last loaded a mod (whitch was one of your older item packs) but back then it worked.
if its because my fable explorer is outdated i dont have the programs to download the newer one.
|
|
|
|
Re: New Item Pack v2.5 [message #67251 is a reply to message #49376] |
Thu, 23 August 2012 23:15 |
andregu123
Messages: 23 Registered: August 2012 Location: argentina
|
|
|
|
I have the same problem and I think this is due to the union of several separate FMPs I drop everything and walk after the uni with faith and try to load it and I jumped the same mistake ...
-fuking google traductor-
if you understeand spanish....:
yo tengo el mismo problema y pienso que esto se debe a la union de varios fmps yo baje todo separado y anda despues los uni con el fe y intente cargarlo y me saltaba el mismo error...
|
|
|
|
Re: New Item Pack v2.5 [message #67526 is a reply to message #49376] |
Mon, 05 November 2012 01:36 |
Vajra
Messages: 2 Registered: November 2012 Location: Italy
|
|
|
|
Hi all,
I've read the thread thoroughly and still can't find a way to fix my problem.. I'm using chocolate box to apply the mod, and up to a point everything seems to work just fine.
I click "save and run fable" and the games starts running.. but when I try to load a save it simply crashes. All it does is give me the usual message "fable stopped working.." I also tried with fable explorer before, or to start a new game instead of loading one.. I have no other mods installed atm..
Any advise would be appreciated
(P.s. I'm quite the "noob" at modding, so..)
|
|
|
Re: New Item Pack v2.5 [message #67527 is a reply to message #67526] |
Mon, 05 November 2012 03:26 |
Lenop
Messages: 83 Registered: September 2012
|
|
|
|
I'm not sure about *all* the details of this mod, but it's probably best to use this on a clean set of files (or a clean install) and to start a new save with this one. And I would recommend using FableExplorer to load this mod.
If you're using ChocolateBox, it is possible that the issue has to do with the TNG. I don't think ChocolateBox can even be coaxed through clever trickery to load WAD entries, such as the included TNG. So you will have to download the TNG in the first post as well and place it in the /data/Levels/FinalAlbion directory manually.
And of course there's also the Vista & Windows 7 issue. Here's a super duper handy link for information on that:
http://fabletlcmod.com/forum/index.php?t=msg&th=8110& ;start=0&
|
|
|
|
|
|
Re: New Item Pack v2.5 [message #67754 is a reply to message #49376] |
Sun, 06 January 2013 03:53 |
Twindeath
Messages: 8 Registered: August 2008
|
|
|
|
Hey there, I've looked EVERYWHERE and haven't found an answer to this error I'm getting.
So, I freeroamed my FinalAlbion.wad (Windows7) and did the tutorial as it said. Even though it didin't appear that "compability" option, it still worked, I mean, I could walk over fences and that stuff.
Soooo, I downloaded Shadownet, dowloaded your mod... used the LookoutPoint.tng and rewrited the one in FinalAlbion folder, and in FE loaded the mod, then save and start. at this point, when I load my save, the game crashed in mid loading screen.
The error describes something about Runtime C++ Or something like that... I have modded before but like 2 years ago, but never got this issue, I tried reinstalling the game, and then, in the fresh install, freeroamed, and then used the mod. Still didn't work.
Even tried only using the mod, and using the FinalAlbion.wad instead of the folder. still crashed...
Please help me, thanks(:
[Updated on: Sun, 06 January 2013 03:58] Report message to a moderator
|
|
|
Re: New Item Pack v2.5 and lookoutpoint.tng [message #67761 is a reply to message #49376] |
Thu, 10 January 2013 17:40 |
devilswarchild
Messages: 2 Registered: January 2013 Location: Texas
|
|
|
|
ok im really new to the whole modding of fable and dont exactly know what im doing but my first question is where do i put the lookoutpoint.tng file and when extracting the shadownet to get fable explorer do i replace the .xml file or do i make it to where both the original game .xml file and then new xml file are both in there or what? and with shadownet fe i start the program and the first thing it says is error loading xml definitions and under that it says could not find 'C:\Program Files (x86)\Microsoft Games\Fable - The Lost Chapters\def.xml and then when i go to load the new item pack v2.5 it says error loading fmp and under that it says object reference not set to an instance of an object.... could someone please help me out here im really lost confused and frustrated any help would be appreciated
[Updated on: Thu, 10 January 2013 21:14] Report message to a moderator
|
|
|
Re: New Item Pack v2.5 [message #67997 is a reply to message #49376] |
Fri, 05 April 2013 23:09 |
The Scorcerer
Messages: 1 Registered: April 2013
|
|
|
|
Um I downloaded the .fmp on my phone and transfered it to my computer and tried to load it to fable explorer but it sayed
Attempted to read or write protected memory. This is often an indication that other memory is corrupt
Any ideas to fix this?
And no I don't have internet that is why I'm using my phone right now
|
|
|
|
Re: New Item Pack v2.5 [message #69503 is a reply to message #49376] |
Fri, 13 September 2013 00:38 |
MegaJonesy
Messages: 6 Registered: September 2013
|
|
|
|
Agent 47 try running as administrator.
I get a system.out.of.memory exception error. I watch fe in task manager and the numbers keep growing until i get that error im on vista with 2gb of ram. I going to try the v2 and see if I can install it.
|
|
|
|
Re: New Item Pack v2.5 [message #69508 is a reply to message #49376] |
Fri, 13 September 2013 10:42 |
MegaJonesy
Messages: 6 Registered: September 2013
|
|
|
|
Sorry about that. I can't post a screen i'm on a phone. But i load the fmp in any build of fable explorer. It says not responding like normal anyway. After a while a window pops up saying. Exception of type 'System.OutOfMemoryException' was thrown.
|
|
|
|
|
|