Player 4; UID 99944674187468936296999; DefinitionType "OBJECT_BRIAR_ROSE_SWORD"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 83.0; PositionY 80.0; PositionZ 40.0; RHSetForwardX 0.0; RHSetForwardY 0.0; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.0; EndCTCPhysicsStandard; StartCTCTargeted; Targetable TRUE; EndCTCTargeted; StartCTCInventoryItem; InventoryUID 0; EndCTCInventoryItem; StartCTCEditor; EndCTCEditor; StartCTCStockItem; ForSale FALSE; Stealable TRUE; Price 450; EndCTCStockItem; StartCTCObjectAugmentations; SavedInGame TRUE; AugmentationDefNames[0] "OBJECT_HEALTH_AUGMENTATION"; AugmentationDefNames[1] "OBJECT_EXPERIENCE_AUGMENTATION"; AugmentationDefNames[2] "OBJECT_MANA_AUGMENTATION"; AugmentationDefNames[3] "OBJECT_SHARPENING_AUGMENTATION"; AugmentationDefNames[4] "OBJECT_SILVER_AUGMENTATION"; EndCTCObjectAugmentations; Health 1.0; EndThing;