Version 2; XXXSectionStart NULL; NewThing Object; Player 4; UID 18446741275823544564; DefinitionType "OBJECT_BW_SIGNPOST_PLAQUE_01"; ScriptName TargetForKey; ScriptData "BaystoneCutsceneObject"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 9.583252; PositionY 120.747100; PositionZ 27.176630; RHSetForwardX 0.714565; RHSetForwardY 0.699569; RHSetForwardZ 0.000000; RHSetUpX 0.000000; RHSetUpY 0.000000; RHSetUpZ 1.000000; EndCTCPhysicsStandard; StartCTCEditor; AttachToGround TRUE; EndCTCEditor; Health 1.0; ObjectScale 0.82; EndThing; NewThing Object; Player 4; UID 18446741776673223721; DefinitionType "OBJECT_BW_SIGNPOST_PLAQUE_01"; CreateTC "CTCActionUseScriptedHook"; ScriptName BaystoneCutsceneObject; ScriptData "transform *do NOT skip scene*"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 9.582764; PositionY 120.746800; PositionZ 27.176630; RHSetForwardX 0.761498; RHSetForwardY 0.648167; RHSetForwardZ 0.000000; RHSetUpX 0.000000; RHSetUpY 0.000000; RHSetUpZ 1.000000; EndCTCPhysicsStandard; StartCTCTargeted; Targetable TRUE; EndCTCTargeted; StartCTCActionUseReadable; GameTextDefName ""; EndCTCActionUseReadable; StartCTCEditor; AttachToGround TRUE; EndCTCEditor; StartCTCOwnedEntity; SwitchableNavigationTCAdded FALSE; VersionNumber 1; OwnerUID 18446741275823544564; EndCTCOwnedEntity; StartCTCActionUseScriptedHook; Usable TRUE; ReversedOnMiniMap FALSE; HiddenOnMiniMap FALSE; VersionNumber 1; ForceConfirmation FALSE; TeleportToRegionEntrance FALSE; SoundName ""; AnimationName ""; ReplacementObject 0; EndCTCActionUseScriptedHook; Health 1.0; ObjectScale 0.9; EndThing; NewThing Object; Player 4; UID 18446741874686296076; DefinitionType "OBJECT_BANDIT_BANNER_01"; ScriptName lookoverhere; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 10.962160; PositionY 133.215800; PositionZ 27.679700; RHSetForwardX 0.000000; RHSetForwardY 1.000000; RHSetForwardZ 0.000000; RHSetUpX 0.000000; RHSetUpY 0.000000; RHSetUpZ 1.000000; EndCTCPhysicsStandard; StartCTCEditor; LockedInPlace FALSE; EndCTCEditor; StartCTCOwnedEntity; SwitchableNavigationTCAdded FALSE; VersionNumber 1; OwnerUID 18446741275823544564; EndCTCOwnedEntity; Health 1.0; EndThing; NewThing Thing; Player 4; UID 12446746664686304128; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName cock_camd; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 12.422120; PositionY 132.222400; PositionZ 31.694200; RHSetForwardX 0.000000; RHSetForwardY 1.000000; RHSetForwardZ 0.000000; RHSetUpX 0.000000; RHSetUpY 0.000000; RHSetUpZ 1.000000; EndCTCPhysicsStandard; StartCTCEditor; LockedInPlace FALSE; EndCTCEditor; StartCTCOwnedEntity; SwitchableNavigationTCAdded FALSE; VersionNumber 1; OwnerUID 18446741776673223721; EndCTCOwnedEntity; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject TRUE; FOV 0.2; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3279.579346,-2393.99585,-44.619709); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation TRUE; TimeToPlay 1.0; Tension 0.8; NumKeyCameras 8; KeyCameras[0].Position C3DCoordF(2.32373,-0.334717,-0.934566); KeyCameras[0].LookDirection C3DCoordF(-0.222096,-0.935865,-0.273553); KeyCameras[0].FOV 0.2; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 2.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(-6.905762,-2.875732,-0.894169); KeyCameras[1].LookDirection C3DCoordF(0.555459,-0.772949,-0.30662); KeyCameras[1].FOV 0.2; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; KeyCameras[2].Position C3DCoordF(-9.00415,-13.950684,1.585411); KeyCameras[2].LookDirection C3DCoordF(0.770327,0.316468,-0.553573); KeyCameras[2].FOV 0.2; KeyCameras[2].ShuttleSpeed 1.0; KeyCameras[2].Duration 2.0; KeyCameras[2].PauseTime 0.0; KeyCameras[2].Event ""; KeyCameras[2].AnimationSpeed 0.0; KeyCameras[2].RollAngle 0.0; KeyCameras[3].Position C3DCoordF(-5.311035,-19.786865,-2.184303); KeyCameras[3].LookDirection C3DCoordF(0.404217,0.886929,-0.223529); KeyCameras[3].FOV 0.2; KeyCameras[3].ShuttleSpeed 1.0; KeyCameras[3].Duration 2.0; KeyCameras[3].PauseTime 0.0; KeyCameras[3].Event ""; KeyCameras[3].AnimationSpeed 0.0; KeyCameras[3].RollAngle -0.1; KeyCameras[4].Position C3DCoordF(3.342529,-18.164795,1.245831); KeyCameras[4].LookDirection C3DCoordF(-0.40021,0.739208,-0.541667); KeyCameras[4].FOV 0.2; KeyCameras[4].ShuttleSpeed 1.0; KeyCameras[4].Duration 2.0; KeyCameras[4].PauseTime 0.0; KeyCameras[4].Event ""; KeyCameras[4].AnimationSpeed 0.0; KeyCameras[4].RollAngle 0.0; KeyCameras[5].Position C3DCoordF(5.989014,-10.696045,-1.357384); KeyCameras[5].LookDirection C3DCoordF(-0.862549,0.175209,-0.339453); KeyCameras[5].FOV 0.2; KeyCameras[5].ShuttleSpeed 1.0; KeyCameras[5].Duration 2.0; KeyCameras[5].PauseTime 0.0; KeyCameras[5].Event ""; KeyCameras[5].AnimationSpeed 0.0; KeyCameras[5].RollAngle 0.0; KeyCameras[6].Position C3DCoordF(1.32373,-1.334717,0.234566); KeyCameras[6].LookDirection C3DCoordF(-0.222096,-0.935865,-0.273553); KeyCameras[6].FOV 0.2; KeyCameras[6].ShuttleSpeed 1.0; KeyCameras[6].Duration 2.0; KeyCameras[6].PauseTime 0.0; KeyCameras[6].Event ""; KeyCameras[6].AnimationSpeed 0.0; KeyCameras[6].RollAngle 0.0; KeyCameras[7].Position C3DCoordF(-0.34373,-7.334717,-2.234566); KeyCameras[7].LookDirection C3DCoordF(-0.232096,-0.945865,-0.283553); KeyCameras[7].FOV 0.2; KeyCameras[7].ShuttleSpeed 1.5; KeyCameras[7].Duration 2.0; KeyCameras[7].PauseTime 0.0; KeyCameras[7].Event ""; KeyCameras[7].AnimationSpeed 0.0; KeyCameras[7].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Marker; Player 4; UID 18446741874686222211; DefinitionType "MARKER_BASIC"; ScriptName WALKOVERHERE; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 11.451420; PositionY 120.747100; PositionZ 27.164340; RHSetForwardX 0.000000; RHSetForwardY 1.000000; RHSetForwardZ 0.000000; RHSetUpX 0.000000; RHSetUpY 0.000000; RHSetUpZ 1.000000; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Thing; Player 4; UID 18446741874686297663; DefinitionType "CAMERA_POINT_FIXED_POINT"; ScriptName BoastingCamera; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 7.085205; PositionY 138.083984; PositionZ 33.803471; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointFixedPoint; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate TRUE; HeroIsSubject FALSE; FOV 72.0; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3367.085205,-3594.083984,-33.803471); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TrackThing TRUE; LookVector.X -0.181642; LookVector.Y -0.86158; LookVector.Z -0.474011; EndCTCCameraPointFixedPoint; StartCTCShapeManager; IsCoordsRelativeToMap TRUE; NumShapes 0; EndCTCShapeManager; EndThing; NewThing Thing; Player 4; UID 18446741874686297615; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName CAM_FHDD_GMHERO; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 4.682617; PositionY 125.010498; PositionZ 27.390343; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject FALSE; FOV 0.166667; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3364.682617,-3581.010498,-27.390343); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.8; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(0.0,0.0,1.592773); KeyCameras[0].LookDirection C3DCoordF(0.135022,-0.988856,0.062717); KeyCameras[0].FOV 0.166667; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 8.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(-0.050049,-0.007324,1.612774); KeyCameras[1].LookDirection C3DCoordF(0.196528,-0.978488,0.062754); KeyCameras[1].FOV 0.166667; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Thing; Player 4; UID 18446741874686297614; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName CAM_FHDD_GMCLOSE; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 6.649414; PositionY 124.144043; PositionZ 27.373137; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject FALSE; FOV 0.166667; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3366.649414,-3580.144043,-27.373137); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.8; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(-2.044678,-0.535645,1.634701); KeyCameras[0].LookDirection C3DCoordF(0.629312,0.772848,0.081677); KeyCameras[0].FOV 0.166667; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 5.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(-2.019287,-0.504395,1.637966); KeyCameras[1].LookDirection C3DCoordF(0.629312,0.772848,0.081677); KeyCameras[1].FOV 0.166667; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Thing; Player 4; UID 18446741874686297613; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName CAM_FHDD_ROSEBACK; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 3.251221; PositionY 126.681396; PositionZ 27.627337; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject FALSE; FOV 0.111111; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3363.251221,-3582.681396,-27.627337); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.8; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(-0.487549,0.480469,1.517076); KeyCameras[0].LookDirection C3DCoordF(0.560001,-0.827064,-0.048625); KeyCameras[0].FOV 0.111111; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 4.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(-0.481689,0.436035,1.515131); KeyCameras[1].LookDirection C3DCoordF(0.571585,-0.819655,-0.03816); KeyCameras[1].FOV 0.111111; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Thing; Player 4; UID 18446741874686297612; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName CAM_FHDD_ROSE; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 3.564697; PositionY 123.965088; PositionZ 27.367416; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject FALSE; FOV 0.111111; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3363.564697,-3579.965088,-27.367416); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.8; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(0.0,0.0,1.499653); KeyCameras[0].LookDirection C3DCoordF(0.461207,0.872119,0.163391); KeyCameras[0].FOV 0.111111; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 5.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(0.023193,0.043945,1.507895); KeyCameras[1].LookDirection C3DCoordF(0.464134,0.869915,0.166819); KeyCameras[1].FOV 0.111111; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Marker; Player 4; UID 18446741874686297611; DefinitionType "MARKER_BASIC"; ScriptName MK_FH_DDEXIT; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 15.764893; PositionY 120.229248; PositionZ 26.718733; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686297610; DefinitionType "MARKER_BASIC"; ScriptName GMDD2; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 5.003662; PositionY 124.262695; PositionZ 27.375767; RHSetForwardX -0.25882; RHSetForwardY -0.96592; RHSetForwardZ 0.0; RHSetUpX 0.000334; RHSetUpY -0.000089; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686297579; DefinitionType "MARKER_BASIC"; ScriptName MK_FHS_HERO3; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 4.682373; PositionY 126.179199; PositionZ 27.631735; RHSetForwardX 0.087155; RHSetForwardY 0.996189; RHSetForwardZ 0.0; RHSetUpX -0.000344; RHSetUpY 0.00003; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686297578; DefinitionType "MARKER_BASIC"; ScriptName MK_FHS_GM3; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 5.891357; PositionY 126.587402; PositionZ 27.67411; RHSetForwardX -0.342019; RHSetForwardY 0.939687; RHSetForwardZ 0.0; RHSetUpX -0.000459; RHSetUpY -0.000167; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Thing; Player 4; UID 18446741874686297469; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName T1; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 1.22168; PositionY 111.428223; PositionZ 29.243769; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject FALSE; FOV 0.25; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3361.22168,-3567.428223,-29.243769); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.8; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(1.342773,1.465576,-0.11622); KeyCameras[0].LookDirection C3DCoordF(-0.195058,-0.658167,0.727165); KeyCameras[0].FOV 0.25; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 2.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(1.342773,1.465576,-0.11622); KeyCameras[1].LookDirection C3DCoordF(-0.195058,-0.658167,0.727165); KeyCameras[1].FOV 0.25; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Marker; Player 4; UID 18446741874686297468; DefinitionType "MARKER_BASIC"; ScriptName HERODone; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 1.496094; PositionY 107.646973; PositionZ 30.143843; RHSetForwardX 0.374598; RHSetForwardY 0.927163; RHSetForwardZ 0.0; RHSetUpX -0.000716; RHSetUpY 0.000289; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686297293; DefinitionType "MARKER_GLOBAL"; ScriptName FH_QuestExit; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 0.388672; PositionY 108.816162; PositionZ 30.120436; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player -1; UID 18446741874686296226; DefinitionType "MARKER_BOAST_AREA"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 5.910156; PositionY 131.831787; PositionZ 28.788815; RHSetForwardX 0.0; RHSetForwardY -0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCBoastingArea; Radius 3.8; EndCTCBoastingArea; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686297029; DefinitionType "MARKER_BASIC"; ScriptName MK_FHS_SCYTHELOOK; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 5.768066; PositionY 131.03833; PositionZ 30.324669; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686297028; DefinitionType "MARKER_BASIC"; ScriptName MK_FHS_ROSE3; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 7.786621; PositionY 120.173828; PositionZ 27.277557; RHSetForwardX 0.999994; RHSetForwardY 0.0; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Thing; Player 4; UID 18446741874686297027; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName CAM_FHS_THREE; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 3.131592; PositionY 128.946777; PositionZ 28.533089; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject FALSE; FOV 0.2; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3363.131592,-3584.946777,-28.533089); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.6; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(-0.042969,-1.118896,0.554825); KeyCameras[0].LookDirection C3DCoordF(0.741252,-0.670448,0.032328); KeyCameras[0].FOV 0.2; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 12.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(0.036621,-1.084473,0.553841); KeyCameras[1].LookDirection C3DCoordF(0.615545,-0.787438,0.032343); KeyCameras[1].FOV 0.2; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Thing; Player 4; UID 18446741874686296916; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName CAM_FHS_SCYTHEBACK; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 4.474854; PositionY 132.719238; PositionZ 28.664864; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject FALSE; FOV 0.166667; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3364.474854,-3588.719238,-28.664864); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 300.0; Tension 0.6; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(0.0,0.0,1.72274); KeyCameras[0].LookDirection C3DCoordF(0.172846,-0.982144,-0.074285); KeyCameras[0].FOV 0.166667; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 8.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(0.048828,0.008545,1.73274); KeyCameras[1].LookDirection C3DCoordF(0.1526,-0.984945,-0.081224); KeyCameras[1].FOV 0.166667; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Thing; Player 4; UID 18446741874686296915; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName CAM_FHS_PODIUM; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 0.616211; PositionY 125.259521; PositionZ 27.350863; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject TRUE; FOV 0.2; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3360.616211,-3581.259521,-27.350863); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.8; NumKeyCameras 3; KeyCameras[0].Position C3DCoordF(0.074707,0.015137,1.163427); KeyCameras[0].LookDirection C3DCoordF(0.798263,0.594914,0.094094); KeyCameras[0].FOV 0.2; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 5.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(1.219727,0.027344,1.544409); KeyCameras[1].LookDirection C3DCoordF(0.724556,0.68452,0.08032); KeyCameras[1].FOV 0.2; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 5.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; KeyCameras[2].Position C3DCoordF(1.521729,0.0271,1.643265); KeyCameras[2].LookDirection C3DCoordF(0.723897,0.684833,0.083523); KeyCameras[2].FOV 0.2; KeyCameras[2].ShuttleSpeed 1.0; KeyCameras[2].Duration 2.0; KeyCameras[2].PauseTime 0.0; KeyCameras[2].Event ""; KeyCameras[2].AnimationSpeed 0.0; KeyCameras[2].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Thing; Player 4; UID 18446741874686296914; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName CAM_FHS_SCYTHE; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 5.366211; PositionY 130.229492; PositionZ 30.859083; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject FALSE; FOV 0.2; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3365.366211,-3586.229492,-30.859083); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.6; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(0.114014,0.043945,0.003407); KeyCameras[0].LookDirection C3DCoordF(0.458469,0.879343,0.128696); KeyCameras[0].FOV 0.2; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 4.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(0.12793,0.070313,0.007269); KeyCameras[1].LookDirection C3DCoordF(0.458469,0.879343,0.128696); KeyCameras[1].FOV 0.2; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Marker; Player 4; UID 18446741874686296898; DefinitionType "MARKER_BASIC"; ScriptName MK_FHS_GM; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 6.589355; PositionY 126.512695; PositionZ 27.657177; RHSetForwardX -0.342012; RHSetForwardY 0.939671; RHSetForwardZ 0.0; RHSetUpX -0.000324; RHSetUpY -0.000118; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686296897; DefinitionType "MARKER_BASIC"; ScriptName MK_FHS_HERO2; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 4.834473; PositionY 126.5271; PositionZ 27.657049; RHSetForwardX 0.087155; RHSetForwardY 0.996189; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686296896; DefinitionType "MARKER_BASIC"; ScriptName MK_FHS_ROSE; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 3.348633; PositionY 126.810547; PositionZ 27.64086; RHSetForwardX 0.573573; RHSetForwardY 0.819147; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686296836; DefinitionType "MARKER_BASIC"; ScriptName MK_FH_HERO; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 0.39502; PositionY 108.76709; PositionZ 30.120958; RHSetForwardX 0.173647; RHSetForwardY -0.984802; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686296755; DefinitionType "REGION_KICK_TO_POINT"; ScriptName NULL; ScriptData "HeroGuildComplexInside"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 18.836182; PositionY 120.762939; PositionZ 26.507978; RHSetForwardX -0.990263; RHSetForwardY -0.139171; RHSetForwardZ 0.0; RHSetUpX 0.000068; RHSetUpY -0.000484; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Building; Player 4; UID 18446741874686296346; DefinitionType "BUILDING_GUILD_EXTERIOR_SHOP_TITLE_VENDOR"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent TRUE; ThingLevelPersistent TRUE; StartCTCPhysicsStandard; PositionX 17.76123; PositionY 112.865479; PositionZ 26.5; RHSetForwardX -0.829014; RHSetForwardY 0.559186; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCVillageMember; VillageUID 18446741874686296219; EndCTCVillageMember; StartCTCShop; EndCTCShop; StartCTCBuyableHouse; WifeLivingHere 0; OwnedByPlayer FALSE; IsScripted FALSE; Rented FALSE; DayNextRentIsDue 2147483647; CurrentDressLevel 0; VirtualMoneyBags 0; IsResidential TRUE; EndCTCBuyableHouse; Health 15000.0; EndThing; NewThing Village; Player 4; UID 18446741874686296219; DefinitionType "VILLAGE_GUILD_COMPLEX_OUTSIDE"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent TRUE; ThingLevelPersistent TRUE; StartCTCPhysicsStandard; PositionX 13.617676; PositionY 118.202148; PositionZ 26.884182; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCVillage; HasBeenInitiallyPopulated FALSE; FramePlayerLastSeenByGuard -2578612; Limbo FALSE; IsEnemyBecauseOfCrime FALSE; CurrentIsHeroCriminal FALSE; EndCTCVillage; StartCTCEnemy; FriendsWithEverythingFlag FALSE; EnableFollowersEnemyProxy TRUE; FactionName ""; EndCTCEnemy; StartCTCCreatureOpinionOfHero; InteractedFlag FALSE; GreetedFlag FALSE; LastOpinionReactionFrame 0; NumberOfTimesHit 0.0; ToleranceToBeingHitOverride -1.0; FrameToDecayNumberOfTimesHit 2147483647; ForcedAttitude 18; HeroOpinionEnemy FALSE; EndCTCCreatureOpinionOfHero; Health 0.0; EndThing; NewThing Marker; Player 4; UID 18446741874686296520; DefinitionType "GAZE_AT_WORK_MARKER"; CreateTC "CTCOwnedEntity"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 16.522705; PositionY 113.641602; PositionZ 26.508253; RHSetForwardX -0.829018; RHSetForwardY 0.55918; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCOwnedEntity; SwitchableNavigationTCAdded FALSE; VersionNumber 1; OwnerUID 18446741874686296346; EndCTCOwnedEntity; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686296371; DefinitionType "MARKER_LIGHT"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 5.74585; PositionY 131.053711; PositionZ 29.370739; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCLight; Active TRUE; Overridden TRUE; Colour CRGBColour(255,255,255,255); InnerRadius 2.0; OuterRadius 3.0; Flicker 0.0; Inverted FALSE; EndCTCLight; Health 1.0; EndThing; NewThing Marker; Player -1; UID 18446741874686296332; DefinitionType "MARKER_BASIC"; ScriptName MK_GTA_MAZE5; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 19.776123; PositionY 119.866699; PositionZ 26.5; RHSetForwardX 0.96592; RHSetForwardY 0.258817; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player -1; UID 18446741874686296333; DefinitionType "MARKER_BASIC"; ScriptName MK_GTA_HERO5; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 18.968506; PositionY 121.798584; PositionZ 26.502703; RHSetForwardX 0.999994; RHSetForwardY 0.0; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Object; Player 4; UID 18446741874686296283; DefinitionType "OBJECT_OK_PILLAR_COMPLETE_01"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 16.128174; PositionY 149.301025; PositionZ 25.178173; RHSetForwardX -0.766022; RHSetForwardY 0.642778; RHSetForwardZ 0.000001; RHSetUpX -0.567539; RHSetUpY -0.676358; RHSetUpZ 0.469461; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Object; Player 4; UID 18446741275823544564; DefinitionType "OBJECT_BW_SIGNPOST_PLAQUE_01"; ScriptName TargetForKey; ScriptData "BaystoneCutsceneObject"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 10.583252; PositionY 125.747100; PositionZ 27.176630; RHSetForwardX 0.714565; RHSetForwardY 0.699569; RHSetForwardZ 0.000000; RHSetUpX 0.000000; RHSetUpY 0.000000; RHSetUpZ 1.000000; EndCTCPhysicsStandard; StartCTCEditor; AttachToGround TRUE; EndCTCEditor; Health 1.0; ObjectScale 0.82; EndThing; NewThing Object; Player 4; UID 18446741776673223721; DefinitionType "OBJECT_BW_SIGNPOST_PLAQUE_01"; CreateTC "CTCActionUseScriptedHook"; ScriptName BaystoneCutsceneObject; ScriptData "to change back hit me then press esc to skip scene and transform back"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 10.582764; PositionY 125.746800; PositionZ 27.176630; RHSetForwardX 0.761498; RHSetForwardY 0.648167; RHSetForwardZ 0.000000; RHSetUpX 0.000000; RHSetUpY 0.000000; RHSetUpZ 1.000000; EndCTCPhysicsStandard; StartCTCTargeted; Targetable TRUE; EndCTCTargeted; StartCTCActionUseReadable; GameTextDefName ""; EndCTCActionUseReadable; StartCTCEditor; AttachToGround TRUE; EndCTCEditor; StartCTCOwnedEntity; SwitchableNavigationTCAdded FALSE; VersionNumber 1; OwnerUID 18446741275823544564; EndCTCOwnedEntity; StartCTCActionUseScriptedHook; Usable TRUE; ReversedOnMiniMap FALSE; HiddenOnMiniMap FALSE; VersionNumber 1; ForceConfirmation FALSE; TeleportToRegionEntrance FALSE; SoundName ""; AnimationName ""; ReplacementObject 0; EndCTCActionUseScriptedHook; Health 1.0; ObjectScale 0.9; EndThing; NewThing Object; Player 4; UID 18446741874686296276; DefinitionType "OBJECT_GUILD_BOASTING_PODIUM_01"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 5.727051; PositionY 131.006592; PositionZ 27.37431; RHSetForwardX -0.173648; RHSetForwardY -0.984802; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Object; Player 4; UID 18446741874686296277; DefinitionType "OBJECT_DEMON_DOOR_WALL_01"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 1.17749; PositionY 104.837646; PositionZ 30.138937; RHSetForwardX -0.241917; RHSetForwardY 0.970291; RHSetForwardZ 0.0; RHSetUpX -0.00058; RHSetUpY -0.000145; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Object; Player 4; UID 18446741874686296282; DefinitionType "OBJECT_OK_PILLAR_COMPLETE_01"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 2.053955; PositionY 138.968506; PositionZ 26.845423; RHSetForwardX 0.984785; RHSetForwardY -0.173645; RHSetForwardZ 0.0; RHSetUpX 0.024167; RHSetUpY 0.137059; RHSetUpZ 0.990262; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Object; Player 4; UID 18446741874686296243; DefinitionType "OBJECT_OK_PILLAR_COLLAPSED_01"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 15.594238; PositionY 110.454834; PositionZ 26.808464; RHSetForwardX 0.436801; RHSetForwardY 0.393297; RHSetForwardZ -0.809019; RHSetUpX -0.501719; RHSetUpY -0.639959; RHSetUpZ -0.581995; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Object; Player 4; UID 18446741874686296067; DefinitionType "OBJECT_GUILD_FRONT_DOORS_01"; CreateTC "CTCActionUseScriptedHook"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 22.95459; PositionY 121.468994; PositionZ 26.5; RHSetForwardX -0.990262; RHSetForwardY -0.139172; RHSetForwardZ 0.0; RHSetUpX 0.000083; RHSetUpY -0.000592; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCTargeted; Targetable TRUE; EndCTCTargeted; StartCTCEditor; EndCTCEditor; StartCTCActionUseScriptedHook; Usable TRUE; ReversedOnMiniMap TRUE; HiddenOnMiniMap FALSE; VersionNumber 1; ForceConfirmation FALSE; TeleportToRegionEntrance TRUE; EntranceConnectedToUID 677350839756522191; SoundName ""; AnimationName ""; ReplacementObject 0; EndCTCActionUseScriptedHook; Health 1.0; ObjectScale 1.01; EndThing; NewThing Thing; Player 4; UID 18446741874686296216; DefinitionType "REGION_ENTRANCE_POINT"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 19.023682; PositionY 120.787354; PositionZ 26.517292; RHSetForwardX -0.986397; RHSetForwardY -0.164347; RHSetForwardZ 0.0; RHSetUpX 0.000113; RHSetUpY -0.000681; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDRegionEntrance; EndCTCDRegionEntrance; EndThing; NewThing Thing; Player 4; UID 18446741874686296244; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName CAM_GTA_END; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 13.920166; PositionY 120.810303; PositionZ 26.941956; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject FALSE; FOV 0.2; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3373.920166,-3576.810303,-26.941956); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.6; NumKeyCameras 4; KeyCameras[0].Position C3DCoordF(14.845703,-7.407715,19.471874); KeyCameras[0].LookDirection C3DCoordF(0.856992,0.375514,0.352922); KeyCameras[0].FOV 0.2; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 3.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(6.293945,-4.964844,11.651413); KeyCameras[1].LookDirection C3DCoordF(0.913044,0.393049,0.108916); KeyCameras[1].FOV 0.2; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 3.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; KeyCameras[2].Position C3DCoordF(1.293945,-0.992432,3.484539); KeyCameras[2].LookDirection C3DCoordF(0.982535,0.172627,-0.069462); KeyCameras[2].FOV 0.2; KeyCameras[2].ShuttleSpeed 1.0; KeyCameras[2].Duration 3.0; KeyCameras[2].PauseTime 0.0; KeyCameras[2].Event ""; KeyCameras[2].AnimationSpeed 0.0; KeyCameras[2].RollAngle 0.0; KeyCameras[3].Position C3DCoordF(0.148438,0.111084,1.33021); KeyCameras[3].LookDirection C3DCoordF(0.996817,0.062744,0.04919); KeyCameras[3].FOV 0.2; KeyCameras[3].ShuttleSpeed 1.0; KeyCameras[3].Duration 2.0; KeyCameras[3].PauseTime 0.0; KeyCameras[3].Event ""; KeyCameras[3].AnimationSpeed 0.0; KeyCameras[3].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Building; Player 4; UID 18446741874686296288; DefinitionType "BUILDING_GUILD_LO_POLY_01"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 41.295898; PositionY 124.127197; PositionZ 26.5; RHSetForwardX -0.990262; RHSetForwardY -0.139172; RHSetForwardZ 0.0; RHSetUpX 0.000048; RHSetUpY -0.000342; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCVillageMember; VillageUID 18446741874686296219; EndCTCVillageMember; StartCTCBuyableHouse; WifeLivingHere 0; OwnedByPlayer FALSE; IsScripted FALSE; Rented FALSE; DayNextRentIsDue 2147483647; CurrentDressLevel 0; VirtualMoneyBags 0; IsResidential TRUE; EndCTCBuyableHouse; Health 15000.0; EndThing; NewThing Object; Player 4; UID 18446741874686296348; DefinitionType "OBJECT_OK_RUBBLE_PILLAR_01"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 20.725098; PositionY 109.592529; PositionZ 26.515614; RHSetForwardX -0.034925; RHSetForwardY -0.999384; RHSetForwardZ 0.0; RHSetUpX 0.00069; RHSetUpY -0.000024; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Object; Player 4; UID 18446741874686296349; DefinitionType "OBJECT_STREETLAMP_LIT_SINGLE_01"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 19.179443; PositionY 125.888916; PositionZ 26.504238; RHSetForwardX -0.999994; RHSetForwardY 0.0; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY -0.000772; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCVillageMember; VillageUID 18446741874686296219; EndCTCVillageMember; StartCTCLight; Active TRUE; Overridden FALSE; EndCTCLight; Health 1000.0; EndThing; NewThing Object; Player 4; UID 18446741874686296389; DefinitionType "OBJECT_OK_PILLAR_COMPLETE_01"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 17.703369; PositionY 141.236572; PositionZ 27.338152; RHSetForwardX -0.406724; RHSetForwardY 0.913545; RHSetForwardZ 0.0; RHSetUpX -0.868832; RHSetUpY -0.386818; RHSetUpZ 0.309016; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Object; Player 4; UID 18446741874686296390; DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_03"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 12.813477; PositionY 138.428955; PositionZ 27.053551; RHSetForwardX -0.927184; RHSetForwardY -0.37459; RHSetForwardZ 0.0; RHSetUpX 0.000129; RHSetUpY -0.00032; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Object; Player 4; UID 18446741874686296391; DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_04"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 11.946289; PositionY 138.315674; PositionZ 27.381868; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Object; Player 4; UID 18446741874686296392; DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_06"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 17.685547; PositionY 138.86377; PositionZ 27.130562; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Object; Player 4; UID 18446741874686296393; DefinitionType "OBJECT_BRIGHTWOOD_SMALLROCK_01"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 20.247803; PositionY 126.869385; PositionZ 26.717749; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686296463; DefinitionType "MARKER_BASIC"; ScriptName MK_GTA_MAZE4; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 8.208984; PositionY 118.109863; PositionZ 27.383171; RHSetForwardX 0.984802; RHSetForwardY 0.173647; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686296464; DefinitionType "MARKER_BASIC"; ScriptName MK_GTA_HERO4; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 6.724121; PositionY 120.167725; PositionZ 27.379303; RHSetForwardX 0.999994; RHSetForwardY 0.0; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Thing; Player 4; UID 18446741874686296497; DefinitionType "CAMERA_POINT_SCRIPTED"; ScriptName CAM_GTA_SHOT5STARTB; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 12.412842; PositionY 112.760986; PositionZ 27.920235; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScripted; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate TRUE; HeroIsSubject FALSE; FOV 72.0; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3372.412842,-3568.760986,-27.920235); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; LookDirection.X 0.535888; LookDirection.Y 0.841796; LookDirection.Z 0.064825; LookDirectionEnd.X 0.535888; LookDirectionEnd.Y 0.841796; LookDirectionEnd.Z 0.064825; StartPos.X 0.0; StartPos.Y 0.0; StartPos.Z 0.0; EndPos.X 0.0; EndPos.Y 0.0; EndPos.Z 0.0; TransitionTime 0.0; EndCTCCameraPointScripted; EndThing; NewThing Thing; Player 4; UID 18446741874686296498; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName CAM_GTA_SHOT5B; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 12.412842; PositionY 112.760986; PositionZ 28.320236; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject FALSE; FOV 0.2; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3372.412842,-3568.760986,-28.320236); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.6; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(0.0,0.0,-0.400002); KeyCameras[0].LookDirection C3DCoordF(0.535888,0.841796,0.064825); KeyCameras[0].FOV 0.2; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 4.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(0.0,0.0,-0.400002); KeyCameras[1].LookDirection C3DCoordF(0.735564,0.573706,0.360288); KeyCameras[1].FOV 0.2; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Marker; Player 4; UID 18446741874686296620; DefinitionType "MARKER_BASIC"; ScriptName MK_BoastingCrowd; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 1.395752; PositionY 117.624756; PositionZ 28.281525; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Object; Player 4; UID 18446741874686296621; DefinitionType "OBJECT_STREETLAMP_LIT_SINGLE_01"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 20.60498; PositionY 117.12207; PositionZ 26.545774; RHSetForwardX -0.999994; RHSetForwardY 0.0; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCVillageMember; VillageUID 18446741874686296219; EndCTCVillageMember; StartCTCLight; Active TRUE; Overridden FALSE; EndCTCLight; Health 1000.0; EndThing; NewThing Object; Player 4; UID 18446741874686296736; DefinitionType "OBJECT_DEMON_DOOR_OVERGROWN_01"; ScriptName DD_FireheartUnused; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 1.330322; PositionY 104.936523; PositionZ 30.154383; RHSetForwardX -0.241875; RHSetForwardY 0.970302; RHSetForwardZ 0.0; RHSetUpX -0.001059; RHSetUpY -0.000264; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Thing; Player 4; UID 18446741874686296849; DefinitionType "REGION_ENTRANCE_POINT"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 0.670654; PositionY 107.351318; PositionZ 30.128004; RHSetForwardX -0.24192; RHSetForwardY 0.97029; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDRegionEntrance; EndCTCDRegionEntrance; EndThing; NewThing Thing; Player 4; UID 18446741874686296850; DefinitionType "REGION_EXIT_POINT"; ScriptName FireHeartExit; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 2.000732; PositionY 101.232666; PositionZ 30.3062; RHSetForwardX 0.24192; RHSetForwardY -0.97029; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDRegionExit; Active FALSE; Radius 4.0; MessageRadius 0.0; ReversedOnMiniMap FALSE; HiddenOnMiniMap FALSE; EntranceConnectedToUID 1627279408131735966; EndCTCDRegionExit; EndThing; NewThing Marker; Player 4; UID 18446741874686296930; DefinitionType "MARKER_BASIC"; ScriptName MK_FHS_HERO1; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 4.571289; PositionY 122.778076; PositionZ 27.379601; RHSetForwardX 0.173647; RHSetForwardY 0.984802; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Thing; Player 4; UID 18446741874686296939; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName CAM_FHS_SCYTHEWIDE; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 6.068359; PositionY 124.771729; PositionZ 27.36989; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject TRUE; FOV 0.2; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3366.068359,-3580.771729,-27.36989); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.6; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(-0.431396,0.265869,1.546209); KeyCameras[0].LookDirection C3DCoordF(-0.020018,0.96772,0.25123); KeyCameras[0].FOV 0.2; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 8.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(-0.430176,0.217041,1.533649); KeyCameras[1].LookDirection C3DCoordF(-0.020019,0.967724,0.251217); KeyCameras[1].FOV 0.2; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Marker; Player 4; UID 18446741874686296942; DefinitionType "MARKER_BASIC"; ScriptName MK_FHS_SUM; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 6.141113; PositionY 133.243652; PositionZ 28.613434; RHSetForwardX -0.173648; RHSetForwardY -0.984802; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Thing; Player 4; UID 18446741874686296963; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName CAM_FHS_HEROROSE; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 5.05957; PositionY 127.15332; PositionZ 27.785257; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject TRUE; FOV 0.2; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3365.05957,-3583.15332,-27.785257); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.3; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(0.060059,0.072754,1.613167); KeyCameras[0].LookDirection C3DCoordF(-0.643505,-0.750186,-0.152059); KeyCameras[0].FOV 0.2; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 5.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle -0.005; KeyCameras[1].Position C3DCoordF(0.047363,0.057617,1.620127); KeyCameras[1].LookDirection C3DCoordF(-0.651712,-0.743767,-0.1486); KeyCameras[1].FOV 0.2; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle -0.005; EndCTCCameraPointScriptedSpline; EndThing; NewThing Thing; Player 4; UID 18446741874686296998; DefinitionType "CAMERA_POINT_SCRIPTED"; ScriptName CAM_FHS_ROSE; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 4.102783; PositionY 126.894043; PositionZ 29.232704; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScripted; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate TRUE; HeroIsSubject FALSE; FOV 72.0; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3364.102783,-3582.894043,-29.232704); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; LookDirection.X -0.959502; LookDirection.Y -0.271981; LookDirection.Z 0.07337; LookDirectionEnd.X -0.959502; LookDirectionEnd.Y -0.271981; LookDirectionEnd.Z 0.07337; StartPos.X 0.0; StartPos.Y 0.0; StartPos.Z 0.0; EndPos.X 0.0; EndPos.Y 0.0; EndPos.Z 0.0; TransitionTime 0.0; EndCTCCameraPointScripted; EndThing; NewThing Marker; Player 4; UID 18446741874686296895; DefinitionType "MARKER_BASIC"; ScriptName MK_FHS_SCYTHE; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 5.74292; PositionY 130.976318; PositionZ 28.806955; RHSetForwardX 0.0; RHSetForwardY -0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686297144; DefinitionType "MARKER_BASIC"; ScriptName MK_FHS_GM2; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 6.149902; PositionY 125.952148; PositionZ 27.631552; RHSetForwardX -0.258817; RHSetForwardY 0.965921; RHSetForwardZ 0.0; RHSetUpX -0.000334; RHSetUpY -0.000089; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Thing; Player 4; UID 18446741874686297147; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName CAM_FHS_SHOT5; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 5.214355; PositionY 129.99585; PositionZ 28.934841; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject FALSE; FOV 0.2; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3365.214355,-3585.99585,-28.934841); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.8; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(0.958252,0.180176,2.14254); KeyCameras[0].LookDirection C3DCoordF(-0.199934,0.976236,0.0836); KeyCameras[0].FOV 0.2; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 2.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(0.938721,0.277832,2.150894); KeyCameras[1].LookDirection C3DCoordF(-0.199934,0.976237,0.083592); KeyCameras[1].FOV 0.2; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Marker; Player 4; UID 18446741874686297148; DefinitionType "MARKER_BASIC"; ScriptName MK_FHS_ROSE2; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 3.757324; PositionY 126.516357; PositionZ 27.642639; RHSetForwardX 0.76604; RHSetForwardY 0.642784; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Thing; Player 4; UID 18446741874686297149; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName CAM_FHS_HEROROSEBACK; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 3.730469; PositionY 125.528076; PositionZ 27.536751; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject FALSE; FOV 0.2; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3363.730469,-3581.528076,-27.536751); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.8; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(0.011719,-0.065186,1.407); KeyCameras[0].LookDirection C3DCoordF(0.412106,0.873527,0.259073); KeyCameras[0].FOV 0.2; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 4.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(0.02417,-0.038818,1.434771); KeyCameras[1].LookDirection C3DCoordF(0.412106,0.873527,0.259073); KeyCameras[1].FOV 0.2; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Thing; Player 4; UID 18446741874686297220; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName CAM_FH_HERO; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 0.273193; PositionY 108.117676; PositionZ 30.14571; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject TRUE; FOV 0.2; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3360.273193,-3564.117676,-30.14571); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.8; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(0.0,0.0,1.793976); KeyCameras[0].LookDirection C3DCoordF(0.418263,0.888778,-0.187429); KeyCameras[0].FOV 0.2; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 4.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(0.008301,0.017578,1.800226); KeyCameras[1].LookDirection C3DCoordF(0.418263,0.888778,-0.187429); KeyCameras[1].FOV 0.2; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Marker; Player 4; UID 18446741874686297450; DefinitionType "MARKER_BASIC"; ScriptName GMDD; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 4.703613; PositionY 123.987305; PositionZ 27.366587; RHSetForwardX -0.087156; RHSetForwardY -0.996189; RHSetForwardZ 0.0; RHSetUpX 0.000688; RHSetUpY -0.00006; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686297451; DefinitionType "MARKER_BASIC"; ScriptName ROSEDD; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 4.342529; PositionY 125.579834; PositionZ 27.585127; RHSetForwardX 0.087155; RHSetForwardY -0.996189; RHSetForwardZ 0.0; RHSetUpX 0.000688; RHSetUpY 0.00006; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Thing; Player 4; UID 18446741874686297452; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName TURNLEFT; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 8.710205; PositionY 122.530273; PositionZ 27.357868; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject FALSE; FOV 0.25; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3368.710205,-3578.530273,-27.357868); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.8; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(-7.401367,5.327881,2.134462); KeyCameras[0].LookDirection C3DCoordF(0.421858,-0.890589,-0.169959); KeyCameras[0].FOV 0.25; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 3.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(-7.401367,5.327881,2.134462); KeyCameras[1].LookDirection C3DCoordF(0.626153,-0.747234,-0.222653); KeyCameras[1].FOV 0.25; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Thing; Player 4; UID 18446741874686297453; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName GMCUR; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 2.818848; PositionY 120.088135; PositionZ 27.752298; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject FALSE; FOV 0.166667; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3362.818848,-3576.088135,-27.752298); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.8; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(1.384766,3.078369,1.321465); KeyCameras[0].LookDirection C3DCoordF(0.396283,0.917335,-0.038159); KeyCameras[0].FOV 0.166667; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 6.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(1.416992,3.152832,1.318365); KeyCameras[1].LookDirection C3DCoordF(0.396283,0.917335,-0.038159); KeyCameras[1].FOV 0.166667; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Thing; Player 4; UID 18446741874686297454; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName SIDEGM; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 5.167969; PositionY 122.342773; PositionZ 27.369368; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject FALSE; FOV 0.166667; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3365.167969,-3578.342773,-27.369368); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.8; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(-2.561768,1.600342,1.686579); KeyCameras[0].LookDirection C3DCoordF(0.961663,-0.260984,-0.084215); KeyCameras[0].FOV 0.166667; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 5.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(-2.464111,1.573486,1.678024); KeyCameras[1].LookDirection C3DCoordF(0.961663,-0.260984,-0.084213); KeyCameras[1].FOV 0.166667; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Thing; Player 4; UID 18446741874686297455; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName GMSTERN; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 1.418213; PositionY 123.91333; PositionZ 27.38121; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject FALSE; FOV 0.083333; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3361.418213,-3579.91333,-27.38121); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.8; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(2.731445,-1.038574,1.572916); KeyCameras[0].LookDirection C3DCoordF(0.51441,0.851816,0.098952); KeyCameras[0].FOV 0.083333; KeyCameras[0].ShuttleSpeed 1.0; KeyCameras[0].Duration 4.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(2.731445,-1.038574,1.572916); KeyCameras[1].LookDirection C3DCoordF(0.51441,0.851816,0.098952); KeyCameras[1].FOV 0.083333; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Marker; Player 4; UID 18446741874686297456; DefinitionType "MARKER_BASIC"; ScriptName HEROENDING; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 4.526367; PositionY 121.904541; PositionZ 27.403122; RHSetForwardX -0.069781; RHSetForwardY -0.997557; RHSetForwardZ 0.0; RHSetUpX 0.000689; RHSetUpY -0.000048; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Thing; Player 4; UID 18446741874686297487; DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE"; ScriptName CENTREHERO; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 5.301758; PositionY 115.025635; PositionZ 27.92075; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; StartCTCDCameraPoint; EndCTCDCameraPoint; StartCTCCameraPointScriptedSpline; CutInto FALSE; CutOutOf FALSE; TestAngleBeforeActivation FALSE; SelfTerminate FALSE; HeroIsSubject FALSE; FOV 0.25; IsCoordBaseRelativeToParent TRUE; CoordBase C3DCoordF(-3365.301758,-3571.025635,-27.92075); CoordAxisUp C3DCoordF(0.0,0.0,1.0); CoordAxisFwd C3DCoordF(1.0,0.0,0.0); UsingRelativeCoords FALSE; UsingRelativeOrientation FALSE; TimeToPlay 1.0; Tension 0.6; NumKeyCameras 2; KeyCameras[0].Position C3DCoordF(-2.783691,-1.955566,1.819118); KeyCameras[0].LookDirection C3DCoordF(0.237803,-0.926551,0.291466); KeyCameras[0].FOV 0.25; KeyCameras[0].ShuttleSpeed 1.5; KeyCameras[0].Duration 2.0; KeyCameras[0].PauseTime 0.0; KeyCameras[0].Event ""; KeyCameras[0].AnimationSpeed 0.0; KeyCameras[0].RollAngle 0.0; KeyCameras[1].Position C3DCoordF(-2.774902,-1.95752,1.81213); KeyCameras[1].LookDirection C3DCoordF(0.282459,-0.926719,0.247809); KeyCameras[1].FOV 0.25; KeyCameras[1].ShuttleSpeed 1.0; KeyCameras[1].Duration 2.0; KeyCameras[1].PauseTime 0.0; KeyCameras[1].Event ""; KeyCameras[1].AnimationSpeed 0.0; KeyCameras[1].RollAngle 0.0; EndCTCCameraPointScriptedSpline; EndThing; NewThing Marker; Player 4; UID 18446741874686297560; DefinitionType "MARKER_BASIC"; ScriptName MK_FHDD_GM; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 1.784424; PositionY 109.525391; PositionZ 29.591732; RHSetForwardX -0.173648; RHSetForwardY -0.984802; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686297597; DefinitionType "MARKER_BASIC"; ScriptName VC; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 2.372314; PositionY 112.92041; PositionZ 28.734631; RHSetForwardX 0.173644; RHSetForwardY 0.984785; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686297598; DefinitionType "MARKER_BASIC"; ScriptName VC; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 6.523926; PositionY 114.6521; PositionZ 27.706526; RHSetForwardX -0.173649; RHSetForwardY 0.984802; RHSetForwardZ 0.0; RHSetUpX -0.00034; RHSetUpY -0.00006; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686297599; DefinitionType "MARKER_BASIC"; ScriptName VC; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 0.837646; PositionY 114.459473; PositionZ 28.801844; RHSetForwardX 0.342018; RHSetForwardY 0.939687; RHSetForwardZ 0.0; RHSetUpX -0.000324; RHSetUpY 0.000118; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686297600; DefinitionType "MARKER_BASIC"; ScriptName VC; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 8.398682; PositionY 114.811279; PositionZ 27.248289; RHSetForwardX -0.342019; RHSetForwardY 0.939687; RHSetForwardZ 0.0; RHSetUpX -0.000459; RHSetUpY -0.000167; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing Marker; Player 4; UID 18446741874686297644; DefinitionType "MARKER_BASIC"; ScriptName MK_FHS_FXNEW; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 5.749268; PositionY 131.729736; PositionZ 29.68079; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; XXXSectionEnd; XXXSectionStart Q_FireHeart; NewThing Marker; Player 4; UID 18446741874686297321; DefinitionType "MARKER_BASIC"; ScriptName FH_GuildMasterLookAt; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 4.312988; PositionY 118.743164; PositionZ 27.661583; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; NewThing AICreature; Player 2; UID 18446741874686297107; DefinitionType "CREATURE_RIVAL_HERO_SCYTHE"; ScriptName FH_Scythe; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsNavigator; PositionX 5.562012; PositionY 130.675537; PositionZ 28.807909; RHSetForwardX 0.0; RHSetForwardY -0.999994; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsNavigator; StartCTCTargeted; Targetable TRUE; EndCTCTargeted; StartCTCTalk; EndCTCTalk; StartCTCEditor; EndCTCEditor; StartCTCHero; LastWeaponEquippedID 0; hero_title_object_def_name "OBJECT_HERO_TITLE_SCYTHE"; EndCTCHero; StartCTCContainerRewardHero; EndCTCContainerRewardHero; StartCTCEnemy; FriendsWithEverythingFlag FALSE; EnableFollowersEnemyProxy TRUE; FactionName ""; EndCTCEnemy; Health 45.0; OverridingBrainName NULL; HasInformation FALSE; WanderWithInformation FALSE; WaveWithInformation FALSE; ContinueAIWithInformation FALSE; EnableCreatureAutoPlacing FALSE; AllowedToFollowHero FALSE; RegionFollowingOverriddenFromScript FALSE; RespondingToFollowAndWait TRUE; CanBeCourted FALSE; CanBeMarried FALSE; InitialPosX 3365.739014; InitialPosY 3586.972168; InitialPosZ 28.807909; EndThing; NewThing AICreature; Player 0; UID 18446741874686296793; DefinitionType "CREATURE_DEMON_DOOR_FACE_01"; ScriptName DF_Fireheart; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsNavigator; PositionX 1.332031; PositionY 104.912598; PositionZ 30.154797; RHSetForwardX -0.24192; RHSetForwardY 0.97029; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsNavigator; StartCTCTargeted; Targetable TRUE; EndCTCTargeted; StartCTCTalk; EndCTCTalk; StartCTCEditor; EndCTCEditor; Health 500.0; OverridingBrainName NULL; HasInformation FALSE; WanderWithInformation FALSE; WaveWithInformation FALSE; ContinueAIWithInformation FALSE; EnableCreatureAutoPlacing FALSE; AllowedToFollowHero FALSE; RegionFollowingOverriddenFromScript FALSE; RespondingToFollowAndWait TRUE; CanBeCourted FALSE; CanBeMarried FALSE; InitialPosX 3361.327393; InitialPosY 3560.925537; InitialPosZ 30.154749; EndThing; NewThing AICreature; Player 0; UID 18446741874686297048; DefinitionType "CREATURE_GUILDKEEPER"; ScriptName FH_GuildMaster; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsNavigator; PositionX 6.152344; PositionY 125.95166; PositionZ 27.651241; RHSetForwardX -0.275633; RHSetForwardY 0.961257; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsNavigator; StartCTCTargeted; Targetable TRUE; EndCTCTargeted; StartCTCTalk; EndCTCTalk; StartCTCEditor; EndCTCEditor; StartCTCVillageMember; VillageUID 0; EndCTCVillageMember; StartCTCHero; LastWeaponEquippedID 0; hero_title_object_def_name "OBJECT_HERO_TITLE_GUILDMASTER"; EndCTCHero; StartCTCContainerRewardHero; EndCTCContainerRewardHero; StartCTCEnemy; FriendsWithEverythingFlag FALSE; EnableFollowersEnemyProxy TRUE; FactionName ""; EndCTCEnemy; StartCTCCreatureOpinionOfHero; InteractedFlag FALSE; GreetedFlag FALSE; LastOpinionReactionFrame 0; NumberOfTimesHit 0.0; ToleranceToBeingHitOverride -1.0; FrameToDecayNumberOfTimesHit 2147483647; ForcedAttitude 18; HeroOpinionEnemy FALSE; EndCTCCreatureOpinionOfHero; Health 800.0; OverridingBrainName NULL; HasInformation FALSE; WanderWithInformation FALSE; WaveWithInformation FALSE; ContinueAIWithInformation FALSE; EnableCreatureAutoPlacing FALSE; AllowedToFollowHero FALSE; RegionFollowingOverriddenFromScript FALSE; RespondingToFollowAndWait TRUE; CanBeCourted FALSE; CanBeMarried FALSE; InitialPosX 3366.152344; InitialPosY 3581.95166; InitialPosZ 27.651241; EndThing; NewThing AICreature; Player 2; UID 18446741874686297050; DefinitionType "CREATURE_RIVAL_HERO_BRIAR_ROSE"; ScriptName FH_BriarRose; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsNavigator; PositionX 3.351563; PositionY 126.80835; PositionZ 27.649765; RHSetForwardX 0.573573; RHSetForwardY 0.819147; RHSetForwardZ 0.0; RHSetUpX -0.000632; RHSetUpY 0.000443; RHSetUpZ 0.999994; EndCTCPhysicsNavigator; StartCTCTargeted; Targetable TRUE; EndCTCTargeted; StartCTCTalk; EndCTCTalk; StartCTCEditor; EndCTCEditor; StartCTCHero; LastWeaponEquippedID 0; hero_title_object_def_name "OBJECT_HERO_TITLE_BRIAR_ROSE"; EndCTCHero; StartCTCContainerRewardHero; EndCTCContainerRewardHero; StartCTCEnemy; FriendsWithEverythingFlag FALSE; EnableFollowersEnemyProxy TRUE; FactionName ""; EndCTCEnemy; Health 800.0; OverridingBrainName NULL; HasInformation FALSE; WanderWithInformation FALSE; WaveWithInformation FALSE; ContinueAIWithInformation FALSE; EnableCreatureAutoPlacing FALSE; AllowedToFollowHero FALSE; RegionFollowingOverriddenFromScript FALSE; RespondingToFollowAndWait TRUE; CanBeCourted FALSE; CanBeMarried FALSE; InitialPosX 3363.351563; InitialPosY 3582.80835; InitialPosZ 27.649765; EndThing; NewThing AICreature; Player 0; UID 18446741874686297063; DefinitionType "CREATURE_BS_VILLAGER_MALE"; ScriptName FH_Villager; ScriptData "3"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsNavigator; PositionX 1.078613; PositionY 122.018311; PositionZ 27.493834; RHSetForwardX 0.93967; RHSetForwardY -0.342016; RHSetForwardZ 0.0; RHSetUpX 0.000118; RHSetUpY 0.000324; RHSetUpZ 0.999994; EndCTCPhysicsNavigator; StartCTCRandomAppearanceMorph; Seed 733934457; EndCTCRandomAppearanceMorph; StartCTCTargeted; Targetable TRUE; EndCTCTargeted; StartCTCTalk; EndCTCTalk; StartCTCEditor; EndCTCEditor; StartCTCVillageMember; VillageUID 0; EndCTCVillageMember; StartCTCContainerRewardHero; EndCTCContainerRewardHero; StartCTCEnemy; FriendsWithEverythingFlag FALSE; EnableFollowersEnemyProxy TRUE; FactionName ""; EndCTCEnemy; StartCTCCreatureOpinionOfHero; InteractedFlag FALSE; GreetedFlag FALSE; LastOpinionReactionFrame 0; NumberOfTimesHit 0.0; ToleranceToBeingHitOverride -1.0; FrameToDecayNumberOfTimesHit 2147483647; ForcedAttitude 18; HeroOpinionEnemy FALSE; EndCTCCreatureOpinionOfHero; Health 12.0; OverridingBrainName NULL; HasInformation FALSE; WanderWithInformation FALSE; WaveWithInformation FALSE; ContinueAIWithInformation FALSE; EnableCreatureAutoPlacing FALSE; AllowedToFollowHero FALSE; RegionFollowingOverriddenFromScript FALSE; RespondingToFollowAndWait TRUE; CanBeCourted FALSE; CanBeMarried FALSE; InitialPosX 3361.078613; InitialPosY 3578.018311; InitialPosZ 27.493834; EndThing; NewThing AICreature; Player 0; UID 18446741874686297062; DefinitionType "CREATURE_BS_VILLAGER_MALE"; ScriptName FH_Villager; ScriptData "4"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsNavigator; PositionX 2.517578; PositionY 122.444824; PositionZ 27.412329; RHSetForwardX -0.766052; RHSetForwardY -0.64277; RHSetForwardZ 0.0; RHSetUpX 0.0; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsNavigator; StartCTCRandomAppearanceMorph; Seed -78884904; EndCTCRandomAppearanceMorph; StartCTCTargeted; Targetable TRUE; EndCTCTargeted; StartCTCTalk; EndCTCTalk; StartCTCEditor; EndCTCEditor; StartCTCVillageMember; VillageUID 0; EndCTCVillageMember; StartCTCContainerRewardHero; EndCTCContainerRewardHero; StartCTCEnemy; FriendsWithEverythingFlag FALSE; EnableFollowersEnemyProxy TRUE; FactionName ""; EndCTCEnemy; StartCTCCreatureOpinionOfHero; InteractedFlag FALSE; GreetedFlag FALSE; LastOpinionReactionFrame 0; NumberOfTimesHit 0.0; ToleranceToBeingHitOverride -1.0; FrameToDecayNumberOfTimesHit 2147483647; ForcedAttitude 18; HeroOpinionEnemy FALSE; EndCTCCreatureOpinionOfHero; Health 12.0; OverridingBrainName NULL; HasInformation FALSE; WanderWithInformation FALSE; WaveWithInformation FALSE; ContinueAIWithInformation FALSE; EnableCreatureAutoPlacing FALSE; AllowedToFollowHero FALSE; RegionFollowingOverriddenFromScript FALSE; RespondingToFollowAndWait TRUE; CanBeCourted FALSE; CanBeMarried FALSE; InitialPosX 3362.562988; InitialPosY 3578.253418; InitialPosZ 27.419289; EndThing; NewThing Marker; Player 4; UID 18446741874686297303; DefinitionType "MARKER_BASIC"; ScriptName FH_GuildMasterMarker; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 2.870605; PositionY 110.1521; PositionZ 29.270357; RHSetForwardX 0.0; RHSetForwardY 0.999994; RHSetForwardZ 0.0; RHSetUpX -0.000345; RHSetUpY 0.0; RHSetUpZ 0.999994; EndCTCPhysicsStandard; StartCTCEditor; EndCTCEditor; Health 1.0; EndThing; XXXSectionEnd;