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Home » Fable TLC » Mods » Packages » Balverine Hero Mod Release!  () 1 Vote
Re: Balverine Hero Mod Release! [message #27520 is a reply to message #27490] Mon, 17 September 2007 16:52 Go to previous messageGo to next message
ShadowX630 is currently offline  ShadowX630
Messages: 541
Registered: April 2007
Yeah, by defalut it's most likely to fail. Right click on the extracting program and click Edit, then where it reads where the Fable directory is, rename it to match yours. And next time don't dp, at least say your sorry for it! Evil or Very Mad
Re: Balverine Hero Mod Release! [message #27592 is a reply to message #26258] Tue, 18 September 2007 04:52 Go to previous messageGo to next message
Balverinehowl is currently offline  Balverinehowl
Messages: 30
Registered: August 2007
thnx also yeh soz bout tht i just really wanted help. actually one more thing when u go to editing page for the cs extract and patch are u supposed to delete anything while ur editing it or not?

NOOO! its still not working every time i click on the extract it comes up saying "fsc" is not recognized as an internal or external command, operable program or batch file Sad wht am i suppossed to do?

[Updated on: Wed, 19 September 2007 01:34]

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Re: Balverine Hero Mod Release! [message #27613 is a reply to message #27592] Tue, 18 September 2007 11:49 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

you delete the existing path and replace it with yours

even if you "really wanted help" you still shouldve just edited your previous post

i police my threads harshly Rolling Eyes


There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: Balverine Hero Mod Release! [message #27788 is a reply to message #26258] Wed, 19 September 2007 05:03 Go to previous messageGo to next message
Koichireal is currently offline  Koichireal
Messages: 19
Registered: August 2007
Location: Germany
THE BEST MOD EVA!!!!!^^ it realy rocks this mod to play as a white balverine^^(or brown) its so funny to houwl xD but u sayed that u can "eat" corpses but he didnt do anything by me ó_ò please help me thy^^
have a nice day

~Koichi~
Re: Balverine Hero Mod Release! [message #27796 is a reply to message #26258] Wed, 19 September 2007 07:23 Go to previous messageGo to next message
Balverinehowl is currently offline  Balverinehowl
Messages: 30
Registered: August 2007
well this thing keeps coming up when i still try and run the csextract, it says "fsc" is not recognized as an internal or external command, operable program or batch file please someone help then ill shut up about this Sad
Re: Balverine Hero Mod Release! [message #27799 is a reply to message #26258] Wed, 19 September 2007 08:46 Go to previous messageGo to next message
Satan
Messages: 1033
Registered: September 2005
Location: Hades

Administrator
Ensure that the path set in the batch files (csextract & cspatch) are set to the correct path.

If you are still having trouble, I should be in the IRC channel in about an hour or so. Come in there and I can try to help you that way.


http://img259.imageshack.us/img259/1398/satansigv5gu3.gif

There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
Re: Balverine Hero Mod Release! [message #27801 is a reply to message #26258] Wed, 19 September 2007 09:06 Go to previous messageGo to next message
Balverinehowl is currently offline  Balverinehowl
Messages: 30
Registered: August 2007
yeh i did set them to the my correct path but still dosent work comes up with the same thing, u know the " bits in it its alright if i deleted those isnt it, to be honest it would help if i had a pic of whts its supposed to look like but i think thts going overboard.
Re: Balverine Hero Mod Release! [message #27805 is a reply to message #27801] Wed, 19 September 2007 10:29 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

yuo should be able to gnaw on people if you downloaded the new version

just "kick" dead bodies, they cant be red, they gotta be at the stage where they highlight blue


There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: Balverine Hero Mod Release! [message #27806 is a reply to message #26258] Wed, 19 September 2007 11:00 Go to previous messageGo to next message
Balverinehowl is currently offline  Balverinehowl
Messages: 30
Registered: August 2007
sorry marco wht do u mean?
Re: Balverine Hero Mod Release! [message #27817 is a reply to message #27806] Wed, 19 September 2007 11:58 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

what do you mean?

i mean you can chew on dead bodies...


There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: Balverine Hero Mod Release! [message #27818 is a reply to message #26258] Wed, 19 September 2007 12:31 Go to previous messageGo to next message
Balverinehowl is currently offline  Balverinehowl
Messages: 30
Registered: August 2007
sorry sorry im stupid i thought u were replying to my post, i guess my problem is hard to sort out maybe i did something wrong but i know i followed the readme carefully. Confused
Re: Balverine Hero Mod Release! [message #27823 is a reply to message #27818] Wed, 19 September 2007 13:50 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

well your problem is from baystone's cutscene app not upto me to fix it, even if i knew how

There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: Balverine Hero Mod Release! [message #27895 is a reply to message #26258] Wed, 19 September 2007 16:08 Go to previous messageGo to next message
Breba is currently offline  Breba
Messages: 40
Registered: March 2007
I followed all the steps on the readme, but when i went to save save fable mod package, i could not find the mod. I downloaded it like 20 times and its still not in my documents or anywhere Confused

Best Games for the Xbox360 (Some might not be out yet)

-Halo 3!!!!!
-Fable 2
-Shadowrun
-Gears of War
-Call of Duty 4
-Fable: The Lost Chapters
Re: Balverine Hero Mod Release! [message #27897 is a reply to message #27895] Wed, 19 September 2007 16:13 Go to previous messageGo to next message
deathsvisage is currently offline  deathsvisage
Messages: 316
Registered: September 2007
its in downloads
Re: Balverine Hero Mod Release! [message #27901 is a reply to message #27897] Wed, 19 September 2007 16:17 Go to previous messageGo to next message
Breba is currently offline  Breba
Messages: 40
Registered: March 2007
what do you mean?

Best Games for the Xbox360 (Some might not be out yet)

-Halo 3!!!!!
-Fable 2
-Shadowrun
-Gears of War
-Call of Duty 4
-Fable: The Lost Chapters
Re: Balverine Hero Mod Release! [message #27903 is a reply to message #26258] Wed, 19 September 2007 16:18 Go to previous messageGo to next message
Sean_s is currently offline  Sean_s
Messages: 576
Registered: June 2007
Location: Ohio
Download folder, but mine is set to download to desktop, I'm sure you might have done something like that to.

New? Or looking for information? Look here before posting.
Help the community by adding this to your sig!

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By the way, call me Searyan
Re: Balverine Hero Mod Release! [message #27906 is a reply to message #27903] Wed, 19 September 2007 16:21 Go to previous messageGo to next message
Breba is currently offline  Breba
Messages: 40
Registered: March 2007
Do you mean the folder called "Balverine Tranformation Mod" on my desktop? Ya I have it on my desktop. How do I use it to play as a balverine?

Best Games for the Xbox360 (Some might not be out yet)

-Halo 3!!!!!
-Fable 2
-Shadowrun
-Gears of War
-Call of Duty 4
-Fable: The Lost Chapters
Re: Balverine Hero Mod Release! [message #27908 is a reply to message #27906] Wed, 19 September 2007 16:22 Go to previous messageGo to next message
ShadowX630 is currently offline  ShadowX630
Messages: 541
Registered: April 2007
The .FMP is in that folder.
Re: Balverine Hero Mod Release! [message #27909 is a reply to message #27908] Wed, 19 September 2007 16:23 Go to previous messageGo to next message
Breba is currently offline  Breba
Messages: 40
Registered: March 2007
Ok, but how do i get the .fmp into FE?

Best Games for the Xbox360 (Some might not be out yet)

-Halo 3!!!!!
-Fable 2
-Shadowrun
-Gears of War
-Call of Duty 4
-Fable: The Lost Chapters
Re: Balverine Hero Mod Release! [message #27910 is a reply to message #27909] Wed, 19 September 2007 16:25 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

Breba wrote on Thu, 20 September 2007 01:23

Ok, but how do i get the .fmp into FE?


here


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: Balverine Hero Mod Release! [message #27911 is a reply to message #27910] Wed, 19 September 2007 16:29 Go to previous messageGo to next message
Breba is currently offline  Breba
Messages: 40
Registered: March 2007
I saved mods and ran fable. I saw it in FE and i did it. Now i'm going to get on fable and see if it worked. *crosses fingers*

Best Games for the Xbox360 (Some might not be out yet)

-Halo 3!!!!!
-Fable 2
-Shadowrun
-Gears of War
-Call of Duty 4
-Fable: The Lost Chapters
Re: Balverine Hero Mod Release! [message #27919 is a reply to message #27911] Wed, 19 September 2007 16:44 Go to previous messageGo to next message
Breba is currently offline  Breba
Messages: 40
Registered: March 2007
Most likely it did not work :/ i cannot find the sign that your supposed to hit.

Best Games for the Xbox360 (Some might not be out yet)

-Halo 3!!!!!
-Fable 2
-Shadowrun
-Gears of War
-Call of Duty 4
-Fable: The Lost Chapters
Re: Balverine Hero Mod Release! [message #27942 is a reply to message #27919] Wed, 19 September 2007 17:48 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

Breba wrote on Thu, 20 September 2007 01:44

Most likely it did not work :/ i cannot find the sign that your supposed to hit.


Did you check the readme that comes with the mod?

And did you do the stuff with the cutscene-editor and the tng?


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: Balverine Hero Mod Release! [message #27961 is a reply to message #27942] Wed, 19 September 2007 20:06 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

i include a very detailed readme and someone still manages to screw up the installation Confused

There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
icon14.gif  Re: Balverine Hero Mod Release! [message #28022 is a reply to message #27961] Thu, 20 September 2007 13:04 Go to previous messageGo to next message
Balverinehowl is currently offline  Balverinehowl
Messages: 30
Registered: August 2007
well ok then thnx for the help anyway guys ill hav to ask tht guy tht made the cutscene editor.
Re: Balverine Hero Mod Release! [message #28074 is a reply to message #28022] Thu, 20 September 2007 19:06 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

pm him, good luck though, he seems to have kinda disappeared

There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: Balverine Hero Mod Release! [message #28359 is a reply to message #26258] Sat, 22 September 2007 23:33 Go to previous messageGo to next message
Holy_Avenger is currently offline  Holy_Avenger
Messages: 87
Registered: April 2007
Location: Light within the Darkness
Anybody, please help me. It doesn't want to transform into balverine.

Here's the story:
I extracted every cutscene with FSC, and give a new one include inside the zip, then run the cspatch to save change.

I load the FMP, and I hit the sign, no skipping scene, but my char disappear once, and reappear but no change. I did extracted the .fsc file, but no single cutscene appear.

Marcopolo, please, what's wrong?


I'm right here............
Skeeeeeeiith!!!
Re: Balverine Hero Mod Release! [message #28362 is a reply to message #28359] Sun, 23 September 2007 00:20 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

do you see the cs or does the hero just appear then dissapear?

if that happened you probably screwed up the fablepath= in the cspatch.bat or something of the like


There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: Balverine Hero Mod Release! [message #28367 is a reply to message #26258] Sun, 23 September 2007 01:12 Go to previous messageGo to next message
white flam3z is currently offline  white flam3z
Messages: 14
Registered: September 2007
KOOL!! DOwnloading now!
Re: Balverine Hero Mod Release! [message #28368 is a reply to message #28367] Sun, 23 September 2007 01:31 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

lol only took a month to notice Razz



There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: Balverine Hero Mod Release! [message #28526 is a reply to message #26258] Sun, 23 September 2007 12:27 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
can someone just turn the whole thing into an fmp please i cant download Albion explorer or cutscene editor as they dont seem to work, im using freeroam fmp tho
Re: Balverine Hero Mod Release! [message #28527 is a reply to message #26258] Sun, 23 September 2007 12:28 Go to previous messageGo to next message
Sean_s is currently offline  Sean_s
Messages: 576
Registered: June 2007
Location: Ohio
He can't make an FMP for all of it, it just wouldn't work.

New? Or looking for information? Look here before posting.
Help the community by adding this to your sig!

Assistant for Conquest
By the way, call me Searyan

[Updated on: Sun, 23 September 2007 12:29]

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Re: Balverine Hero Mod Release! [message #28529 is a reply to message #28527] Sun, 23 September 2007 12:30 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

fable explorer screws cutscenes that are imported, i got no idea why. it really isnt that hard though

There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: Balverine Hero Mod Release! [message #28923 is a reply to message #26258] Tue, 25 September 2007 07:13 Go to previous messageGo to next message
Koichireal is currently offline  Koichireal
Messages: 19
Registered: August 2007
Location: Germany
hi maybe a little change in this mod^^ i have the idea because its damn time wasting to go to this shield so maybe can u (marcopolo) or somebody make it that u transfer into a balverin by using the berseker skill (so its possibel to transforrm at night^^ without to run to this shield) and its better if u only want to be fast a balverin^^ thx for reply (if this change not possibel so forget it and sorry^^)
good day all

~Koichi~

[Updated on: Tue, 25 September 2007 07:14]

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Re: Balverine Hero Mod Release! [message #28940 is a reply to message #28923] Tue, 25 September 2007 11:57 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

that's how i originally started the mod but it was too much of a pain in the ass to do, so i went for the cutscene version

There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: Balverine Hero Mod Release! [message #29744 is a reply to message #28940] Fri, 28 September 2007 15:19 Go to previous messageGo to next message
Loki is currently offline  Loki
Messages: 35
Registered: September 2007
Location: Australia
When I'm In The Game I Hit The Sign The CS Starts But I Disapear For 5 Seconds Then Come Back As Myself.

Edit: Well I Used Oldboys Version So I'll Try The Original


http://i216.photobucket.com/albums/cc218/Loki713/LokiCooltext.jpg

[Updated on: Fri, 28 September 2007 15:28]

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Re: Balverine Hero Mod Release! [message #29750 is a reply to message #29744] Fri, 28 September 2007 15:22 Go to previous messageGo to next message
ShadowX630 is currently offline  ShadowX630
Messages: 541
Registered: April 2007
Then you did something wrong... Confused
Re: Balverine Hero Mod Release! [message #29761 is a reply to message #29750] Fri, 28 September 2007 15:43 Go to previous messageGo to next message
Loki is currently offline  Loki
Messages: 35
Registered: September 2007
Location: Australia
Ok Tryed Original Same Problem Confused

http://i216.photobucket.com/albums/cc218/Loki713/LokiCooltext.jpg
Re: Balverine Hero Mod Release! [message #29803 is a reply to message #29761] Fri, 28 September 2007 19:01 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

yeah sorry dude you must have merged the cutscene wrong. that is what happens when the mod tries to use the original cutscene instead of the new one.

There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: Balverine Hero Mod Release! [message #29805 is a reply to message #29803] Fri, 28 September 2007 19:07 Go to previous messageGo to previous message
Loki is currently offline  Loki
Messages: 35
Registered: September 2007
Location: Australia
Anyway Of Fixing This?

http://i216.photobucket.com/albums/cc218/Loki713/LokiCooltext.jpg
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