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Driftking7050's Evil Guild Mod [message #42014] Wed, 04 June 2008 10:20 Go to next message
driftking7050 is currently offline  driftking7050
Messages: 113
Registered: March 2007
Location: Beyond The Bronze Gate
Hi all

Since the evil guild mod I helped Jamesbutts with was an epic failure I have decided to release the work I did on it in hopes that it will work.

If you have any problems post here and i'll do my best to solve when i'm on.


index.php?t=getfile&id=6227&private=0
  • Attachment: Evil Guild.zip
    (Size: 2.35MB, Downloaded 1917 times)
  • Attachment: caged up.jpg
    (Size: 71.33KB, Downloaded 13273 times)


http://i78.photobucket.com/albums/j99/theking_7050/Rytir.jpg
Re: Driftking7050's Evil Guild Mod [message #42791 is a reply to message #42014] Mon, 16 June 2008 07:23 Go to previous messageGo to next message
Raziel is currently offline  Raziel
Messages: 109
Registered: May 2008
is there only one cage in the hole guild?
Re: Driftking7050's Evil Guild Mod [message #42794 is a reply to message #42791] Mon, 16 June 2008 09:23 Go to previous messageGo to next message
James Butts is currently offline  James Butts
Messages: 148
Registered: February 2008
nope there is several.

Dammit
Re: Driftking7050's Evil Guild Mod [message #42795 is a reply to message #42014] Mon, 16 June 2008 09:29 Go to previous messageGo to next message
Raziel is currently offline  Raziel
Messages: 109
Registered: May 2008
ok i will try this mod in the following week.
Re: Driftking7050's Evil Guild Mod [message #42823 is a reply to message #42014] Mon, 16 June 2008 11:53 Go to previous messageGo to next message
MobileDeceased is currently offline  MobileDeceased
Messages: 16
Registered: June 2008
Location: Graveyard... with interne...
I will have to try this out, I find it hard not to go to the evil side so this mod will be pretty good for me.


Thx


Guess what I can do
http://i261.photobucket.com/albums/ii68/GraciousUndead/Untitled-1.gif
Re: Driftking7050's Evil Guild Mod [message #51526 is a reply to message #42014] Sun, 31 May 2009 07:48 Go to previous messageGo to next message
pascaliedema is currently offline  pascaliedema
Messages: 27
Registered: May 2009
Location: Somewhere in Albion
Can you make a mod that the world of the evil guild is everywhere? That would be awesome for guys that want to play as jack of blades. A world that is under control of jack (you) after you have failed to stop jack. So you can decide how the world should be.
Re: Driftking7050's Evil Guild Mod [message #51527 is a reply to message #51526] Sun, 31 May 2009 08:48 Go to previous messageGo to next message
Noctus is currently offline  Noctus
Messages: 969
Registered: May 2008
Location: England

Administrator

pascaliedema wrote on Sun, 31 May 2009 07:48

Can you make a mod that the world of the evil guild is everywhere? That would be awesome for guys that want to play as jack of blades. A world that is under control of jack (you) after you have failed to stop jack. So you can decide how the world should be.

It wouldn't be too difficult. Just change the atmosphere, change some textures, and you're ready to go. All easilly doable.


http://img696.imageshack.us/img696/9540/helpmeaaa.jpg
Re: Driftking7050's Evil Guild Mod [message #51528 is a reply to message #42014] Sun, 31 May 2009 09:16 Go to previous messageGo to next message
Drakath is currently offline  Drakath
Messages: 41
Registered: May 2009
Location: Italy
works perfectly on my game. Very Happy

very nice Razz , maybe the summoner should move too.
Re: Driftking7050's Evil Guild Mod [message #51545 is a reply to message #51528] Sun, 31 May 2009 15:24 Go to previous messageGo to next message
driftking7050 is currently offline  driftking7050
Messages: 113
Registered: March 2007
Location: Beyond The Bronze Gate
yeah i tried that. but with any brain other than SUMMONER or STAND_AROUND_LIKE_AN_IDIOT makes the summoner go crazy. and i certainly couldn't use the summoner brain.

http://i78.photobucket.com/albums/j99/theking_7050/Rytir.jpg
Re: Driftking7050's Evil Guild Mod [message #51830 is a reply to message #42014] Sun, 07 June 2009 03:52 Go to previous messageGo to next message
Sayon Of Spirits
Messages: 18
Registered: June 2009
Location: Almere
Heyz ^^ Please help me .. Idk really how to install it..
i saw your readme file.. but it din't help me..
so help please..
Thanks


http://i39.tinypic.com/1zmdpxk.png
Re: Driftking7050's Evil Guild Mod [message #51836 is a reply to message #42014] Sun, 07 June 2009 08:36 Go to previous messageGo to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
Nobody reads anymore.

Get this. Follow the instructions.

Assuming there's a *.tng file in that folder, save if over the one in your fable folder.

Here's the common directory:

Program Files> Microsoft Games> Fable - The Lost Chapters> Data> Levels> FinalAlbion (Folder)> HeroesGuildComplexInside.tng (Or whatever it's called).

Just copy that file and it will replace the file in that folder.
JohnDoe mentions how to use the FreeRoamApp here.

Hope that helps Very Happy


http://img809.imageshack.us/img809/9329/newim.gif http://img19.imageshack.us/img19/4678/rulesq.gif
Re: Driftking7050's Evil Guild Mod [message #54121 is a reply to message #42823] Mon, 07 September 2009 13:04 Go to previous messageGo to next message
Anonymous Coward
MobileDeceased wrote on Mon, 16 June 2008 20:53

I will have to try this out, I find it hard not to go to the evil side so this mod will be pretty good for me.


Thx


i dont see why? Confused

but a good mod btw Very Happy

maybe you can do something with your choicewood.. i think that that is pretty cool..
maybe you could ask for morerunes ultimate greatwood, u know, that big one.. if you can mod that one so evil it would be great Razz


maybe a little bit to hard.. Confused ?
Re: Driftking7050's Evil Guild Mod [message #55393 is a reply to message #54121] Sun, 27 December 2009 07:11 Go to previous messageGo to next message
Cyanide is currently offline  Cyanide
Messages: 21
Registered: September 2009
Location: Da Evil carnival
Awesome mod dude i love it but i got kinda tired of the summoner just standing around, so i fixed it. What I did was create a new Brain for it, it will just wonder about and avoid region exits thats it.
So load the FMP, and replace the HeroGuildComplexInside.tng with the one provided, should work fine.
This is just a fix of the summoner


Modding For A Better Yesterday
Re: Driftking7050's Evil Guild Mod [message #57401 is a reply to message #42014] Sat, 29 May 2010 13:37 Go to previous messageGo to next message
JWDragair is currently offline  JWDragair
Messages: 13
Registered: May 2010
I'm having trouble with the zip file for this mod. Using Winrar, and everytime I attempt to unzip the file it tells me that the archive reached an inexpected end. When I use the default windows program for unzipping .zip files, it tells me that the file is invalid and empty. Can someone please help, I'd like to know if this is a fault with my computer or not because I've had a lot of problems with downloads from this site in the past.
Re: Driftking7050's Evil Guild Mod [message #57402 is a reply to message #57401] Sat, 29 May 2010 14:22 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Get 7Zip. Works fine for me.
Re: Driftking7050's Evil Guild Mod [message #57414 is a reply to message #57402] Sat, 29 May 2010 20:50 Go to previous messageGo to next message
JWDragair is currently offline  JWDragair
Messages: 13
Registered: May 2010
Got 7zip and tried again. this time the archive unzipped fine, but the resulting file was just that: a file with no extension or any means of reading it. This isn't the first time I've had this problem either. Is it because I'm running Windows Vista?

[Updated on: Sat, 29 May 2010 21:12]

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Re: Driftking7050's Evil Guild Mod [message #57418 is a reply to message #42014] Sun, 30 May 2010 09:34 Go to previous message
charrzarr is currently offline  charrzarr
Messages: 202
Registered: June 2009
Location: Behind You, then in front...
i just checked every file in this topic and all of them unzip fine(cant say whether they work cuz i dont want to change my Hero guild) but by me checking it further proves it has nothing to do with vista tho cuz im running vista...altho sumtimes vista will not recognize the .fmp extension but that is not a problem because i just sav it anyway and then use fe to install the mod(the extension is there just vista negates to sho it sometimes)

If all else fails, slap 'em with a fish.
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