Fable: The Lost Chapters Mod Scene
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spellbook [message #12636] Sun, 17 September 2006 17:25 Go to next message
ganan is currently offline  ganan
Messages: 7
Registered: August 2006
ok this is the first mod I have really done and released I havent fully tested it but I do know it wont crash the game lol

any problems things anyone thinks should be changed let me know

edited
Realized I should discribe what I did
I supercharged the lighting spell
boosted damage and distance of battle charge
boosted distance of assassin rush
I cut bluetooths insane power spell down to a much shorter duration and no chargeup time
supercharged drainlife
and more to others
and althought i did change slow time i'm still looking for a way to cut down the mana cost

still working on fireball... cant seem to get it right

[Updated on: Sun, 17 September 2006 18:56]

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Re: spellbook [message #12638 is a reply to message #12636] Sun, 17 September 2006 17:49 Go to previous messageGo to next message
chaos is currently offline  chaos
Messages: 542
Registered: May 2006
Cool...

http://i143.photobucket.com/albums/r124/korgoth-of-barbaria/chaos-1.jpg

[Updated on: Sun, 17 September 2006 19:38]

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Re: spellbook [message #12645 is a reply to message #12638] Sun, 17 September 2006 20:50 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

for fireball damage you will have to change the fireball shot

There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: spellbook [message #12646 is a reply to message #12636] Mon, 18 September 2006 01:24 Go to previous messageGo to next message
ganan is currently offline  ganan
Messages: 7
Registered: August 2006
ya I found the fireball shot area awial ago but I have to go deeper into the game to test the damage to make sure that its working ... know the boosted fireball speed works I just need to make sure it can punch a hole in a mountain.

PS personaly love the way lightning is setup really looks like your fryin them with a huge bolt
Re: spellbook [message #12647 is a reply to message #12646] Mon, 18 September 2006 10:36 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

nice one on randomly compemlenting yourself

There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: spellbook [message #12648 is a reply to message #12636] Mon, 18 September 2006 11:41 Go to previous messageGo to next message
Satan
Messages: 1033
Registered: September 2005
Location: Hades

Administrator
The self-congratulation of the gods !!! Laughing

http://img259.imageshack.us/img259/1398/satansigv5gu3.gif

There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
Re: spellbook [message #14541 is a reply to message #12636] Thu, 16 November 2006 16:26 Go to previous messageGo to next message
teamlopez7 is currently offline  teamlopez7
Messages: 15
Registered: November 2006
Location: keller

dude.... ever since ive downloaded and placed ur mod on FE, everytime i save mods and start game i cant polay. wtf is up with that?
Re: spellbook [message #37276 is a reply to message #12636] Sat, 26 January 2008 09:12 Go to previous messageGo to next message
Fatesway is currently offline  Fatesway
Messages: 1
Registered: January 2008
Location: Ocala
what would i have to do to install this mob, im a bit new to this modding thing
Re: spellbook [message #37281 is a reply to message #12636] Sat, 26 January 2008 10:28 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

let me guess, you get an error? that's normal. just click ok and it'll work

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: spellbook [message #38952 is a reply to message #12636] Mon, 10 March 2008 17:38 Go to previous messageGo to next message
Archons_Heart is currently offline  Archons_Heart
Messages: 13
Registered: March 2008
Location: The Old Kingdom
Dunno if this is part of the mod but when i started a new profile ( with mod loaded ) and for some reason i start like thisindex.php?t=getfile&id=5626&private=0
because i don't think i should be starting with the bereaver
  • Attachment: Wtf.jpg
    (Size: 139.59KB, Downloaded 4554 times)
Re: spellbook [message #38988 is a reply to message #38952] Tue, 11 March 2008 18:12 Go to previous messageGo to next message
Brambleclaw
Messages: 23
Registered: February 2008
Ok first open up FE then go to CREATURE - CREATURE_HERO - Click the + and find Weapon1 - Change the number to 0 and there you go when you start a new game you won't have any weapons at all.
Re: spellbook [message #38998 is a reply to message #38988] Tue, 11 March 2008 20:13 Go to previous messageGo to next message
Archons_Heart is currently offline  Archons_Heart
Messages: 13
Registered: March 2008
Location: The Old Kingdom
Brambleclaw wrote on Tue, 11 March 2008 18:12

Ok first open up FE then go to CREATURE - CREATURE_HERO - Click the + and find Weapon1 - Change the number to 0 and there you go when you start a new game you won't have any weapons at all.

I already had it to zero..... also its not really a problem but i'm just wondering if its something with the mod because i haven't done anything to make that spawn for me o_0
Re: spellbook [message #39642 is a reply to message #38998] Thu, 27 March 2008 18:00 Go to previous messageGo to next message
Brambleclaw
Messages: 23
Registered: February 2008
Ok then it is probably something he included by mistake.
Re: spellbook [message #39699 is a reply to message #38952] Sat, 29 March 2008 18:17 Go to previous message
Geek is currently offline  Geek
Messages: 8
Registered: March 2008
uf that happened to me id be happy
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