Fable: The Lost Chapters Mod Scene
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Little help for the noob =D [message #18064] Thu, 12 April 2007 19:18 Go to next message
geck91 is currently offline  geck91
Messages: 3
Registered: April 2007
Location: Townsville QLD !!!AUSTRAL...
hello,

Im new and was just wondering were to actually put the mods i got fable explorer but i don't know how to activate the mods Confused

Plz help me .....



http://www.freewebs.com/gecksgraphics/spider%20man%20C4D%202nd%20copyname.jpg
Re: Little help for the noob =D [message #18065 is a reply to message #18064] Thu, 12 April 2007 19:22 Go to previous messageGo to next message
chaos is currently offline  chaos
Messages: 542
Registered: May 2006
Click "file" in the upper left hand corner, then "load fable mod package". It's that simple.

And when your ready to play click "actions" and then "save mods and run fable".

Be patient since it takes time to load the FMP and also time to save the mods and run fable.


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Re: Little help for the noob =D [message #18066 is a reply to message #18065] Thu, 12 April 2007 19:24 Go to previous messageGo to next message
geck91 is currently offline  geck91
Messages: 3
Registered: April 2007
Location: Townsville QLD !!!AUSTRAL...
Ok thanks for the fast reply mate and your help Laughing



Ok got a bit more knowledge of the program now but can some1 tell me were the spell information is kept like wat damage they do and how much exp they cost thanks Smile


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[Updated on: Fri, 13 April 2007 03:51]

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Re: Little help for the noob =D [message #18423 is a reply to message #18066] Thu, 19 April 2007 18:20 Go to previous message
Frozen_flames is currently offline  Frozen_flames
Messages: 10
Registered: February 2007
Location: Albion

The spell information, as you called it, is found in the various SPECIAL_ABILITIES listings near the bottom of the list.

for example, expanding (clicking) SPECIAL_ABILITIES_ASSASSIN_RUSH, and then double clicking 7349 SPECIAL_ABILITIES_ASSASSIN_RUSH_DEF_INSTANCE, will bring up the single CDEF, which determines the effect used when you use the spell, followed by a list of unknowns, and down at the bottom, the distance per level (since assassin rush doesn't do damage, there is no damage modifier, but this is just an example) just make sure your modifying the SPECIAL_ABILITIES_(SPELL NAME)_DEF_INSTANCE, not the NULLDEF ones, or for ones used by other creatures/heros, like drain life, which also has entires for screamers and briar rose, unless your trying to make them stronger.
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