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Retexturing/Modeling [message #23660] Fri, 10 August 2007 04:28 Go to next message
Cjd0704 is currently offline  Cjd0704
Messages: 5
Registered: August 2007
I SUCK AT IT, Anyone got any sites that can show me some techniques or something, and modeling your own weapons i dont even know how to do, so help or sites on the as well please

I have a realy high interest in designing my own weapons and giving them there own skins but I don't know how to model and I don't know much about texturing, so i ask of you alls assistance, please help

====The Confused One====
Re: Retexturing/Modeling [message #23715 is a reply to message #23660] Fri, 10 August 2007 19:11 Go to previous messageGo to next message
crazybunny is currently offline  crazybunny
Messages: 173
Registered: July 2007
first you have to download a modeling prgram. I use 3ds max. Then google for guides on 3ds max and learn. I followed one tutorial and learned some stuff, so i made a sword model from scratch that dosnt look to shabby. google can help you more than anyone else can

[Updated on: Fri, 10 August 2007 19:12]

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Re: Retexturing/Modeling [message #23756 is a reply to message #23715] Sat, 11 August 2007 19:41 Go to previous messageGo to next message
Cjd0704 is currently offline  Cjd0704
Messages: 5
Registered: August 2007
Thanks man, i got blender, and made a pretty nice kinda samuria version of the one of the legendary swords, but how do i add a texture, it's just blank, and i am guessing when i load it into fable it will be blank or invisible, so how do i make a new texture for my weapon, and put it into fable explorer
Re: Retexturing/Modeling [message #23757 is a reply to message #23756] Sat, 11 August 2007 20:01 Go to previous messageGo to next message
crazybunny is currently offline  crazybunny
Messages: 173
Registered: July 2007
Honestly, i only can model. Texturing is a pain in the ass for me and its different in other programs, so search blender texturing tuts on google
Re: Retexturing/Modeling [message #23760 is a reply to message #23757] Sat, 11 August 2007 22:12 Go to previous messageGo to next message
Cjd0704 is currently offline  Cjd0704
Messages: 5
Registered: August 2007
i have looked things up and i can texture it while it is in Blender, but I load it as a mesh into FE to replace a sword and it isn't textured, so does anyone know how I can get the textures into FE and thereon into Fable
Re: Retexturing/Modeling [message #23761 is a reply to message #23760] Sat, 11 August 2007 22:18 Go to previous messageGo to next message
HodgePodge is currently offline  HodgePodge
Messages: 440
Registered: April 2007
Location: Making Bagel Bites
You need to edit the texture file, then apply the texture through the materials tab of the mesh Wink

http://i186.photobucket.com/albums/x50/HawjPawj/PONG.gif
Re: Retexturing/Modeling [message #23764 is a reply to message #23761] Sat, 11 August 2007 22:40 Go to previous messageGo to next message
Cjd0704 is currently offline  Cjd0704
Messages: 5
Registered: August 2007
How do I do all that?

Please Help, I've Spent the whole day on this.
Re: Retexturing/Modeling [message #23766 is a reply to message #23764] Sat, 11 August 2007 23:22 Go to previous messageGo to next message
crazybunny is currently offline  crazybunny
Messages: 173
Registered: July 2007
go to your weapon that you just loaded in, and open it. Then look for "graphic". Click the blue link that should say mesh_(whatever your mesh is). Then click the material tab, and you should see a white box that will have words in it. Click one, and edit it

NOTE:you need to have a new texture. I dont want to go in full detail, so search
Re: Retexturing/Modeling [message #23767 is a reply to message #23764] Sat, 11 August 2007 23:23 Go to previous messageGo to next message
HodgePodge is currently offline  HodgePodge
Messages: 440
Registered: April 2007
Location: Making Bagel Bites
Okay, texture is pretty self explanatory. Just go to textures.big, go to the texture you want to edit, click Save As, edit it, then open. Make sure Alpha is set to 0 when you open it. To apply it, go to the mesh, go to the materials tab, and in Base Texture ID, put the ID of the texture you edited. Wink

http://i186.photobucket.com/albums/x50/HawjPawj/PONG.gif
Re: Retexturing/Modeling [message #23779 is a reply to message #23660] Sun, 12 August 2007 06:44 Go to previous messageGo to next message
Grant Hammerhoof is currently offline  Grant Hammerhoof
Messages: 98
Registered: April 2006
Location: Alaska

*Ayep. My bad; this post is immaterial now, heh. Re-reading previous posts helps!

http://i19.photobucket.com/albums/b165/grant_hammerhoof/Grant_BuffBull_WesternSignature.png

[Updated on: Sun, 12 August 2007 06:46]

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Re: Retexturing/Modeling [message #24010 is a reply to message #23660] Tue, 14 August 2007 15:51 Go to previous messageGo to next message
Cjd0704 is currently offline  Cjd0704
Messages: 5
Registered: August 2007
okay i can do all that now but I need help with something else

I did the albion god mode mod and now yeah it was cool, but i can't get rid of it, I reinstalled the game and everything how do I fix the stuff
Re: Retexturing/Modeling [message #24031 is a reply to message #24010] Tue, 14 August 2007 19:11 Go to previous message
HodgePodge is currently offline  HodgePodge
Messages: 440
Registered: April 2007
Location: Making Bagel Bites
You make backups before you install mods Confused

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