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Custom NPC help [message #24189] Thu, 16 August 2007 02:30 Go to next message
Sean_s is currently offline  Sean_s
Messages: 576
Registered: June 2007
Location: Ohio
For some reason Blue's custom NPC wont attack me (unless he blocks my attack twice in a row, and after that he only attacks once). Also, he wont show the good and evil effects. So if someone knows whats going on, that'd be good.

FWI, he has the brain of a bandit, and the factions of one to, so its not that.


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Re: Custom NPC help [message #24191 is a reply to message #24189] Thu, 16 August 2007 02:41 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

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No script used either?

http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: Custom NPC help [message #24192 is a reply to message #24189] Thu, 16 August 2007 02:43 Go to previous messageGo to next message
Sean_s is currently offline  Sean_s
Messages: 576
Registered: June 2007
Location: Ohio
Heres the TNG script I used

NewThing AICreature;
Player 2;
UID 184467418746862956834683568;
DefinitionType "CREATURE_HERO_RIVAL_GOOD_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 43.576900;
PositionY 50.775880;
PositionZ 35.756700;
RHSetForwardX -0.052358;
RHSetForwardY -0.998628;
RHSetForwardZ 0.000000;
RHSetUpX 0.000000;
RHSetUpY 0.000000;
RHSetUpZ 1.000000;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
Health 200.0;
EnableCreatureAutoPlacing FALSE;
StartCTCHeroMorph;
Strength 1.0; scale of 0 to 1
Will 0.0; scale of 0 to 1
Skill 1.0; scale of 0 to 1
Age 0.0; scale of 0 to 1
Morality 1.0; scale of 0 to 1, Evil = 0, Good = 1
Fatness 0.0; scale of 0 to 1
Tan 0.0; scale of 0 to 1, Evil = 0, Good = 1
EndCTCHeroMorph;
StartCTCHeroAttachableAppearanceModifiers;
HairModifierNames[0] "OBJECT_HERO_SHIRT_ARMOUR_EVIL";
HairModifierNames[1] "OBJECT_HERO_GLOVES_ARMOUR_EVIL";
HairModifierNames[2] "OBJECT_HERO_TROUSERS_ARMOUR_EVIL";
HairModifierNames[3] "OBJECT_HERO_BOOTS_ARMOUR_EVIL";
HairModifierNames[4] "OBJECT_HERO_HAIR";
HairModifierNames[5] "OBJECT_HERO_BEARD_01";
EndCTCHeroAttachableAppearanceModifiers;
EndThing;

Never mind about the eyes thing I said


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[Updated on: Thu, 16 August 2007 02:47]

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Re: Custom NPC help [message #24195 is a reply to message #24189] Thu, 16 August 2007 02:54 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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Try this

I changed the combat type and weapon, as well as a couple unknowns. It's definitely in the main CREATURE entry though.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Re: Custom NPC help [message #24196 is a reply to message #24192] Thu, 16 August 2007 02:57 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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Sean_s wrote on Thu, 16 August 2007 04:43


StartCTCHeroMorph;
Strength 1.0; scale of 0 to 1
Will 0.0; scale of 0 to 1
Skill 1.0; scale of 0 to 1
Age 0.0; scale of 0 to 1
Morality 1.0; scale of 0 to 1, Evil = 0, Good = 1
Fatness 0.0; scale of 0 to 1
Tan 0.0; scale of 0 to 1, Evil = 0, Good = 1
EndCTCHeroMorph;



I hope you didn't use that word for word. Here is what it should be without my usage notes. Razz

StartCTCHeroMorph;
Strength 1.0;
Will 0.0;
Skill 1.0;
Age 0.0;
Morality 1.0;
Fatness 0.0;
Tan 0.0;
EndCTCHeroMorph;


I'm not sure if the tan is actually used or not.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Re: Custom NPC help [message #24223 is a reply to message #24189] Thu, 16 August 2007 12:17 Go to previous message
Sean_s is currently offline  Sean_s
Messages: 576
Registered: June 2007
Location: Ohio
Thanks Bluetooth Smile

Edit

Didn't work, oh well, I'll see what happens when I make a him a body guard.


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[Updated on: Thu, 16 August 2007 12:36]

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