Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Mods » Work In Progress » Keshire Chain Sword
Keshire Chain Sword [message #25408] Wed, 29 August 2007 02:14 Go to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
The chains are easier than it would seem. Wink

index.php?t=getfile&id=3767&private=0



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.

[Updated on: Thu, 30 August 2007 00:06]

Report message to a moderator

Re: Next Keshire Weapon [message #25421 is a reply to message #25408] Wed, 29 August 2007 06:45 Go to previous messageGo to next message
Kain is currently offline  Kain
Messages: 142
Registered: January 2007

this is really looking good!

if you have so much time, you can take a second look at the b&w2 tools if you want ;D

but its also cool if you keep producing weapons and other stuff like a factory ^^


my life is hard:

Im German.
Re: Next Keshire Weapon [message #25458 is a reply to message #25421] Wed, 29 August 2007 15:00 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
Kain wrote on Wed, 29 August 2007 08:45

this is really looking good!

if you have so much time, you can take a second look at the b&w2 tools if you want ;D

but its also cool if you keep producing weapons and other stuff like a factory ^^


I'm a faster artist than I am a coder. These models are about 45 minutes of actual real work, apiece. Plus I wouldn't know where to begin with a model exporter and Hunter was dealing with the decompiler. My talents deal with writing file specs.

And like I said in another thread. I'm adding these to my portfolio.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Re: Keshire Chain Sword [message #25520 is a reply to message #25408] Thu, 30 August 2007 02:42 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
Complete and upped. I can't say it won't lag Fable. The chain links add quite a few polygons.


Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Re: Keshire Chain Sword [message #25521 is a reply to message #25408] Thu, 30 August 2007 03:50 Go to previous messageGo to next message
Loby-man is currently offline  Loby-man
Messages: 329
Registered: April 2007
SWEET looks cool! Shocked
Re: Next Keshire Weapon [message #25533 is a reply to message #25458] Thu, 30 August 2007 07:45 Go to previous messageGo to next message
Kain is currently offline  Kain
Messages: 142
Registered: January 2007

BlueTooth wrote on Wed, 29 August 2007 15:00


These models are about 45 minutes of actual real work, apiece.


wow, youre really as fast as a factory, maybe faster


my life is hard:

Im German.
Re: Keshire Chain Sword [message #25572 is a reply to message #25408] Thu, 30 August 2007 16:32 Go to previous messageGo to next message
PieMAn is currently offline  PieMAn
Messages: 40
Registered: July 2007
It could just be me (and probibly is) but it reminds me of a keyblade for some reson Confused

There's fightin' on the left
And marching on the right
Don't look up in the sky
You're gonna die of fright
Here comes the razor's edge
Re: Keshire Chain Sword [message #25588 is a reply to message #25572] Thu, 30 August 2007 20:34 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
PieMAn wrote on Thu, 30 August 2007 18:32

It could just be me (and probibly is) but it reminds me of a keyblade for some reson Confused


Good observation.
index.php?t=getfile&id=3788&private=0



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Re: Keshire Chain Sword [message #25596 is a reply to message #25408] Thu, 30 August 2007 21:02 Go to previous messageGo to next message
Loby-man is currently offline  Loby-man
Messages: 329
Registered: April 2007
wow great guess Laughing
Re: Keshire Chain Sword [message #25633 is a reply to message #25408] Fri, 31 August 2007 17:20 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

I tried to load it in place of the iron longsword's mesh, and got "object reference not set to instance of object" in the form of a "x file parsing error"

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Keshire Chain Sword [message #25635 is a reply to message #25588] Fri, 31 August 2007 18:57 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
BlueTooth wrote on Thu, 30 August 2007 23:34

PieMAn wrote on Thu, 30 August 2007 18:32

It could just be me (and probibly is) but it reminds me of a keyblade for some reson Confused


Good observation.
index.php?t=getfile&id=3788&private=0



are ya going to do the handle like that ?
Re: Keshire Chain Sword [message #25638 is a reply to message #25635] Fri, 31 August 2007 21:41 Go to previous messageGo to next message
crazybunny is currently offline  crazybunny
Messages: 173
Registered: July 2007
the handle clips with the arm, i tried a keyblade once
Re: Keshire Chain Sword [message #25647 is a reply to message #25638] Sat, 01 September 2007 07:23 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
ohh that sucks Razz

ill have to try somthing with it when it is done Razz
Re: Keshire Chain Sword [message #25765 is a reply to message #25633] Tue, 04 September 2007 01:19 Go to previous messageGo to next message
maleficius is currently offline  maleficius
Messages: 3
Registered: September 2007
Location: Italy
morerunes wrote on Fri, 31 August 2007 17:20

I tried to load it in place of the iron longsword's mesh, and got "object reference not set to instance of object" in the form of a "x file parsing error"


it makes also me this error Sad
you can fix that? Please...the sword is awesome Rolling Eyes
Re: Keshire Chain Sword [message #25865 is a reply to message #25408] Wed, 05 September 2007 15:04 Go to previous messageGo to next message
PieMAn is currently offline  PieMAn
Messages: 40
Registered: July 2007
I got some this right for once.

There's fightin' on the left
And marching on the right
Don't look up in the sky
You're gonna die of fright
Here comes the razor's edge
Re: Keshire Chain Sword [message #27203 is a reply to message #25865] Sun, 16 September 2007 02:41 Go to previous messageGo to next message
maleficius is currently offline  maleficius
Messages: 3
Registered: September 2007
Location: Italy
anyones can make a fmp and not a .x file????
thx
Re: Keshire Chain Sword [message #27404 is a reply to message #27203] Sun, 16 September 2007 22:40 Go to previous messageGo to next message
crazybunny is currently offline  crazybunny
Messages: 173
Registered: July 2007
maleficius wrote on Sun, 16 September 2007 02:41

anyones can make a fmp and not a .x file????
thx

yeah i know someone.
YOU cause your the best!dont let anyone tell you youre not!use this: http://fabletlcmod.com/forum/index.php?t=search&
Re: Keshire Chain Sword [message #27407 is a reply to message #25408] Sun, 16 September 2007 23:14 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
It'd be nice if the 25 other people that downloaded this warned me that I didn't heirarchy the thing correctly. Neutral

Fixed .x file. Again. This will probably crash your game though. I don't know if it can handle 11K poly's.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.

[Updated on: Sun, 16 September 2007 23:36]

Report message to a moderator

Re: Keshire Chain Sword [message #27429 is a reply to message #25408] Mon, 17 September 2007 04:12 Go to previous messageGo to next message
Leviathan-Ran is currently offline  Leviathan-Ran
Messages: 129
Registered: November 2006
Location: England
it may dull the luck of the weapon, but you could just make the chains be a texture?

http://solemn-spirit.dyndns.org/public/Leviathan-Ran/newcig.png
"After an eternity away from you all... Jack of Blades, is back!"
Re: Keshire Chain Sword [message #27430 is a reply to message #25633] Mon, 17 September 2007 04:14 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

morerunes wrote on Fri, 31 August 2007 19:20

I tried to load it in place of the iron longsword's mesh, and got "object reference not set to instance of object" in the form of a "x file parsing error"


Rolling Eyes


"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Keshire Chain Sword [message #27432 is a reply to message #27430] Mon, 17 September 2007 04:34 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
morerunes wrote on Mon, 17 September 2007 06:14

morerunes wrote on Fri, 31 August 2007 19:20

I tried to load it in place of the iron longsword's mesh, and got "object reference not set to instance of object" in the form of a "x file parsing error"


Rolling Eyes


I suppose I should pay better attention. Razz

Leviathan-Ran wrote on Mon, 17 September 2007 06:12

it may dull the luck of the weapon, but you could just make the chains be a texture?


Ya. I may go that route.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.

[Updated on: Mon, 17 September 2007 04:35]

Report message to a moderator

Re: Keshire Chain Sword [message #27433 is a reply to message #27432] Mon, 17 September 2007 04:41 Go to previous messageGo to next message
Leviathan-Ran is currently offline  Leviathan-Ran
Messages: 129
Registered: November 2006
Location: England
BlueTooth wrote on Mon, 17 September 2007 04:34

Quote:




Ya. I may go that route.



Good, now

TEACH ME 3DS PLS LUL


http://solemn-spirit.dyndns.org/public/Leviathan-Ran/newcig.png
"After an eternity away from you all... Jack of Blades, is back!"

[Updated on: Mon, 17 September 2007 05:32] by Moderator

Report message to a moderator

Re: Keshire Chain Sword [message #27434 is a reply to message #27433] Mon, 17 September 2007 04:46 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
Leviathan-Ran wrote on Mon, 17 September 2007 06:41

BlueTooth wrote on Mon, 17 September 2007 04:34

Quote:




Ya. I may go that route.


Good, now

TEACH ME 3DS PLS LUL



Catch me on IRC and you can grab my 3ds max bible off me.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.

[Updated on: Mon, 17 September 2007 05:32] by Moderator

Report message to a moderator

Re: Keshire Chain Sword [message #27436 is a reply to message #25408] Mon, 17 September 2007 05:07 Go to previous messageGo to next message
Leviathan-Ran is currently offline  Leviathan-Ran
Messages: 129
Registered: November 2006
Location: England
Nah I'm joking, I really don't have the patients for 3D modeling =D
Thanks though dude, =)


http://solemn-spirit.dyndns.org/public/Leviathan-Ran/newcig.png
"After an eternity away from you all... Jack of Blades, is back!"
Re: Keshire Chain Sword [message #27518 is a reply to message #25408] Mon, 17 September 2007 16:03 Go to previous messageGo to next message
Skotekal is currently offline  Skotekal
Messages: 20
Registered: June 2007
Location: In A Giant Block Of Swiss...
Laughing I suck at modelling, and It's not ging anywhere in my learning, but then again I suck at almost everything... Laughing
Re: Keshire Chain Sword [message #32821 is a reply to message #27518] Tue, 23 October 2007 17:43 Go to previous messageGo to next message
Nicdude is currently offline  Nicdude
Messages: 96
Registered: October 2007
Yeah, you were right Blue. I loaded the mesh and added textures. When I sent over the sword in my inventory, the game crashed.

I'm awesome,not conceited.But you can call me Kris
Re: Keshire Chain Sword [message #35328 is a reply to message #25408] Sat, 15 December 2007 13:36 Go to previous messageGo to next message
sariach
Messages: 16
Registered: December 2007
It looks awesome but when will it be done?

My mind is so logical i create a vibrational frequence that oblitorates all not prepared to face its fury!!!!
Re: Keshire Chain Sword [message #35333 is a reply to message #35328] Sat, 15 December 2007 13:42 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
It is done. He was just doing the mesh, texture/entries are on the shoulders of anyone willing to make it.
Previous Topic: XBOX :: Jack of Blades Armour (conversion)
Next Topic: Fable: The Complete Sorceror
Goto Forum:
  


Current Time: Thu Mar 28 02:40:10 PDT 2024

Total time taken to generate the page: 0.01077 seconds