Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Requests » Template idea...too lazy to make
Template idea...too lazy to make [message #28708] Mon, 24 September 2007 12:40 Go to next message
crazybunny is currently offline  crazybunny
Messages: 173
Registered: July 2007
If someone made a template for new items, say sword.It would have all new cdefs, name and everything.basically a blank weapon fmp, so all you would have to do is change name and edit some cdefs.this would be WAY faster than making it over and over.Im just to lazy, so maybe later if no one else does it.
Re: Template idea...too lazy to make [message #28709 is a reply to message #28708] Mon, 24 September 2007 12:42 Go to previous messageGo to next message
ShadowX630 is currently offline  ShadowX630
Messages: 541
Registered: April 2007
I could maybe a little later, depending on how long it takes me to finish my homework! Wink
Re: Template idea...too lazy to make [message #28710 is a reply to message #28709] Mon, 24 September 2007 12:43 Go to previous messageGo to next message
crazybunny is currently offline  crazybunny
Messages: 173
Registered: July 2007
The best way to solve your homework is to chuck it out the bus window.Thats works for anything to hard to do.
Re: Template idea...too lazy to make [message #28711 is a reply to message #28710] Mon, 24 September 2007 12:44 Go to previous messageGo to next message
ShadowX630 is currently offline  ShadowX630
Messages: 541
Registered: April 2007
Yeah and get grounded for ever by my parents! Laughing And besides I'm already on one of my teacher's bad sides!
Re: Template idea...too lazy to make [message #28712 is a reply to message #28711] Mon, 24 September 2007 12:48 Go to previous messageGo to next message
crazybunny is currently offline  crazybunny
Messages: 173
Registered: July 2007
in 8th grade i used to point laser pointers on my indians teacher head.the most unlike teacher ever.my friend huffed axe in her class and started screaming randomly before to.
heres a pic from end of year:

http://b6.ac-images.myspacecdn.com/00900/65/57/900337556_l.jpg
Re: Template idea...too lazy to make [message #28713 is a reply to message #28712] Mon, 24 September 2007 12:51 Go to previous messageGo to next message
ShadowX630 is currently offline  ShadowX630
Messages: 541
Registered: April 2007
Laughing
Re: Template idea...too lazy to make [message #28714 is a reply to message #28713] Mon, 24 September 2007 13:05 Go to previous messageGo to next message
deathsvisage is currently offline  deathsvisage
Messages: 316
Registered: September 2007
wow Laughing
Re: Template idea...too lazy to make [message #28723 is a reply to message #28708] Mon, 24 September 2007 13:50 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

crazybunny wrote on Mon, 24 September 2007 21:40

If someone made a template for new items, say sword.It would have all new cdefs, name and everything.basically a blank weapon fmp, so all you would have to do is change name and edit some cdefs.this would be WAY faster than making it over and over.Im just to lazy, so maybe later if no one else does it.


I don't agree this will save time. Since you have many different weapons, 1 template will not do.

Most of the time you only need 3 or 4 CDefs for a weapon -CWeaponDef, CInventoryItemDef, CObjectAugmentationsDef and perhaps CStockItemDef.

For a new weapon I always find it easier to use the CDef-Data from a similar weapon, this way you only have to edit 1 or 2 fields in the CDefs.
If you'd use a template, you'd have to edit more fields - especially in the CWeaponDef.

Besides, if everyone would start using those templates, you'd have to rename them anyway - more time - hence doing it yourself is probably faster...


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.

[Updated on: Mon, 24 September 2007 13:52]

Report message to a moderator

Re: Template idea...too lazy to make [message #29625 is a reply to message #28708] Thu, 27 September 2007 18:15 Go to previous message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

I thought about this... I still stand by my point of needing multiple templates, BUT:

The templates already exist!

-> Just load a FMP that adds a new Weapon to the game - don't save it - and change all the new entries the way you like it...
As in: import model over the model you loaded, change the text.big descriptions, change CWeaponDef etc. etc.

-> Now don't forget to change the names too!
And don't forget to click 'apply changes' after you've changed someting.

-> And to prevent linking problems: drag the game.bin/text.big entries in the 'create FMP' box in the same order as they were created (check the ID's to make sure!!!!) - or you'll end up with a mod that crashes the game.

-> Of course you can make it easier if you load an FMP that adds a weapon similar to the one you're making - cause you then don't have to change a lot.

-> Also; you can check what a mod exactly adds to the game by renaming it, example:

Quote:

MOD.fmp

rename:

MOD.big

Click 'file' and 'open' and open the MOD.big

Here you can see what entries a mod contains.
As in: does it have what you need?


Oh, and I think if anyone uses this method; don't forget to give credit to the original mod maker...



http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.

[Updated on: Thu, 27 September 2007 18:15]

Report message to a moderator

Previous Topic: Halo...
Next Topic: Sword of Eons
Goto Forum:
  


Current Time: Thu Mar 28 09:59:41 PDT 2024

Total time taken to generate the page: 0.01031 seconds