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Home » Fable TLC » Mods » Objects » New Weapon: Bandit King Hammer
New Weapon: Bandit King Hammer [message #49792] Tue, 10 March 2009 20:51 Go to next message
driftking7050 is currently offline  driftking7050
Messages: 113
Registered: March 2007
Location: Beyond The Bronze Gate
Spawn As: OBJECT_HERO_BANDIT_HAMMER

A big thanks to morerunes for providing a fix.



http://i78.photobucket.com/albums/j99/theking_7050/Rytir.jpg

[Updated on: Sun, 01 November 2009 17:52] by Moderator

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Re: New Weapon: Bandit King Hammer [message #49794 is a reply to message #49792] Tue, 10 March 2009 21:26 Go to previous messageGo to next message
DeathTrap is currently offline  DeathTrap
Messages: 16
Registered: January 2008
Location: Bradenton, Florida
Looks awesome. Good job man.

http://img.photobucket.com/albums/v111/Darklinkn2it/mysig.png
Re: New Weapon: Bandit King Hammer [message #49801 is a reply to message #49792] Wed, 11 March 2009 05:11 Go to previous messageGo to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
Aren't the hammers like the blades, as what I'm saying is they don't hit enemies...?

[Updated on: Thu, 26 March 2009 15:44]

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Re: New Weapon: Bandit King Hammer [message #49802 is a reply to message #49792] Wed, 11 March 2009 05:14 Go to previous messageGo to next message
driftking7050 is currently offline  driftking7050
Messages: 113
Registered: March 2007
Location: Beyond The Bronze Gate
yeah they don't normally. but, now they're rigged and everything works properly.

http://i78.photobucket.com/albums/j99/theking_7050/Rytir.jpg
Re: New Weapon: Bandit King Hammer [message #49816 is a reply to message #49792] Wed, 11 March 2009 11:23 Go to previous messageGo to next message
Noctus is currently offline  Noctus
Messages: 969
Registered: May 2008
Location: England

Administrator

Looking sweet! I'll be downloading that later!

http://img696.imageshack.us/img696/9540/helpmeaaa.jpg
Re: New Weapon: Bandit King Hammer [message #49824 is a reply to message #49816] Wed, 11 March 2009 14:20 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

Neat! That's a custom mesh, right? Looks pretty good.

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: New Weapon: Bandit King Hammer [message #49826 is a reply to message #49824] Wed, 11 March 2009 14:40 Go to previous messageGo to next message
driftking7050 is currently offline  driftking7050
Messages: 113
Registered: March 2007
Location: Beyond The Bronze Gate
thanks man it's actually already in game. it's just not used and didn't have the correct helpers.

http://i78.photobucket.com/albums/j99/theking_7050/Rytir.jpg
Re: New Weapon: Bandit King Hammer [message #49827 is a reply to message #49792] Wed, 11 March 2009 15:34 Go to previous messageGo to next message
VoxEladrin is currently offline  VoxEladrin
Messages: 15
Registered: March 2009
That weapon looks ridonculously large for that Hero's frame. He looks like he wouldn't even be able to get the handle off the ground =\ Bulk up, dammit.

http://i3.photobucket.com/albums/y96/VoxTheHero/GHEISTlogo.png
City of Villains, Justice Server
Re: New Weapon: Bandit King Hammer [message #49835 is a reply to message #49827] Wed, 11 March 2009 19:01 Go to previous messageGo to next message
driftking7050 is currently offline  driftking7050
Messages: 113
Registered: March 2007
Location: Beyond The Bronze Gate
VoxEladrin wrote on Wed, 11 March 2009 15:34

That weapon looks ridonculously large for that Hero's frame. He looks like he wouldn't even be able to get the handle off the ground =\ Bulk up, dammit.


yeah man thanks for the ummm.... "constructive criticism" Laughing . thats just a test account for testing things. it looks much better on a bulked-up hero.


http://i78.photobucket.com/albums/j99/theking_7050/Rytir.jpg
Re: New Weapon: Bandit King Hammer [message #49836 is a reply to message #49835] Wed, 11 March 2009 19:13 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

Besides, look at the hero, then look at the Bandit King. There's your size issue, it was built for the hulk.

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: New Weapon: Bandit King Hammer [message #49839 is a reply to message #49836] Wed, 11 March 2009 20:19 Go to previous messageGo to next message
Noctus is currently offline  Noctus
Messages: 969
Registered: May 2008
Location: England

Administrator

morerunes wrote on Wed, 11 March 2009 19:13

Besides, look at the hero, then look at the Bandit King. There's your size issue, it was built for the hulk.


HERO MAD! HERO USE BIG HAMMMEEERRRRR! *Uses berserk and turns green*

I'm sorry, i've been dying to post that and this time i couldn't resist.


http://img696.imageshack.us/img696/9540/helpmeaaa.jpg
Re: New Weapon: Bandit King Hammer [message #51159 is a reply to message #49792] Fri, 08 May 2009 22:25 Go to previous messageGo to next message
xXTHE1Xx is currently offline  xXTHE1Xx
Messages: 3
Registered: May 2009
Location: Lathrop, Ca

Its Reeeeeeeeeeely cool but it would be totally beter if it was a heavy wepon, Besides that Its sicker than the swine. Very Happy

Dude!
Lol Cake!
With A hint Of Rofl Copter
Re: New Weapon: Bandit King Hammer [message #54905 is a reply to message #49792] Sun, 01 November 2009 03:35 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
plopk45 wrote on Sun, 01 November 2009 05:34

Hi ummm i tryed to open this fmp in FE but it says when i open it
"invalid content type" any reasons why this should happen?
Mod fixed - go for it.

And thread cleansed.

[Updated on: Sun, 01 November 2009 17:57]

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