Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Definition Editing » Arcane tattoos in Fable Explorer
Arcane tattoos in Fable Explorer [message #53070] Tue, 28 July 2009 05:25 Go to next message
quicksilver is currently offline  quicksilver
Messages: 61
Registered: July 2009
Hello, I'm pretty new when it comes to modding Fable and using Fable Explorer. I searched the answer to my problem, but I couldn't find it, so here it goes:
I want to remove arcane tattoos, they are really annoying me, but I can't find them in Fable Explorer. Can anyone explain where the data for them is?
Thanks


Re: Arcane tattoos in Fable Explorer [message #53073 is a reply to message #53070] Tue, 28 July 2009 06:24 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Arcane tattoos as in, what, will markings?
If so, there are two ways to do it.
In the old days, the idea was to just overwrite the will textures with blanks.
In the current age, the idea is to remove the will texture morphing from the texture morphing array in the CHeroMorphDef tied to the Hero CREATURE entry.
Re: Arcane tattoos in Fable Explorer [message #53074 is a reply to message #53073] Tue, 28 July 2009 07:24 Go to previous messageGo to next message
jwc2200 is currently offline  jwc2200
Messages: 845
Registered: March 2008
Location: Texas

Administrator

This is how you manually edit the hero's look caused by aging, alignment, growth:
(I did not originate this info, just compiled it, and hopefully made it easy to follow for new modders.)

{To Open CDefs; once you open the window on the right, single click "CREATURE/OBJECT" or
click the + sign beside it and click CDefs right under "CREATURE/OBJECT", I find the
second way much faster. Only 'Click Actions, Save Mods and Run Fable.' after all
changes are made}

Open up FE,
Under CREATURES go to 1470 - CREATURE_HERO,
Open the CDefs,
Scroll down until you see CHeroMorphDef,
Open CHeroMorphDef by clicking the first 'Links to (GameBINEntryID)',
Click CHeroMorphDef not the + sign beside it,
In DE9B0516, click [Del] in any box that has something you do not want,
Delete values with "WILL" to remove the blue will marks on hero's skin,


Re: Arcane tattoos in Fable Explorer [message #53078 is a reply to message #53074] Tue, 28 July 2009 08:49 Go to previous messageGo to next message
quicksilver is currently offline  quicksilver
Messages: 61
Registered: July 2009
Thanks for the info. I've got few questions now:
1. Won't deleting of this data mess up my game?
2. What about copying BaseTexture number to AppliedTexture?
3. Is it the same procedure to remove for example gray hair and always have black hair even when you are old (procedure being as jwc2200 described, but instead of AppliedTexture having "WILL" it has "GRAY HAIR" - not sure about exact value name though)?


[Updated on: Tue, 28 July 2009 09:01]

Report message to a moderator

Re: Arcane tattoos in Fable Explorer [message #53079 is a reply to message #53078] Tue, 28 July 2009 09:04 Go to previous messageGo to next message
jwc2200 is currently offline  jwc2200
Messages: 845
Registered: March 2008
Location: Texas

Administrator

quicksilver wrote on Tue, 28 July 2009 08:49

Thanks for the info. I've got few questions now:
1. Won't deleting of this data mess up my game?
2. Won't it be safer to copy BaseTexture number to AppliedTexture?
3. Is it the same procedure to remove for example gray hair and always have black hair even when you are old (procedure being as jwc2200 described, but instead of AppliedTexture having "WILL" it has "GRAY HAIR" - not sure about exact value name though)?


1.No, the game will work fine. Make-back-ups(check my sig).
2.Same as #1-Deleting is safe.
3.Yes, here is the rest of the file I posted part of earlier:

(I did not originate this info, just compiled it, and hopefully made it easy to follow for new modders.)
.......................................
In DE9B0516, click [Del] in any box that has something you do not want,
Delete values with "OLD" or "BUMP" to stop the effect of aging,

Delete values with "WILL" to remove the blue will marks on hero's skin,

Delete values with "BLOND" to keep hair black(delete all "OLD" hair also),

Delete values with "MUSCLE" to stay small,
-In 4577F2CB you must delete hero_strong and hero_tall also,

Delete anything with "EVIL" and "ANTITAN" to remove EVIL alignment effects,

-Then in 718A793D you can delete Flies, Rays,and Eyes if you want,

-To remove horns:
Go to OBJECT,3519-OBJECT_HERO_HORNS,
Open CAppearanceModifierDef, by clicking Links to (GameBINEntryID),
Click plus sign beside CAppearanceModifierDef,
Click 67019D5C-Appearance Clothing Model,
Click 'Del' in all 3 of those boxes.
Click Apply Changes.
Click Actions, Save Mods and Run Fable.

-To remove baldness: (Works with any hairstyle)
Open OBJECT_HERO_HAIR_PONYTAIL_01(Or the style you like),
Open CAppearanceModifierDef, by clicking the first Links to (GameBINEntryID),
Click plus sign beside CAppearanceModifierDef,
Click 67019D5C-Appearance Clothing Model,
Change Rank to Disappear in first box to 1.1,
Click 'Del' in the last 2 boxes,
Click Apply Changes.
Click Actions, Save Mods and Run Fable.

-To remove the evil expression:
Still under 1470 - CREATURE_HERO,go to CCreatureDef,
Click the first "Links to (GameBINEntryID),
Click the + sign beside CCreatureDef,
Click F0F1CA81 - EExpressionType,
Click [Del] in the third box, EExpressionType [8] ANIM_HERO_FACIAL_EVIL,
Click Apply Changes.
Click Actions, Save Mods and Run Fable.

Delete the skin arrays with "TAN" in them, to remove GOOD alignment effects,
-Also in CHeroMorph, 1A37C090, Remove Good alignment changes by clicking
[Del] in the boxes for HALO and BUTTERFLIES.
Click Apply Changes,
Click Actions, Save Mods and Run Fable.


Re: Arcane tattoos in Fable Explorer [message #53082 is a reply to message #53079] Tue, 28 July 2009 10:32 Go to previous messageGo to next message
quicksilver is currently offline  quicksilver
Messages: 61
Registered: July 2009
Thanks for all the info, worked like a charm, only it's boring to delete all values one at a time, and having to scroll down to them again. I think this will be very helpful in my future modding. Thanks again, quicksilver

Re: Arcane tattoos in Fable Explorer [message #67847 is a reply to message #53070] Sat, 02 March 2013 07:02 Go to previous message
SamuelRenault is currently offline  SamuelRenault
Messages: 1
Registered: March 2013
Hi everybody, I would like to remove hairs growing all over my hero, is it possible to do it with FableExplorer ? If yes tell me how to do. Thank you in advance. Smile
PS : sorry for my bad english I'm french Razz
Previous Topic: New Inventory Category
Next Topic: Change Recall Destination for Guild Seal?
Goto Forum:
  


Current Time: Thu Mar 28 15:50:09 PDT 2024

Total time taken to generate the page: 0.01218 seconds