Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Graphics Editing » lightning effect
lightning effect [message #56323] Thu, 04 March 2010 06:47 Go to next message
hade1 is currently offline  hade1
Messages: 7
Registered: March 2010
Hi, would it be possible to add effects to our char? like when the summoners throw their lightning ball thing, it leaves a few sparks around the hero after getting hit by it.

index.php?t=getfile&id=8578&private=0
  • Attachment: 1.jpg
    (Size: 128.87KB, Downloaded 1568 times)
Re: lightning effect [message #56325 is a reply to message #56323] Thu, 04 March 2010 15:28 Go to previous messageGo to next message
Noctus is currently offline  Noctus
Messages: 969
Registered: May 2008
Location: England

Administrator

I know you can change the effect in Berserk to make it give you a lightning effect instead, but otherwise, I'm not sure.

http://img696.imageshack.us/img696/9540/helpmeaaa.jpg
Re: lightning effect [message #56330 is a reply to message #56323] Thu, 04 March 2010 19:08 Go to previous messageGo to next message
hade1 is currently offline  hade1
Messages: 7
Registered: March 2010
could you temme how to do it with the berserk spell? maybe i could play around and try to make it permanent from there..
Re: lightning effect [message #56331 is a reply to message #56330] Thu, 04 March 2010 22:28 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

hade1 wrote on Fri, 05 March 2010 04:08

could you temme how to do it with the berserk spell? maybe i could play around and try to make it permanent from there..

That's not the best approach.
CHeroMorphDef jumps to my mind. The alignment-based effects are in there.


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: lightning effect [message #56335 is a reply to message #56323] Fri, 05 March 2010 19:51 Go to previous messageGo to next message
hade1 is currently offline  hade1
Messages: 7
Registered: March 2010
Quote:

That's not the best approach.
CHeroMorphDef jumps to my mind. The alignment-based effects are in there.



Thanks, that worked out great.
Re: lightning effect [message #59632 is a reply to message #56323] Fri, 08 October 2010 22:26 Go to previous message
Orgasmatron78 is currently offline  Orgasmatron78
Messages: 12
Registered: May 2009
Location: Darkwood Bordello (curren...

would it be possible to make physical sheild have the lightning effect? I don't currently have the game or FE so i can't check for myself.

Sometimes the best laid plans don't always get you layed the way you planned
Previous Topic: Import meshs into 3d max
Next Topic: Idea on possibility for glowing will lines
Goto Forum:
  


Current Time: Thu Apr 25 04:54:55 PDT 2024

Total time taken to generate the page: 0.01106 seconds