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Home » Development Area » Mods » Packages » Quest mods. Line up and take 'em.
Quest mods. Line up and take 'em. [message #16940] Sun, 04 March 2007 15:08 Go to next message
StonedPilot  is currently offline StonedPilot
Messages: 46
Registered: January 2007
Location: Florida,sadly.
Ok, I altered the quest names, summaries, and rewards. I only did about five though, so i'll finish it some other time...

firts five edited:
Get Theresa a gift.
Orchard farm good.
Orchard farm evil.
Wake the Oracle.
Darkwood traders.
Arena.
White Balverine.

  • Attachment: quest1.fmp
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http://i71.photobucket.com/albums/i121/photomaker3/e0c3d8ca58bc46cb87af32d2abf651ab.gif
Re: Quest mods. Line up and take 'em. [message #16954 is a reply to message #16940 ] Mon, 05 March 2007 05:28 Go to previous messageGo to next message
Kain  is currently offline Kain
Messages: 151
Registered: January 2007

youve changed the rewards into what?


my life is hard:

Im German.
Re: Quest mods. Line up and take 'em. [message #16956 is a reply to message #16940 ] Mon, 05 March 2007 07:22 Go to previous messageGo to next message
Satan
Messages: 1048
Registered: September 2005
Location: Hades

Administrator
It might be an idea to look for yourself.

Remember all fmps can be renamed to .big. This will allow you to open them and see what is going to be applied.


http://img259.imageshack.us/img259/1398/satansigv5gu3.gif

There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
Re: Quest mods. Line up and take 'em. [message #16958 is a reply to message #16956 ] Mon, 05 March 2007 15:12 Go to previous messageGo to next message
Keshire  is currently offline Keshire
Messages: 1254
Registered: July 2005

Administrator
Satan wrote on Mon, 05 March 2007 09:22

It might be an idea to look for yourself.

Remember all fmps can be renamed to .big. This will allow you to open them and see what is going to be applied.


Not in this case. The only thing that would come up is CScriptDef. CScriptDef holds all the quest variables.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Re: Quest mods. Line up and take 'em. [message #16962 is a reply to message #16958 ] Mon, 05 March 2007 16:51 Go to previous messageGo to next message
StonedPilot  is currently offline StonedPilot
Messages: 46
Registered: January 2007
Location: Florida,sadly.
The rewards- various item rewards, and crazy reknown(bad spelling, i know..) and gold. 999999 for most quests. Even theresa..


http://i71.photobucket.com/albums/i121/photomaker3/e0c3d8ca58bc46cb87af32d2abf651ab.gif
Re: Quest mods. Line up and take 'em. [message #17194 is a reply to message #16940 ] Mon, 19 March 2007 00:24 Go to previous messageGo to next message
sniperdesign
Messages: 158
Registered: September 2006
Location: Blinded in Chains
interesting


\"Wednesday we sacrifice virgin chickens and take their blood,
Thursday we annoint ourselves with said blood,
Friday is poker night.\" : overheard from a shadow-worshiper
Re: Quest mods. Line up and take 'em. [message #57329 is a reply to message #16962 ] Tue, 25 May 2010 07:01 Go to previous messageGo to next message
Razerbladenightmare  is currently offline Razerbladenightmare
Messages: 3
Registered: May 2010
that makes things TOO easy tho...
Re: Quest mods. Line up and take 'em. [message #57330 is a reply to message #57329 ] Tue, 25 May 2010 08:28 Go to previous message
jwc2200  is currently offline jwc2200
Messages: 789
Registered: March 2008
Location: Texas

Administrator

Razerbladenightmare wrote on Tue, 25 May 2010 09:01

that makes things TOO easy tho...

You are correct, that's probably why no one has posted in this thread in over 3 years.
Welcome to the site, check dates and avoid posting in dead threads.


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