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Viewing animation [message #61331] Fri, 04 February 2011 14:19 Go to next message
T0005036
Messages: 6
Registered: February 2011
Hello, I'm new to modding fable, I have a basic understanding of switching and swapping animations (swapping sub headers and entry data etc) but I was wondering if there is a way to view the animations so I know which ones are what? Basicly I just want to change one of the flourish attacks to another one but theres so many different attacks listed I don't know which is what.

Cheers
Re: Viewing animation [message #61332 is a reply to message #61331] Fri, 04 February 2011 15:46 Go to previous messageGo to next message
asmcint is currently offline  asmcint
Messages: 1360
Registered: April 2010
Location: Behind the beef

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Load a mesh such as the hero's mesh, then find the animation you want to view, and drag the entry onto the preview screen. It doesn't work for me but everyone else swears to it's functionality.

Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
Re: Viewing animation [message #61356 is a reply to message #61332] Mon, 07 February 2011 06:21 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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asmcint wrote on Fri, 04 February 2011 17:46

Load a mesh such as the hero's mesh, then find the animation you want to view, and drag the entry onto the preview screen. It doesn't work for me but everyone else swears to it's functionality.


I even had a FE version that would extract the anims to .x Razz




Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Re: Viewing animation [message #61379 is a reply to message #61332] Wed, 09 February 2011 03:22 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
asmcint wrote on Fri, 04 February 2011 17:46

It doesn't work for me but everyone else swears to it's functionality.
Then you might be using the old version of FableExplorer in Satan's installer thread. Use a newer version.
Keshire wrote on Mon, 07 February 2011 08:21

I even had a FE version that would extract the anims to .x Razz
The ones in the FE thread and Shadownet FE thread are capable of exporting animations to DirectX, viewable in the .x viewer in the DirectX SDK. But for the life of me I've not been able to get them imported into 3DS. Oh well.
Re: Viewing animation [message #61414 is a reply to message #61379] Thu, 10 February 2011 12:04 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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JohnDoe wrote on Wed, 09 February 2011 05:22

asmcint wrote on Fri, 04 February 2011 17:46

It doesn't work for me but everyone else swears to it's functionality.
Then you might be using the old version of FableExplorer in Satan's installer thread. Use a newer version.
Keshire wrote on Mon, 07 February 2011 08:21

I even had a FE version that would extract the anims to .x Razz
The ones in the FE thread and Shadownet FE thread are capable of exporting animations to DirectX, viewable in the .x viewer in the DirectX SDK. But for the life of me I've not been able to get them imported into 3DS. Oh well.


I think I had to import the root model/animation, and then import *just* the animation on top of it.

I know it's possible. I still have videos.
http://video.google.com/videoplay?docid=-3173904548613972225 #
http://video.google.com/videoplay?docid=-7152165143419306065 #
http://video.google.com/videoplay?docid=6945172432170790002#
http://video.google.com/videoplay?docid=-5223665282403772620 #



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Re: Viewing animation [message #61415 is a reply to message #61379] Thu, 10 February 2011 12:10 Go to previous messageGo to next message
asmcint is currently offline  asmcint
Messages: 1360
Registered: April 2010
Location: Behind the beef

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JohnDoe wrote on Wed, 09 February 2011 06:22

asmcint wrote on Fri, 04 February 2011 17:46

It doesn't work for me but everyone else swears to it's functionality.
Then you might be using the old version of FableExplorer in Satan's installer thread. Use a newer version.
I'm using FE 4.1 beta... o.o


Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
Re: Viewing animation [message #61416 is a reply to message #61331] Thu, 10 February 2011 12:18 Go to previous messageGo to next message
T0005036
Messages: 6
Registered: February 2011
sorry guys i forgot to let you know that i got it to work, but cheers for all the advice
Re: Viewing animation [message #61417 is a reply to message #61414] Thu, 10 February 2011 13:05 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Keshire wrote on Thu, 10 February 2011 14:04

I think I had to import the root model/animation, and then import *just* the animation on top of it.
I'll definitely have a look at this then. Thanks. Smile
asmcint wrote on Thu, 10 February 2011 14:10

I'm using FE 4.1 beta... o.o
Then it works. Period.
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