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For Sale Signs [message #63231] Thu, 02 June 2011 09:27 Go to next message
OogaBoogaBooga
Messages: 269
Registered: May 2011
Location: Everywhere
I always thought this would be kinda cool Smile Replaces all for sale, rent, owned, and upgrade signs for houses

Fable: TLC Remastered.... http://fabletlcmod.com/forum/index.php?t=msg&th=9185& ; ; ;start=0&... October, 2012 :D

[Updated on: Sun, 05 June 2011 01:31]

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Re: For Sale Signs [message #63232 is a reply to message #63231] Thu, 02 June 2011 11:47 Go to previous messageGo to next message
tyscifi is currently offline  tyscifi
Messages: 382
Registered: March 2011
Location: The Depths of Hell (PA)
nice Smile

"Smoke Meth, Hail Satan."
Re: For Sale Signs [message #63239 is a reply to message #63231] Fri, 03 June 2011 00:36 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Heh, simple enough. My guess as to why they didn't do something like this to begin with is so that they wouldn't have to make textures/graphics region-specific.
Re: For Sale Signs [message #63242 is a reply to message #63239] Fri, 03 June 2011 14:25 Go to previous messageGo to next message
OogaBoogaBooga
Messages: 269
Registered: May 2011
Location: Everywhere
Most of them actually are region specific O.o

Fable: TLC Remastered.... http://fabletlcmod.com/forum/index.php?t=msg&th=9185& ; ; ;start=0&... October, 2012 :D

Re: For Sale Signs [message #63243 is a reply to message #63242] Fri, 03 June 2011 16:59 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
OogaBoogaBooga wrote on Fri, 03 June 2011 16:25

Most of them actually are region specific O.o
The UI stuff? That's changed out in the frontend.bin/game.bin, not textures/graphics. Unless you mean something else.
Re: For Sale Signs [message #63244 is a reply to message #63243] Fri, 03 June 2011 17:01 Go to previous messageGo to next message
OogaBoogaBooga
Messages: 269
Registered: May 2011
Location: Everywhere
Ohh I thought you were just talking about textures and graphics lol

Fable: TLC Remastered.... http://fabletlcmod.com/forum/index.php?t=msg&th=9185& ; ; ;start=0&... October, 2012 :D

Re: For Sale Signs [message #63245 is a reply to message #63244] Sat, 04 June 2011 04:15 Go to previous messageGo to next message
jwc2200 is currently offline  jwc2200
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Registered: March 2008
Location: Texas

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Why not do the living in and rented signs too? Here are a couple of ideas:


Re: For Sale Signs [message #63246 is a reply to message #63245] Sat, 04 June 2011 09:19 Go to previous messageGo to next message
OogaBoogaBooga
Messages: 269
Registered: May 2011
Location: Everywhere
I actually was gonna' do something like that, but unfortunately I won't be able to post screenshots of it because fable isn't working and I don't have the rest of my cd's right now (I'm making mods off of screenshots I already have lol) I won't get my head bit off for that right? O.o

Fable: TLC Remastered.... http://fabletlcmod.com/forum/index.php?t=msg&th=9185& ; ; ;start=0&... October, 2012 :D

[Updated on: Sat, 04 June 2011 10:27]

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Re: For Sale Signs [message #63254 is a reply to message #63246] Sat, 04 June 2011 21:42 Go to previous message
jwc2200 is currently offline  jwc2200
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Registered: March 2008
Location: Texas

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OogaBoogaBooga wrote on Sat, 04 June 2011 11:19

I won't get my head bit off for that right? O.o

EDIT:Screen shots of the newer signs added to the first post.


[Updated on: Sat, 04 June 2011 22:15]

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