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Animation Egg Hunt [message #64467] Tue, 23 August 2011 04:46 Go to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
I'm working on something with an industrial sort of feel to it. My first challenge is putting together the model, but my foresight has me looking at my second challenge as well: animations. As most of you know, we can't create custom-created animations, we can only use and tweak stuff that's already there. So I'm looking for animations that can be used for an industrial setting.

Here's where you come in.
I'm looking for object animations that spin, move back and forth. Cycles, loops. Also of interest are things that rotate about 90 degrees around a pivot point, but those are plentiful (chests, doors, gates and the like). There aren't very many non-creature animations but I may have missed a few good ones. The ones I have so far are:


ANIMATION_HERO_ARENA_BLADE_TRAP_SPIN_OPEN_LOOP_01
ANIMATION_LIGHTHOUSE_SPIN_01 <-- Useless as is.
ANIM_FOCAL_SITE_SPIN_01
ANIM_WINDMILL_LOOP_01
ANIM_BARTAP_DRAW_01
ANIMATION_CROSSBOW_PUMPACTION_COCK_01
ANIM_CREATURE_ROCKCUBE_SPIN_FAST
ANIM_CREATURE_ROCKCUBE_SPIN_SLOW


And with these I intend to create gears, turbines, shafts, levers, pistons and propellers. So, if anyone can find animations that will fit these or other animations that can be made to have some sort of industrial application, I'm all ears.

[Updated on: Tue, 23 August 2011 12:48]

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Re: Animation Egg Hunt [message #64546 is a reply to message #64467] Sat, 27 August 2011 13:20 Go to previous messageGo to next message
Satan
Messages: 1033
Registered: September 2005
Location: Hades

Administrator
ANIM_VILLAGE_CLOCKHAND_BIG_01_TURN
ANIM_VILLAGE_CLOCKHAND_SMALL_01_TURN
ANIM_VILLAGER_TURN_90_LEFT_01
ANIM_VILLAGER_TURN_180_LEFT_01
ANIM_VILLAGER_TURN_90_RIGHT_01
ANIM_VILLAGER_TURN_180_RIGHT_01
ANIM_VILLAGER_TURN_90CW
ANIM_VILLAGER_MALE_TURN_90ACW


http://img259.imageshack.us/img259/1398/satansigv5gu3.gif

There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
Re: Animation Egg Hunt [message #64548 is a reply to message #64546] Sat, 27 August 2011 13:46 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
How could I possibly have neglected to notice the clock hands? Very good find, those will run like clockwork. Now if you'll excuse me, need to jump off a bridge as per the Bad Pun Ban Treaty of 2009.
Re: Animation Egg Hunt [message #64552 is a reply to message #64467] Sat, 27 August 2011 15:25 Go to previous message
Satan
Messages: 1033
Registered: September 2005
Location: Hades

Administrator
Don't forget the coat-getting accord of 2010.
http://newsimg.bbc.co.uk/media/images/47100000/jpg/_47100692_coat.jpg


http://img259.imageshack.us/img259/1398/satansigv5gu3.gif

There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
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