| Jack Gloves-Metal [message #58210] |
Fri, 02 July 2010 12:52  |
jwc2200 Messages: 710 Registered: March 2008 Location: Texas |
Administrator
|
|
|
Villager style gloves with a metal texture. A bit of red shows on the side, but otherwise it is a close match.
Spawn as: OBJECT_HERO_METAL_GLOVE_JACK
Screen shot:
Recolor Compilation #1
Recolor Compilation #2
Make Back-Ups
|
|
|
|
| Re: Jack Gloves-Metal [message #59118 is a reply to message #58210 ] |
Tue, 24 August 2010 08:29   |
John McCain Messages: 41 Registered: June 2010 |
|
|
|
|
I put this in the chest in the heroes guild, opened it up, and got it, but then I checked my inv. and it didn't show up? I'll try reinstalling this mod and respawning it somewhere else
|
|
|
|
|
| Re: Jack Gloves-Metal [message #59134 is a reply to message #59132 ] |
Wed, 25 August 2010 00:08   |
JohnDoe Messages: 2922 Registered: October 2007 |
Administrator
|
|
|
| Noctus wrote on Wed, 25 August 2010 00:11 | Are you sure you haven't reached the limit in your inventory?
| This makes sense. It's always something to check.
|
|
|
|
| Re: Jack Gloves-Metal [message #59144 is a reply to message #59139 ] |
Wed, 25 August 2010 14:42   |
JohnDoe Messages: 2922 Registered: October 2007 |
Administrator
|
|
|
| Noctus wrote on Wed, 25 August 2010 10:28 | If that appears to be the problem, install this to be rid of the problem.
| The problem is that the higher these numbers are, the more memory Fable allocates, increasing the time it takes to load Fable since it's expecting to be loading 1000s of items of each type. And no one is going to ever have 1000 shirts, 1000 trousers, 1000 tattoos or 1000 hairstyles or 1000 of anything else. Someone should really go and take a closer look at those entries, figure out acceptable numbers for each type of item. And by someone I mean anyone but me.
|
|
|
|
| Re: Jack Gloves-Metal [message #67054 is a reply to message #58210 ] |
Wed, 25 July 2012 04:45   |
 |
lorenzofiore Messages: 12 Registered: June 2011 |
|
|
|
Hello, I have a trouble. I istalled the mod but when i enter in game i have a crash or the mesh of the gloves isn't visible. What can i do?
I istalled the mod more time and i go see the data file OBJECT_HERO_METAL_GLOVES_JACK but in other casis i see a error of apparence modifier def or in inventory item def i adjusted the error: i'm inserting the file CInventoryitemdef metal glove and cAppearance modifier def of metal glove but the effect is the same
|
|
|
|
| Re: Jack Gloves-Metal [message #67056 is a reply to message #58210 ] |
Wed, 25 July 2012 08:10   |
 |
lorenzofiore Messages: 12 Registered: June 2011 |
|
|
|
|
Thanks Now I try to reinstall fable and then the mod. This is a solution I have overlooked.Maybe just replace the game.bin file ?
|
|
|
| Re: Jack Gloves-Metal [message #67058 is a reply to message #67056 ] |
Wed, 25 July 2012 08:56   |
jwc2200 Messages: 710 Registered: March 2008 Location: Texas |
Administrator
|
|
|
The mod involves game.bin, name.bin, graphics.big, textures.big, and text.big.
I had an idea, and it worked. You can replace the texture of the neutral villager glove with the texture of the metal one.
[Updated on: Wed, 25 July 2012 09:15] Recolor Compilation #1
Recolor Compilation #2
Make Back-Ups
|
|
|
|