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Merge Function Error [message #70271] Tue, 08 April 2014 12:12 Go to next message
LittleV  is currently offline LittleV
Messages: 31
Registered: March 2014
I'm getting an unhandled exception when I try to merge FMPs:

Anybody knows what this is about?

Quote:



See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.__Error.EndOfFile()
at System.IO.BinaryReader.FillBuffer(Int32 numBytes)
at System.IO.BinaryReader.ReadInt32()
at FableExplorer.BackupFiles.checkCompression(String filename)
at FableExplorer.frmFableModPackageMerge.btnMerge_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(M essage& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Mes sage& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5477 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorl ib.dll
----------------------------------------
FableExplorer
Assembly Version: 1.0.2903.3
Win32 Version:
CodeBase: file:///C:/Games/Fable/modding%20tools/ShadowNet/FableExplor er.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5468 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2. 0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c5 61934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0_ _b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FableContentManagement
Assembly Version: 1.0.2902.43142
Win32 Version:
CodeBase: file:///C:/Games/Fable/modding%20tools/ShadowNet/FableConten tManagement.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4940
Win32 Version: 9.00.30729.4940
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e 18e3b_9.0.30729.4940_none_50916076bcb9a742/msvcm90.dll
----------------------------------------
FableArchives
Assembly Version: 1.0.2902.43116
Win32 Version:
CodeBase: file:///C:/Games/Fable/modding%20tools/ShadowNet/FableArchiv es.DLL
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5476 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77 a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.



"...the avatar is, to the metallic memory of chronology, what the subject is to the fruitful forgetfulness of History."
Re: Merge Function Error [message #70273 is a reply to message #70271 ] Tue, 08 April 2014 13:37 Go to previous messageGo to next message
Keshire  is currently offline Keshire
Messages: 1266
Registered: July 2005

Administrator
Not sure without more details. Care to attach them both?



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Re: Merge Function Error [message #70274 is a reply to message #70273 ] Tue, 08 April 2014 14:49 Go to previous messageGo to next message
LittleV  is currently offline LittleV
Messages: 31
Registered: March 2014
Of course! THanks.

Havinf trouble attaching 1.fmp. Only now seeing that it's a 0k file. Odd...

  • Attachment: 2.fmp
    (Size: 6.58KB, Downloaded 37 time(s))

  • Attachment: 3.fmp
    (Size: 6.58KB, Downloaded 33 time(s))


"...the avatar is, to the metallic memory of chronology, what the subject is to the fruitful forgetfulness of History."
Re: Merge Function Error [message #70276 is a reply to message #70274 ] Tue, 08 April 2014 16:42 Go to previous messageGo to next message
xxNick  is currently offline xxNick
Messages: 54
Registered: March 2014
Location: San Antonio, TX
Okay, so, these FMPs appear to edit a couple of CObjectAugmentationDefs in the exact same way. One of them changes the one for Arken's Crossbow. Those two should merge without conflict. If you were trying to merge a blank file in with them, that would be a problem.


How to make a good Fable game.
And how to make it even better.
Re: Merge Function Error [message #70278 is a reply to message #70276 ] Tue, 08 April 2014 17:32 Go to previous message
LittleV  is currently offline LittleV
Messages: 31
Registered: March 2014
Maybe that was the problem. Took half an hour to redo everything into one big one. Thanks, Nick.


"...the avatar is, to the metallic memory of chronology, what the subject is to the fruitful forgetfulness of History."
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