| Magic Mushroom (XBOX) [message #13686] |
Sun, 22 October 2006 21:31  |
misohony Messages: 60 Registered: September 2005 |
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Here's my first attempt at a custom object. Its basically the same Blue Mushroom from the mushroom quest. Except this one you can eat and causes some special effects.
Spawn in a chest or something similar using:
OBJECT_MUSHROOM_MAGIC
Have fun trippin' !!!!
Also, I'd love some feed-back. Postitive or negative. Just looking for any input or encouragement if I should continue making XBOX mods or not. Thanks!
[Updated on: Mon, 23 October 2006 14:18] My XBOX mods:
The King's Bounty
Fable Afterlife
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| Re: Magic Mushroom (XBOX) [message #13700 is a reply to message #13689 ] |
Mon, 23 October 2006 06:41   |
misohony Messages: 60 Registered: September 2005 |
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| Marcopolo wrote on Sun, 22 October 2006 22:11 | umm you know that there is actually an object called the blueberruy pie already
did you just replace it?
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Exactly. I replaced the grapics and inventory with the Mushroom, then edited the bonus effects of the pie. I'm not sure how adding new objects will be in the XBOX version of the game, so this is mostly just something for me to practice with. I don't recall the blueberry pie being used much in the game, so I figured its not a big sacrifice to lose it.
[Updated on: Mon, 23 October 2006 06:44] My XBOX mods:
The King's Bounty
Fable Afterlife
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| Re: Magic Mushroom (XBOX) [message #50045 is a reply to message #13686 ] |
Tue, 17 March 2009 14:37  |
Scudreloaded Messages: 22 Registered: March 2009 Location: Colorado |
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I dont know if you guys still wanted that ported to comp.
But i did it cause i tried looking for it on here.
I'll put it up later this after noon prolly. i only put my drunkenness at 10000 but it still works. has a mild magic/ health increase as well.
don't know if i should add me lee combat upgrading or not. I'd actually like to make several varieties for different uses in the game.
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