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Home » Fable TLC » Discussion » Definition Editing » Augment Question
icon5.gif  Augment Question [message #14786] Wed, 22 November 2006 22:34 Go to next message
Nitsua is currently offline  Nitsua
Messages: 20
Registered: November 2006
i just got done searching around to see if it's possible to put augments (for instance, have 5 mana augments in my mage sword i'm making) in Fable Explorer, and I havent found anything saying that I can.
Is this impossible? or am i just a bad searcher?
Re: Augment Question [message #14787 is a reply to message #14786] Wed, 22 November 2006 22:41 Go to previous messageGo to next message
hitachihex is currently offline  hitachihex
Messages: 5
Registered: November 2006
yes.. in the weapons cweapondef.. just search around till you find "weapon augmentation slots" -> click the add button not far from it..
Re: Augment Question [message #14789 is a reply to message #14786] Wed, 22 November 2006 23:01 Go to previous messageGo to next message
Nitsua is currently offline  Nitsua
Messages: 20
Registered: November 2006
I think i've done it right. I went to 3F0383D1 and added the Mana Augs, but they don't shot up in game.. am I forgetting to do something? my game didnt crash, so i guess that's a good sign. ^^
Re: Augment Question [message #14794 is a reply to message #14789] Thu, 23 November 2006 10:33 Go to previous messageGo to next message
misohony is currently offline  misohony
Messages: 60
Registered: September 2005
Look at one of the legendary weapons as a sample. That should help. The OBJECT_LEGENDARY_MACE for example.

Re: Augment Question [message #14795 is a reply to message #14786] Thu, 23 November 2006 11:06 Go to previous messageGo to next message
Nitsua is currently offline  Nitsua
Messages: 20
Registered: November 2006
right oh!
okay my weapon is done. only problem is that it replaces the iron longsword. so everyone with an iron longsword has infinite mana and 250 damage and a cool looking sword... as to where it's supposed to be a unique sword. i looked on wiki, but i dont know how to do it.

is there any way i could possibly save the weapon with new names and codes and what not? so i could just import it into the game somehow as a completely new and unique item?
Re: Augment Question [message #14796 is a reply to message #14795] Thu, 23 November 2006 11:30 Go to previous messageGo to next message
chaos is currently offline  chaos
Messages: 542
Registered: May 2006
Can you post a screen shot of the weapon Very Happy

http://i143.photobucket.com/albums/r124/korgoth-of-barbaria/chaos-1.jpg
Re: Augment Question [message #14797 is a reply to message #14786] Thu, 23 November 2006 12:31 Go to previous messageGo to next message
Nitsua is currently offline  Nitsua
Messages: 20
Registered: November 2006
http://img291.imageshack.us/img291/8085/11232006122700pmxv7.th.jpg
there is is. it's the first thing i've ever modified.. ever. so it's not THAT pretty. I'm also real new to Photoshop. But hey, I think it's OK for my first weapon ^^
I call it Zaubern-Klinge (means magic blade in German [i think])

hope you like it.
Re: Augment Question [message #14798 is a reply to message #14797] Thu, 23 November 2006 13:58 Go to previous messageGo to next message
chaos is currently offline  chaos
Messages: 542
Registered: May 2006
Very nice Smile

You just need to replace existing entries, then export them to your desktop or wherever and then import them as new entries

You'll probally want a more in-depth explanation Razz


http://i143.photobucket.com/albums/r124/korgoth-of-barbaria/chaos-1.jpg
Re: Augment Question [message #14800 is a reply to message #14798] Thu, 23 November 2006 14:24 Go to previous messageGo to next message
Nitsua is currently offline  Nitsua
Messages: 20
Registered: November 2006
chaos wrote on Thu, 23 November 2006 13:58

Very nice Smile
Thank you very much!
Quote:


You just need to replace existing entries, then export them to your desktop or wherever and then import them as new entries
so i should replace something's entries, then export the object mawhatchet, set the entries of that said something back to normal, then import my new object? if i'm wrong, then what? heh.
If i do it right, i'm going to modify the colors of the hilt, then slap it on here for you guys ^^
Re: Augment Question [message #14801 is a reply to message #14800] Thu, 23 November 2006 14:31 Go to previous messageGo to next message
chaos is currently offline  chaos
Messages: 542
Registered: May 2006
Ya, you just change whatever you want the existing entries then export them, then import them as a new entry.

For example: go into CWeaponDef of anything and change the damage to what you want. Then hit Export and save it to the desktop. Then right click on Game.bin and slesct create new entry. Make the symbol name something like...CWeaponDef_forneweapon. Then under type, put what section you want it under. In this case you would type in CWeaponDef. Get it?


http://i143.photobucket.com/albums/r124/korgoth-of-barbaria/chaos-1.jpg
Re: Augment Question [message #14802 is a reply to message #14786] Thu, 23 November 2006 14:47 Go to previous messageGo to next message
Nitsua is currently offline  Nitsua
Messages: 20
Registered: November 2006
yeah i think. for instance, i replaced the information of the Iron Longsword. all i need to do is export the iron longsword and import it as OBJECT_BLAHBLAH. then reset the info of the Ironlongsword (so people arent walking around all epic-like)?
Re: Augment Question [message #14803 is a reply to message #14802] Thu, 23 November 2006 14:58 Go to previous messageGo to next message
chaos is currently offline  chaos
Messages: 542
Registered: May 2006
Exactly, make sure you save all the defs in the fmp.

http://i143.photobucket.com/albums/r124/korgoth-of-barbaria/chaos-1.jpg
Re: Augment Question [message #14804 is a reply to message #14786] Thu, 23 November 2006 16:06 Go to previous messageGo to next message
Nitsua is currently offline  Nitsua
Messages: 20
Registered: November 2006
right. ok this is gunna sound retarded, but just to make sure i dont screw up anything, what should i put in the "type" section.

like it says,
"File: blah blah"
"Symbol Name: blah blah"
"TYPE: ________"

what do i put as type if i just want it to be a 1h sword?
Re: Augment Question [message #14805 is a reply to message #14804] Thu, 23 November 2006 16:17 Go to previous messageGo to next message
chaos is currently offline  chaos
Messages: 542
Registered: May 2006
what?

type is the section it goes under, so if you want it to go under OBJECT you type in OBJECT(don't make any capitilaization or spelling errors) and if you want it under CWeaponDef type in CWeaponDef


http://i143.photobucket.com/albums/r124/korgoth-of-barbaria/chaos-1.jpg
Re: Augment Question [message #14806 is a reply to message #14786] Thu, 23 November 2006 16:20 Go to previous messageGo to next message
Nitsua is currently offline  Nitsua
Messages: 20
Registered: November 2006
cool. i did something wrong when exporting it i think. it showed up in game as a replica of what i had just modified (in this case, an iron longsword)
im fixing it right now. i think i know what im doing.
Re: Augment Question [message #14808 is a reply to message #14786] Thu, 23 November 2006 16:47 Go to previous messageGo to next message
Nitsua is currently offline  Nitsua
Messages: 20
Registered: November 2006
ok. i replaced existing entries, and changed everything i needed to... then i exported it. imported it as OBJECT_ZAUBERN_KLINGE. i cant find it anywhere. i made sure i made it an OBJECT.

what have i done wrong?
Re: Augment Question [message #14809 is a reply to message #14808] Thu, 23 November 2006 17:20 Go to previous messageGo to next message
chaos is currently offline  chaos
Messages: 542
Registered: May 2006
It's near the top of OBJECT, not at the bottom or right at the top, just look...

http://i143.photobucket.com/albums/r124/korgoth-of-barbaria/chaos-1.jpg
Re: Augment Question [message #14810 is a reply to message #14786] Thu, 23 November 2006 17:29 Go to previous messageGo to next message
Nitsua is currently offline  Nitsua
Messages: 20
Registered: November 2006
ah chaos... you never cease to amaze me.

and make me feel retarded. haha
thanks man
Re: Augment Question [message #14811 is a reply to message #14810] Thu, 23 November 2006 17:35 Go to previous messageGo to next message
chaos is currently offline  chaos
Messages: 542
Registered: May 2006
haha

I usually don't do that....

No problem man, it's nice to help out someone who can actually get the concept of things unlike alot of the other people on the forum....


http://i143.photobucket.com/albums/r124/korgoth-of-barbaria/chaos-1.jpg
Re: Augment Question [message #14812 is a reply to message #14786] Thu, 23 November 2006 17:42 Go to previous messageGo to next message
Nitsua is currently offline  Nitsua
Messages: 20
Registered: November 2006
haha yeah. im still working out the kinks though, so dont give me too much praise. right now i am trying to figure out how to give the sword it's own defs. for instance right now it's using the iron longswords... still. man i wish it was just one file by itself.

im gunna try and figure it out while you tell me what you think is going on.

you know, if you want to. haha.
Re: Augment Question [message #14813 is a reply to message #14786] Thu, 23 November 2006 18:32 Go to previous messageGo to next message
Nitsua is currently offline  Nitsua
Messages: 20
Registered: November 2006
woah. i was gunna test it. and fable crashed before it even opened! yowza-sauce.

well, im gunna reinstall it.

damn. i guess i have a lot of work to do.
Re: Augment Question [message #14817 is a reply to message #14813] Thu, 23 November 2006 19:24 Go to previous messageGo to next message
Augmented-Pickaxe is currently offline  Augmented-Pickaxe
Messages: 118
Registered: April 2006
Location: Adelaide, South Australia
If you need assistance, just send me a pm and I'll point you in the right direction.

Current Projects:
- Fable: A Hero's Journey
- A Kind of Evil: A true Fable
Re: Augment Question [message #14897 is a reply to message #14797] Tue, 28 November 2006 01:30 Go to previous message
11nguytt is currently offline  11nguytt
Messages: 1
Registered: November 2006
Location: Victoria

niiiiice i like this weapon of urs
Surprised Surprised Surprised


"You must unlearn what you have learned." "Once you start down the dark path, forever will it dominate your destiny, consume you it will..."

Yoda-
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