Fable: The Lost Chapters Mod Scene
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Home » Fable TLC » Discussion » Level Scripting » spawning the dragon
spawning the dragon [message #14933] Thu, 30 November 2006 18:00 Go to next message
igottheritetemp is currently offline  igottheritetemp
Messages: 7
Registered: November 2006
Location: new york

ive tried and tried to spawn the dragon in hook coast but my game always crashes... any advice?
Re: spawning the dragon [message #14934 is a reply to message #14933] Thu, 30 November 2006 19:19 Go to previous message
Chaos!! is currently offline  Chaos!!
Messages: 2
Registered: November 2006
Put this in there


NewThing Marker;
Player 4;
UID 199967118111111111111;
DefinitionType "MARKER_BASIC";
ScriptName DragonMarker_Strafe2;
ScriptData "DragonMarker_Strafe2";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.427980;
PositionY 26.434330;
PositionZ 34.427610;
RHSetForwardX -0.817613;
RHSetForwardY 0.575768;
RHSetForwardZ 0.000000;
RHSetUpX 0.000000;
RHSetUpY 0.000000;
RHSetUpZ 1.000000;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 199467118111111111111;
DefinitionType "MARKER_BASIC";
ScriptName DragonMarker_Strafe1;
ScriptData "DragonMarker_Strafe1";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.435060;
PositionY 66.308590;
PositionZ 57.810320;
RHSetForwardX -0.872783;
RHSetForwardY -0.488109;
RHSetForwardZ 0.000000;
RHSetUpX 0.000000;
RHSetUpY 0.000000;
RHSetUpZ 1.000000;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 184467118111111111111;
DefinitionType "MARKER_BASIC";
ScriptName DragonMarker_Hover2;
ScriptData "DragonMarker_Hover2";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.291500;
PositionY 36.906490;
PositionZ 30.922700;
RHSetForwardX 0.866909;
RHSetForwardY 0.498466;
RHSetForwardZ 0.000000;
RHSetUpX 0.000000;
RHSetUpY 0.000000;
RHSetUpZ 1.000000;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446000000000000000;
DefinitionType "MARKER_BASIC";
ScriptName DragonMarker_Hover1;
ScriptData "DragonMarker_Hover1";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.191650;
PositionY 56.784180;
PositionZ 28.009360;
RHSetForwardX 0.857682;
RHSetForwardY -0.514182;
RHSetForwardZ 0.000000;
RHSetUpX 0.000000;
RHSetUpY 0.000000;
RHSetUpZ 1.000000;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18000000000000096252;
DefinitionType "MARKER_BASIC";
ScriptName DragonMarker_Landed;
ScriptData "DragonMarker_Landed";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.989010;
PositionY 44.291500;
PositionZ 30.331880;
RHSetForwardX 0.996392;
RHSetForwardY -0.084870;
RHSetForwardZ 0.000000;
RHSetUpX 0.000000;
RHSetUpY 0.000000;
RHSetUpZ 1.000000;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing AICreature;
Player 2;
UID 10446344834586883597;
DefinitionType "CREATURE_DRAGON_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 39.488040;
PositionY 44.105470;
PositionZ 30.000000;
RHSetForwardX 0.651651;
RHSetForwardY 0.758519;
RHSetForwardZ 0.000000;
RHSetUpX 0.000000;
RHSetUpY 0.000000;
RHSetUpZ 1.000000;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
LockedInPlace FALSE;
EndCTCEditor;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy FALSE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
EndCTCCreatureOpinionOfHero;
Health 2000.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait FALSE;
CanBeCourted FALSE;
CanBeMarried FALSE;
EndThing;
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