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Re: Customizable NPC [message #52195 is a reply to message #52194] Fri, 19 June 2009 05:29 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

The New Fabled Ravrn wrote on Fri, 19 June 2009 07:25

That would be a pretty cool glitch if you could use it correctly, hmm Rolling Eyes
Aye, I've thought about ways to use it in a cool fashion. Like to gain levels of will morphing, you'd have to kill an NPC with that level of morphing. I tried it out, didn't work right. Sad
Re: Customizable NPC [message #52258 is a reply to message #52195] Mon, 22 June 2009 19:46 Go to previous message
Messages: 26
Registered: June 2009
Location: jakarta
Spent the last 2 days trying to give different the Customizable NPC rival hero fighting style.

Tried it by changing the CAppearanceDef, Brain and AttackStyle.

Thunder -> crash
Whisper -> Crash
Maze -> Crash
Briar Rose -> Crash
Jack -> Work
TwinBlade -> Work
Balvarine -> Crash
Bandit -> Work
Bandit Archer -> Work

and oh btw Default Hero -> Work .. just stand there doing nothing but block.

Perhaps I am missing something here I don't know..., anyway decided to make
1 on 6 battle and enjoy it verymuch.

The dual wielder are using TwinBlade's , The SoulReaver Jack's and
the legendary pump crossbow using bandit archer's.

Oh btw the credit for soulreaver goes to... the one who create soulreaver.

Now if only I can figure out how to :
1. Make a chest spawn in the middle after all 6 is dead.
2. Make them cast spell(s).
  • Attachment: 1on6_2.jpg
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  • Attachment: 1on6_3.jpg
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  • Attachment: 1on6_1.jpg
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[Updated on: Mon, 22 June 2009 19:53]

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