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icon5.gif  sword markers [message #15176] Fri, 15 December 2006 07:22 Go to next message
deadisdeath is currently offline  deadisdeath
Messages: 81
Registered: November 2006
Location: The New North
ok well this has probably been explained countless times but i coulndt find an answer so here goes...right i remodeled nostos sword in blender then once i put it back in fable when its sheathed it floats above my head and when i equip it he holds it weird...i think its something to do with markers but im not sure if any one can give a little help that would be great...thanks

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Re: sword markers [message #15182 is a reply to message #15176] Fri, 15 December 2006 11:42 Go to previous messageGo to next message
Satan
Messages: 1033
Registered: September 2005
Location: Hades

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If you look at the model you will see various helpers. These are the markers you spoke of.

There are ones for where the hero holds the item when unsheathed, where augment effects start/end and probably more that i've forgotten.

You will need to at least move the one for hand position to the right position on the hilt.


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Re: sword markers [message #15183 is a reply to message #15176] Fri, 15 December 2006 12:07 Go to previous message
deadisdeath is currently offline  deadisdeath
Messages: 81
Registered: November 2006
Location: The New North
thanks satan i got it working now to make better textures Very Happy

Like a monkey, ready to be shot into space.
Space monkey!
Ready to sacrifice himself for the greater good.
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