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Freeroam patch [message #18579] Fri, 27 April 2007 03:55 Go to next message
bjorn is currently offline  bjorn
Messages: 1
Registered: April 2007
Hi,

What happens when i extract level data (patched) with FreeRoam? Which data is patched? I know it is in the .lev files, but what exactly is patched?

greetz Bjorn
Re: Freeroam patch [message #18580 is a reply to message #18579] Fri, 27 April 2007 04:05 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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http://fabletlcmod.com/wiki/doku.php?id=file_formats:lev

Quote:


1 byte: A Boolean that specifies whether the hero can walk on the ground at this point.



It sets them all to 0. Essentially making every part of the map walkable. This is also why the entire area is white when you go to edit the walkable area in Albion Explorer.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Re: Freeroam patch [message #18582 is a reply to message #18580] Fri, 27 April 2007 10:31 Go to previous messageGo to next message
Silverback is currently offline  Silverback
Messages: 170
Registered: July 2005
Location: Illinois

Cow Tipper
Patched: Sets walkable byte to True (1) & Byte that allows camera to pass over to True (1). Per entry, across the (Width+1)*(Height+1) specifications.
Re: Freeroam patch [message #22536 is a reply to message #18579] Wed, 25 July 2007 08:03 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

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what if you do level, unpatched?

edit:

does it keep loading times, so that you can play it normal, just put your own stuff in, or does it still get rid of loading times?


edit: just thought I'd let you know I figured it out the day after posting this.


"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Mon, 29 October 2007 15:18]

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Re: Freeroam patch [message #33082 is a reply to message #18579] Sun, 28 October 2007 08:53 Go to previous messageGo to next message
NexXxus is currently offline  NexXxus
Messages: 5
Registered: October 2007
can someone tell me how this works?

i did this: http://fabletlcmod.com/forum/index.php?t=msg&th=29&s tart=0&

it creates an FinalAlbion folder in the levels folder.

i changed the UseLevelWAD TRUE; to UseLevelWAD FALSE;

i run fable, but it doesn't change something Sad
Re: Freeroam patch [message #33084 is a reply to message #18579] Sun, 28 October 2007 09:00 Go to previous messageGo to next message
Satan
Messages: 1033
Registered: September 2005
Location: Hades

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Rename or remove the .wad file otherwise nothing is changed.

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There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
Re: Freeroam patch [message #33085 is a reply to message #18579] Sun, 28 October 2007 09:19 Go to previous messageGo to next message
NexXxus is currently offline  NexXxus
Messages: 5
Registered: October 2007
ok thanks, works fine now Very Happy
Re: Freeroam patch [message #33098 is a reply to message #18579] Sun, 28 October 2007 13:46 Go to previous message
Satan
Messages: 1033
Registered: September 2005
Location: Hades

Administrator
You must've missed step 7 then. Glad it works now though.

http://img259.imageshack.us/img259/1398/satansigv5gu3.gif

There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
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