HELP! [message #18850] |
Mon, 07 May 2007 14:15 |
ShadowX630
Messages: 541 Registered: April 2007
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I was trying to add new weapons and this is what the Wiki said
"OBJECT→OBJECT_NEW_ITEM
CTextureReplacementDef (Good for reusing an exsiting model with a new texture)
New Texture added here
New Mesh added here
CInventoryDef
New Texture added here (For the HUD Icon)
New Text entry added here (For the Object’s Title)
New Text entry added here (For the Object’s Description)"
Now, what the problem is when I load Fable Explorer I can't find Object_New_Item, does anyone know what number it is? Oh, and I can't even figure out the rest of the guide so can someone fill me in with that too?
P.S I tried to create custom clothes so I selected the clothes I wanted... what do I do after that?
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Re: HELP! [message #18869 is a reply to message #18864] |
Mon, 07 May 2007 21:11 |
ShadowX630
Messages: 541 Registered: April 2007
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Ok... I have an etire diffrent question now, I understand from this site that to create custom weapons and things you need some kind of 3-D editing program. So I downloaded the trial version of 3Ds Max. I went into Fable Explorer and did the following OBJECT-SWORD_OF_AEONS_GOOD_01 Then I scrolled down on the first window and clicked MESH SWORD OF AEONS GOOD 01. Now once I did that I saw a 3-D picture of the sword rotating so I clicked Save Model LOD it saved a .X file which I tried to open with 3D Max but it wouldn't load it. Am I doing anything wrong?
P.S I wanted to mod Avo's Tear the way I wanted not start a weapon from scratch.
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Re: HELP! [message #18876 is a reply to message #18850] |
Tue, 08 May 2007 07:52 |
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Satan
Messages: 1033 Registered: September 2005 Location: Hades
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Administrator
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You can find it in the "Useful Downloads" thead, here.
There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
[Updated on: Tue, 08 May 2007 07:53] Report message to a moderator
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Re: HELP! [message #18883 is a reply to message #18876] |
Tue, 08 May 2007 17:50 |
ShadowX630
Messages: 541 Registered: April 2007
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Thanks, just one more thing. I used Adobe Acrobat 3D toolkit to join 3 diffrent models together and when I saved it it saved in .RH format so I saved it again in .X format. So I was wondering three things-
1. How do I add the .X format thing into fable explorer?
2. I wanted to add the weapon to the Chest in Bowerstone Cellar, how do I do that?
3. If everything goes smoothly how can I upload the weapon here as a mod?
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