Fable: The Lost Chapters Mod Scene
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Home » Fable TLC » Mods » Work In Progress » Darkened souls [WIP]  () 1 Vote
Re: Darkened souls [WIP] [message #20565 is a reply to message #19074] Fri, 22 June 2007 09:04 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
alls i know is your a moddin genius guy so do what ya gotta do,
and any ideas when its gonna be done ill test if you like
Re: Darkened souls [WIP] [message #20568 is a reply to message #19074] Fri, 22 June 2007 09:19 Go to previous messageGo to next message
groo is currently offline  groo
Messages: 448
Registered: May 2006
lol thx Very Happy , ummm if u wanna join the team as a beta tester ill send u some stuff on tuesday

http://i18.photobucket.com/albums/b120/Doddle576/Flag.jpg
---current projects---
Fable:Darkened Souls
Re: Darkened souls [WIP] [message #20570 is a reply to message #19074] Fri, 22 June 2007 09:46 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
aye aye guy Very Happy
Re: Darkened souls [WIP] [message #20571 is a reply to message #19074] Fri, 22 June 2007 09:52 Go to previous messageGo to next message
groo is currently offline  groo
Messages: 448
Registered: May 2006
ya, sweet, beta testers are always welcome, when i get backk im gonna do some work on new types of armor/ clothes, redoing the health and will bars and also the little clock in the upper right hand side of the screen

http://i18.photobucket.com/albums/b120/Doddle576/Flag.jpg
---current projects---
Fable:Darkened Souls
Re: Darkened souls [WIP] [message #20574 is a reply to message #19074] Fri, 22 June 2007 11:18 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
it will be like a whole new game and one idea for the child quest.
instead of getting your sister a birthday present. you try to get LAID with all the other kiddies then punch your sister to death ..ok im done lol
Re: Darkened souls [WIP] [message #20576 is a reply to message #19074] Fri, 22 June 2007 11:53 Go to previous messageGo to next message
groo is currently offline  groo
Messages: 448
Registered: May 2006
lol, i wonder if that could possibly work...hmmmmm or maybe i could replace the trader with a hooker and when u buy the chocolate it brings up the sex cutscene Razz lol...ill try it when i get home Cool

http://i18.photobucket.com/albums/b120/Doddle576/Flag.jpg
---current projects---
Fable:Darkened Souls
Re: Darkened souls [WIP] [message #20579 is a reply to message #19074] Fri, 22 June 2007 13:08 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
ah finally someone who understands my evil needs Twisted Evil
Re: Darkened souls [WIP] [message #20599 is a reply to message #20579] Fri, 22 June 2007 22:07 Go to previous messageGo to next message
HodgePodge is currently offline  HodgePodge
Messages: 440
Registered: April 2007
Location: Making Bagel Bites
Hey fable24man, did you do the evil GM? If not, I thought I might give it a try...

http://i186.photobucket.com/albums/x50/HawjPawj/PONG.gif
Re: Darkened souls [WIP] [message #20619 is a reply to message #19074] Sat, 23 June 2007 05:05 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
such an AWESOME idea for a weapon
hows about make a longsword that when u kill something its colour changes a bit darker every time like after 100 odd kills it glows and it grows in power each time


PROBABLY IMPOSABLE BUT WOULD BE AWESOME
Re: Darkened souls [10%] [message #20621 is a reply to message #20564] Sat, 23 June 2007 06:50 Go to previous messageGo to next message
routhy is currently offline  routhy
Messages: 67
Registered: June 2007
Location: UK
groo wrote on Fri, 22 June 2007 08:48

ok, from now on, i decided we're not giving away any secrets of how we do stuff on this mod, oh and we're still deciding what evil fire and will effects we're using / remaking, so most of the stuff on here is WIP


Not to take the piss, but people being secretive is the sort of thing that kills a modding community.
Re: Darkened souls [10%] [message #20622 is a reply to message #20621] Sat, 23 June 2007 08:13 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
im starting the GM now ok but you try it out to ok

i made the health bar black in sted of red and the will bar i changed to red Smile


and the heart to black to what is some other stuff i can work on
Smile ohh and ill test things out for ppl

i i have fable installed on 6 PC Smile

[Updated on: Sat, 23 June 2007 08:25]

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Re: Darkened souls [WIP] [message #20624 is a reply to message #19074] Sat, 23 June 2007 08:50 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
wonder if you can do wings with animations
Re: Darkened souls [WIP] [message #20625 is a reply to message #19074] Sat, 23 June 2007 08:53 Go to previous messageGo to next message
groo is currently offline  groo
Messages: 448
Registered: May 2006
friggin awesome Razz maybe you could change the guild seal to skorm's symbol... Twisted Evil oh ya and maybe change the "alert" eye to look like a lizard/cat eye Razz

http://i18.photobucket.com/albums/b120/Doddle576/Flag.jpg
---current projects---
Fable:Darkened Souls

[Updated on: Sat, 23 June 2007 09:03]

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Re: Darkened souls [WIP] [message #20627 is a reply to message #19074] Sat, 23 June 2007 09:01 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
yeah and make a new spell something like possess makes u the person u targeted OR raining brimstone ...sky goes red and it rains fire
Re: Darkened souls [WIP] [message #20638 is a reply to message #20625] Sat, 23 June 2007 14:58 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
change the guild seal to skorm's symbol

will do Twisted Evil

and the change the eye
pfft thats easy will do that to Twisted Evil

anything else Laughing
Re: Darkened souls [WIP] [message #20642 is a reply to message #19074] Sat, 23 June 2007 16:41 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
yes, change the will symbols like instead of the summoner hand thing make it black and red


also groo i know how u did the special effect with the main guy being surrounded by lightening
BUT big but

i need you to tell me what effect it is i tried lightening sword level 4 but its only small not massive
icon7.gif  Re: Darkened souls [WIP] [message #20649 is a reply to message #19074] Sat, 23 June 2007 18:33 Go to previous messageGo to next message
skorm16 is currently offline  skorm16
Messages: 6
Registered: June 2007
Location: mexico

I am new and with good ideas. I also have been thinking that you could change to him to the color of demon doors to a darker black and the eyes of a red color like the ruby, a series of red effects to his around

yes
Re: Darkened souls [WIP] [message #20650 is a reply to message #19074] Sat, 23 June 2007 18:53 Go to previous messageGo to next message
skorm16 is currently offline  skorm16
Messages: 6
Registered: June 2007
Location: mexico

also you can put an opposite to the tear of avo and create the tear of skorm and other things that match with the sword like clothes.

yes

[Updated on: Sat, 23 June 2007 18:57]

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Re: Darkened souls [10%] [message #20671 is a reply to message #20621] Sat, 23 June 2007 23:18 Go to previous messageGo to next message
HodgePodge is currently offline  HodgePodge
Messages: 440
Registered: April 2007
Location: Making Bagel Bites
routhy wrote on Sat, 23 June 2007 08:50

groo wrote on Fri, 22 June 2007 08:48

ok, from now on, i decided we're not giving away any secrets of how we do stuff on this mod, oh and we're still deciding what evil fire and will effects we're using / remaking, so most of the stuff on here is WIP


Not to take the piss, but people being secretive is the sort of thing that kills a modding community.


Not being secretive is the kind of thing that makes your mod not as original if you catch my drift Wink
We spend our free time on this, and yes, we're proud when we can accomplish and finish a mod, it's only natural for us to keep most of what we're doing secret. When the mod is closer to being done, we might release a task list, but that's a ways off Wink


http://i186.photobucket.com/albums/x50/HawjPawj/PONG.gif
Re: Darkened souls [WIP] [message #20683 is a reply to message #19074] Sun, 24 June 2007 06:48 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
Twisted Evil just had an idea, hows about when the enemies on the floor you slice or kick his head off every time
Re: Darkened souls [WIP] [message #20688 is a reply to message #19074] Sun, 24 June 2007 10:16 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
Quote:

yes, change the will symbols like instead of the summoner hand thing make it black and red



ok i will do lol

im have so much fun doing stuff like this

what else should i do ?

lol
Re: Darkened souls [WIP] [message #20690 is a reply to message #20688] Sun, 24 June 2007 10:32 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
make all the undead friendly?
Re: Darkened souls [WIP] [message #20691 is a reply to message #20690] Sun, 24 June 2007 10:33 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
but thats no fun lol

you want to kill every thing you dont want no freinds in the game Razz lol Twisted Evil


ohhh
should i make it so like the menus are more evil lookin ?


sorry for my spelling lol

[Updated on: Sun, 24 June 2007 10:38]

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Re: Darkened souls [WIP] [message #20698 is a reply to message #20691] Sun, 24 June 2007 12:20 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
be hard but turn bowerstone into an enemy guild and you can go attack it with fellow guild members
Re: Darkened souls [WIP] [message #20699 is a reply to message #20698] Sun, 24 June 2007 12:37 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
ya that might work but insted of useing bowerstone

we could maybe just maybe make a new city
( like a copy of the guild and put it some were like
close to oakvill and then add like a new quest like destroy the
enemy guild and take it over

somethin like that and the other guild will be a good guild and your guild will be evil


ya i think it could be done Razz

and then ya some more Razz

groo and me and someothers will take a look at geting it started Smile

[Updated on: Sun, 24 June 2007 12:38]

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Re: Darkened souls [WIP] [message #20700 is a reply to message #20699] Sun, 24 June 2007 13:03 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
fantastic thanks, btw i can think up all the dialog for the quest, it could start with the GM saying villain (heh get it) that hostile guild of the demon slayers are beginning to anger me, crush them
Re: Darkened souls [WIP] [message #20701 is a reply to message #20700] Sun, 24 June 2007 13:04 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
ya that could work Twisted Evil
Re: Darkened souls [WIP] [message #20708 is a reply to message #19074] Sun, 24 June 2007 16:36 Go to previous messageGo to next message
groo is currently offline  groo
Messages: 448
Registered: May 2006
cant make new quests Confused ya, make the menus eviler Razz lol when i get back im gonna turn the BS graveyard / quay into a town of zombies... Very Happy 2 more days til i get back Surprised i think for the enemy guild, it should just look like a normal good guy guild and then u could go there instead of the evil guild...could u put up a pic of the evil GM? also can u change the HUD or w/e? like u no, the thing that goes around the expressions,etc...oakvale should be a ghost town, literally, with ghosts as villagers Very Happy

http://i18.photobucket.com/albums/b120/Doddle576/Flag.jpg
---current projects---
Fable:Darkened Souls
Re: Darkened souls [WIP] [message #20709 is a reply to message #20708] Sun, 24 June 2007 16:38 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
i have not stared the GM because i need the things in my sig

and ya i will get on it as soon ask i can ok and i can do the evil hub ok
Re: Darkened souls [WIP] [message #20710 is a reply to message #19074] Sun, 24 June 2007 16:42 Go to previous messageGo to next message
groo is currently offline  groo
Messages: 448
Registered: May 2006
whats wrong with uur texture and game.bin?

http://i18.photobucket.com/albums/b120/Doddle576/Flag.jpg
---current projects---
Fable:Darkened Souls
Re: Darkened souls [WIP] [message #20711 is a reply to message #19074] Sun, 24 June 2007 16:46 Go to previous messageGo to next message
Satan
Messages: 1033
Registered: September 2005
Location: Hades

Administrator
No one should send you original game files. You should either have backups or keep the original media handy.

Site Rule #4:

Posting of original game files is strictly prohibited.


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There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
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Re: Darkened souls [WIP] [message #20712 is a reply to message #19074] Sun, 24 June 2007 16:47 Go to previous messageGo to next message
groo is currently offline  groo
Messages: 448
Registered: May 2006
would it be ok if i send it to him via PM? if not, sry, then fable24man, whats ur AIM screenname?

http://i18.photobucket.com/albums/b120/Doddle576/Flag.jpg
---current projects---
Fable:Darkened Souls
Re: Darkened souls [WIP] [message #20713 is a reply to message #20711] Sun, 24 June 2007 16:48 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
ok ok ill take that out :<

hmmm what to do
Re: Darkened souls [WIP] [message #20714 is a reply to message #19074] Sun, 24 June 2007 16:49 Go to previous messageGo to next message
groo is currently offline  groo
Messages: 448
Registered: May 2006
send me everything youve done on wednesday then reinstall the game and ill send it back to ya Very Happy

http://i18.photobucket.com/albums/b120/Doddle576/Flag.jpg
---current projects---
Fable:Darkened Souls
Re: Darkened souls [WIP] [message #20715 is a reply to message #20714] Sun, 24 June 2007 16:57 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
ok shall do and did you get the pm Razz Wink
Re: Darkened souls [WIP] [message #20716 is a reply to message #19074] Sun, 24 June 2007 17:40 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
IDEA FOR SPELL

decapitation replaces turncoat and just make monsters head burst off
Re: Darkened souls [WIP] [message #20717 is a reply to message #20716] Sun, 24 June 2007 17:41 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
hmmm thats an idea Razz
Re: Darkened souls [WIP] [message #20730 is a reply to message #19074] Mon, 25 June 2007 08:13 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
Smile i got plenty more

fly swarm change a spell so that the evil flies (make more) surround the enemy hurting em slightly while you run up and own em
Re: Darkened souls [WIP] [message #20731 is a reply to message #19074] Mon, 25 June 2007 08:15 Go to previous messageGo to next message
groo is currently offline  groo
Messages: 448
Registered: May 2006
maybe we could replace lightning with flies, easiest way to do it, or physical shield, with flies Confused

btw, only 1 more day till im home!!! ill upload pics of all i do tomorrow


http://i18.photobucket.com/albums/b120/Doddle576/Flag.jpg
---current projects---
Fable:Darkened Souls
Re: Darkened souls [WIP] [message #20732 is a reply to message #20731] Mon, 25 June 2007 08:24 Go to previous messageGo to previous message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
ok
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