Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » General Mod Discussion » sheathing help please  () 1 Vote
sheathing help please [message #19140] Fri, 18 May 2007 07:05 Go to next message
andymac525 is currently offline  andymac525
Messages: 103
Registered: March 2007
Location: georgia, usa
can someone please explain how to sheathe a sword like a crossbow? i searched and didn't find anything useful.

http://i64.photobucket.com/albums/h184/andymac525/thGandalf.gif
Re: sheathing help please [message #19141 is a reply to message #19140] Fri, 18 May 2007 08:59 Go to previous messageGo to next message
Satan
Messages: 1033
Registered: September 2005
Location: Hades

Administrator
If you look in cweapondef i believe, there should be an entry marked "used for bows".

This is what controls how the weapon is sheathed. Just set this to the same as a bow to make a weapon disappear when sheathed.


http://img259.imageshack.us/img259/1398/satansigv5gu3.gif

There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
Re: sheathing help please [message #19142 is a reply to message #19141] Fri, 18 May 2007 10:02 Go to previous messageGo to next message
andymac525 is currently offline  andymac525
Messages: 103
Registered: March 2007
Location: georgia, usa
thanks got it to work. you change it to 0 so everyone else knows.

http://i64.photobucket.com/albums/h184/andymac525/thGandalf.gif
Re: sheathing help please [message #19158 is a reply to message #19142] Fri, 18 May 2007 14:51 Go to previous message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

I wrote this tutorial for someone:

1. Open up FE
2. Under OBJECT go to the weapon you want.
3. Open the CDefs
3. Scroll down untill you see CWeaponDef
4. Open the link to view it
5. Find control byte 9151B4EC (with the words "Link is used with bow" or "Quiver Object" depending on the def.xml you have).
6. Change it's value from -1 to 0
7. Click 'Save changes' and 'Actions' and 'Save Mods and run Fable'


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Previous Topic: Help please..
Next Topic: Not Request a 3D rendering question
Goto Forum:
  


Current Time: Fri Mar 29 07:29:59 PDT 2024

Total time taken to generate the page: 0.01370 seconds