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New? Or looking for information? [message #19486] Tue, 29 May 2007 15:24 Go to next message
OldBoy  is currently offline OldBoy
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Registered: October 2005
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New kid on the block? Or learning how to mod Fable?
Here are some links to tutorials and information gathered in one post.
Some of the tutorials are located on this forum, others are external.

Important notice:
Projectego.net switched the software that runs their forum, hence a couple of links are dead now.
No I'm not going to fix that. Too much work.
But if anyone else is up for it, feel free to pm me.

DarkONI was so kind to find and replace the dead links, or at least most of them!
The ones that couldn't be fixed are marked // Unrecoverable Link.
Thanks!!!


Lesson 1
Make backups of your gamefiles!!!
You don't have to, but I'd recommend to do this when you start messing with them.
Of course you can always reinstall the game, but that takes a lot more time then replacing the screwed files with the backups.

Files to backup:
Game.bin
Script.bin
Text.big
Textures.big
Graphics.big
Effects.big
FinalAlbion.wad

By default these files can be found in the subfolders in:
C:\Program Files\Microsoft Games\Fable - The Lost Chapters\Data

How to make a backup:
Click one a file once. Press 'ctrl' and 'c'. Then press 'ctrl' and 'v'.

# Detailed instructions on making a backup.
# Making backups with ShadowNet is also very easy, see below for more details.

Help! I didn't make backups... now my game won't run.
# You can get the gamefiles of your fable disc[s].
Read this to find out how. Check the second spoiler.
# You can also reinstall the game.
Uninstall Fable, and check if there are any files left behind here:
C:\Program Files\Microsoft Games\Fable - The Lost Chapters\ [if you installed to a different directory check there of course]
If there are any files, delete them before making a fresh install.

Modding Utilities

#Vista and Windows 7 users read this!

#ShadowNet
ShadowNet is Fable Explorer, but with more capabilities. If this works for you - use it instead of Fable Explorer 4.1
It has a search function, and a build in backup function. (Richt-click on a file in the top right corner, and select Backup. To restore: right-click and select Restore)
ShadowNet can also merge multiple fmp's into a single fmp, I used this to make the NewItemPacks.
It also has the capability to make fmp's with script.bin entries - something that FableExplorer 4.1 can't.
->You need .net 3.5, and update your DirectX (and if it doesn't run you might need this.)
->Also download the latest def.xml here and put it in the Shadownet folder.

#Fable Explorer
Fable Explorer is your basic tool for editing, and using or making mods for Fable.
It can edit almost all gamefiles Fable uses. You need it to create and load FMP's (Fable Mod Package).
Info from the wiki here.
Fable Explorer needs the .net framework 2.0 (you can also use the installer).
-> Here you'll find a version with a search function - which is still beta, but it works fine for me.

#Chocolate Box
BayStone wrote on Mon, 26 May 2008 16:21

Basically, I took FableExplorer and AlbionExplorer and fused them together and added a 3D region editor. I also tried to improve the user interface whenever possible.
There are bugs in the application. I'm not going to pretend they aren't there, 'cause they are. If the application crashes while you are using it do not come here shouting "It cr4shes!1!". That's completely pointless. I have no time for that crap.
Requirements
* Knowledge of FE and 3D modelling packages, such as Blender
* .NET 2.0
* DirectX 9.0c
* Microsoft Visual C++ SP1 Update
* A pc that wasn't built last decade

->ChocolateBox User Guide

#Albion Explorer
With Albion Explorer you can edit the world of Fable (the levelscripts). Buildings, chest, enemy's etc.
To use this, you also need the FreeRoam App (see below). Basic help here.
Albion Explorer needs the .net framework 2.0 (you can also use the installer).

#FreeRoam App
This application extracts the FinalAlbion.wad into a bunch of tng's (which contain the levelscripts)
It can patch it so you lose the normal borders in the game.
Information on how to use it here.
FreeRoam instructions for Vista

#FreeRoam FMP

This isn't exactly an application, but it can serve as a substitute for the FreeRoam App.
If you don't want to extract your FinalAlbion.wad or having trouble with the free roam app you can use this.
You can also still edit tng's with this method.

#Notepad
Notepad is found on every pc with Windows.
You can use this text editor for scripting (editing tng files), changing .bncfg files (see #Editing the hero size)
and changing the FinalAlbion.qst (see #Play Quests again after completion).
There are alternatives which have a bit more functions such as Notepad++ and EditPadLite.

#More utilities can be found here.


Fable modding for XBox
Some stuff works the same as for PC, other stuff doesn't.
Can't tell you much more about it, since I havn't done it myself.
You'll find some info here // Unrecoverable Link and here.
General information and tutorials on modding your xbox can be found here.

->If anyone has links to usefull info on this subject, please post them in this thread.


Game.bin editing

Editing the hero

#Reduce age by upgrading spells

#Easy Old Age effect removal.

#Changing the hero's appearance

#Changing the hero's appearance more advanced (read the whole thread)

#Easy Scar / Bruise removal.

#Change the hero's size / remove scars and bruises

#Change the hero's eye's

#Increase Weapon Combo Speed

#Don't get knocked down by explotions

#Change the hero's punch damage

#Delete the hero's facial expressions very basic

#Become invincible very basic

#Change max age

#Make the hero walk instead of jog

Weapon editing

#Adding Explosions to weapons

#Adding weapons to inventory guide.

#Change Weapon Damage Guide.

#Adding special effects to weapons // Unrecoverable Link

#Change weapon speed.

#Change various weapons specs

#Augmentation editing 1, Augmentation editing 2

#Creating a new weapon entry

#Creating a new CDef, different method here, more info here

#Make weapons disappear when you sheathe them

Miscellaneous

#About Armour ratings, other method described here, but I'd advice to use the 1st

#Merging Armour

#Spawn things via creature drops

#Camera changing tutorial

#Creating a new CDef, more info here

#Resizing Objects, Buildings and Characters

#Easy adding clothing and hair guide.

#Change your default summon

#Make Jack's mask removable

#How to change Scariness,Atractiveness,A lignment Modifier

#Change the Ghost Sword into a creature

#Create a cutom BRAIN

#How to change House-prices

#Change Trader's Price Percentage Charged and ID's of most shops


TNG Editing (scripting)

# Custom Cullis Gates

#JohnDoe's Item and Chest Spawning Guides

#Spawning Chests

#Chest Spawning Video

#Custom Bodyguards and Bodyguard script info, respawn issues discussed here

#Teleporter scripts (you can find most of the region entrance point UID's here)

#More info on Teleporters

#Time based scripting

#Export & Import tng's with Fable Explorer

#General scripting information (a bit out of date, but usefull)

#More general scripting information and templates

#Merging Regions


Editing Textures
To edit textures you need something better then Paint.
Obviously Photoshop is the standard nowadays,
but there are some alternatives that are pretty good, and free to use.
One of my favorites is Paint.net, which sits somewhere between Paint and Photoshop.
Then there's The Gimp which is very similar to Photoshop in it's capabilities.

#How to change a texture

#Changing textures for dummies

#Creating Alpha enabled textures

#Custom Bump Maps

#About MaxTextureLayers


Editing Models
First off: Editing models isn't very hard, but an appliction like 3ds Max isn't like Word or even Photoshop.
It takes a little bit more to learn the basics. So if you want to edit models, prepare to put some time in it.
But: It is worth it!

#Modeling tutorial videos for 3ds Max - check it out!

#Info on model types, and 3ds max importers and exporters // Unrecoverable Link

#Editing and creating weapons with Blender

#Editing and creating weapons with Blender 2

#Skin weighting tutorial for NPC clothing

#Model Information

#About MaxTextureLayers

#Free 3ds Max Alternatives

#Importers and Exporters

#texporter for 3ds Max - create a texture for a model

#texporter tutorial

#Broken Models aren't broken, about models that won't show up when imported in 3dsMax


Editing Animations and the CAppearanceDef
#This is stuff for more advanced modders. If you don't consider yourself one, don't mess with it.

#It's not possible to create new animations and import them in the game (the graphics.big).

#However it is possible to add animations from other npc's to the hero, or swap the hero's model and make it use other animations.
This stuff is handled in the CAppearanceDef, and Silver wrote an application to work with it. You'll also find some instructions there.
As said above: this isn't easy and I only know of a couple of people who've created mods with the app;
Silver (Express yourself), Bluetooth (Staff Animations) and Marcopolo (Balverine Transformation mod).

#Morerunes wrote a little how to


Miscellaneous

#Redo quests

#Disable Quests

#Yes/No options in Cutscenes

#Noctus Vista Modding Guide

#Morerunes' General Modding Guide

#Nesdude's Modding Guide

#Creating a mod Package, more info here

#Creating a new CDef, different method here, more info here

#Demon door script editing

#Play Quests again after completion

#Starting cutscene from a signpost very basic

#Camera changing tutorial


General Information and Questions

#Wiki
This wiki contains a lot of info on modding Fable.

#FableTLCmod.com
Where Fable modding has it's roots. Please search first, ask questions later...

#ProjectEgo
General Fable, Fable TLC and Fable 2 website. They have a modding subforum.


Notes
1: Please don't post questions about tutorials or applications here.
2: If you have suggestions about links to usefull info, post them below, and I'll update the first post.
3: Credits go to the people who wrote the tutorials and the applications,
and of course everyone who contributed to them or allowed to make it happen...

[Updated on: Fri, 04 March 2011 01:28]


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Re: New? Or looking for information? [message #19519 is a reply to message #19486 ] Wed, 30 May 2007 02:54 Go to previous messageGo to next message
Satan
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Nice one ! Smile Stickied


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There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
Re: New? Or looking for information? [message #19522 is a reply to message #19486 ] Wed, 30 May 2007 03:12 Go to previous messageGo to next message
Keshire is currently online Keshire
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Registered: July 2005

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Wow. Impressive.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Re: New? Or looking for information? [message #19747 is a reply to message #19522 ] Tue, 05 June 2007 20:20 Go to previous messageGo to next message
Marcopolo  is currently offline Marcopolo
Messages: 1332
Registered: January 2006
Location: north vancouver

good one Smile


There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: New? Or looking for information? [message #20930 is a reply to message #19486 ] Thu, 28 June 2007 03:42 Go to previous messageGo to next message
OldBoy  is currently offline OldBoy
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Registered: October 2005
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Request/suggestion: Put this in the wiki?


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Re: New? Or looking for information? [message #21542 is a reply to message #19486 ] Sun, 08 July 2007 15:11 Go to previous messageGo to next message
Will-ko  is currently offline Will-ko
Messages: 3
Registered: July 2007
Location: Within the Exodus

Hi everyone,

I didn't want to start a new topic so I thourght I'd ask here.

The FreeRoam App Does that enable you to walkabout and go to new areas without loading? If not can someone please give me a more detailed explination because I would like to understand all of these utilitys as I wish to mod Fable for my self.

Thank you.

Will
Re: New? Or looking for information? [message #21544 is a reply to message #21542 ] Sun, 08 July 2007 15:17 Go to previous messageGo to next message
OldBoy  is currently offline OldBoy
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It doesn't change the size of the areas or the way they are seperated from each other.

It lets you walk on the entire area, instead of the predefined paths. Some object will still be in your way, like rocks and fences. But you can walk around them, and by default that's not possible.


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Re: New? Or looking for information? [message #22197 is a reply to message #19486 ] Sat, 21 July 2007 01:15 Go to previous messageGo to next message
Revan II  is currently offline Revan II
Messages: 16
Registered: July 2007
Thank you!!!!! Hella helpfull


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Re: New? Or looking for information? [message #22393 is a reply to message #19486 ] Mon, 23 July 2007 19:06 Go to previous messageGo to next message
Big Rob  is currently offline Big Rob
Messages: 40
Registered: July 2007
Location: NJ
Super Helpful! Very Happy


My XBox Mods:
Guild Demon Door Chest Mod


Re: New? Or looking for information? [message #24016 is a reply to message #19486 ] Tue, 14 August 2007 16:13 Go to previous messageGo to next message
Keshire is currently online Keshire
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I added links to these and this into the wiki.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Re: New? Or looking for information? [message #32117 is a reply to message #19486 ] Wed, 17 October 2007 18:20 Go to previous messageGo to next message
morerunes  is currently offline morerunes
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there are a lot of tutorials in the forums that are not listed, my "making weapons in blender" being just one of them, not saying this isn't the greatest thread in the entire forum. Very Happy


"All of the work, and none of the play, will surely provide for a speedy decay"
Re: New? Or looking for information? [message #32371 is a reply to message #19486 ] Fri, 19 October 2007 20:40 Go to previous messageGo to next message
Good_modder
Messages: 10
Registered: October 2007
Thanks a ton this is the place that got me modding and im still using this when I run into problems..this is a great thread for begginers and great website for all modders
Re: New? Or looking for information? [message #32435 is a reply to message #32117 ] Sat, 20 October 2007 11:56 Go to previous messageGo to next message
OldBoy  is currently offline OldBoy
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morerunes wrote on Thu, 18 October 2007 03:20

there are a lot of tutorials in the forums that are not listed, my "making weapons in blender" being just one of them, not saying this isn't the greatest thread in the entire forum. Very Happy


It's there Wink

As said in the notes of the first post; suggestions for links are welcome - you're the first to suggest something Cool


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Re: New? Or looking for information? [message #36003 is a reply to message #19486 ] Wed, 26 December 2007 12:43 Go to previous messageGo to next message
saphira525  is currently offline saphira525
Messages: 7
Registered: December 2007
Location: NY
Thank you so much I was just wondering I want to get a lot of money in the game and I wanted to do it myself without downloading anything how can I do it?


Fable pwns xD
Re: New? Or looking for information? [message #36004 is a reply to message #36003 ] Wed, 26 December 2007 13:00 Go to previous messageGo to next message
OldBoy  is currently offline OldBoy
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Spawn the money in a chest.


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: New? Or looking for information? [message #36005 is a reply to message #19486 ] Wed, 26 December 2007 13:04 Go to previous messageGo to next message
saphira525  is currently offline saphira525
Messages: 7
Registered: December 2007
Location: NY
What is the object id or thing for it? and do you need to start a new game for this or will it be inside all of your saved games?


Fable pwns xD
Re: New? Or looking for information? [message #36006 is a reply to message #19486 ] Wed, 26 December 2007 13:20 Go to previous messageGo to next message
morerunes  is currently offline morerunes
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it's cooler to spawn money to your inventory, that way every time you load your game it's there


"All of the work, and none of the play, will surely provide for a speedy decay"
Re: New? Or looking for information? [message #36007 is a reply to message #19486 ] Wed, 26 December 2007 13:43 Go to previous messageGo to next message
saphira525  is currently offline saphira525
Messages: 7
Registered: December 2007
Location: NY
How do you spawn it in inventory?


Fable pwns xD
Re: New? Or looking for information? [message #36008 is a reply to message #19486 ] Wed, 26 December 2007 14:19 Go to previous messageGo to next message
morerunes  is currently offline morerunes
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*shakes head* scroll up


"All of the work, and none of the play, will surely provide for a speedy decay"
Re: New? Or looking for information? [message #36009 is a reply to message #19486 ] Wed, 26 December 2007 14:23 Go to previous messageGo to next message
saphira525  is currently offline saphira525
Messages: 7
Registered: December 2007
Location: NY
I can't find it sorry lol please tell meh

nvm XD found it

[Updated on: Wed, 26 December 2007 14:24]


Fable pwns xD
Re: New? Or looking for information? [message #36385 is a reply to message #19486 ] Wed, 02 January 2008 21:00 Go to previous messageGo to next message
morerunes  is currently offline morerunes
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could you add this as the "even more advanced" way of changing your hero's appearance?

[Updated on: Wed, 02 January 2008 21:01]


"All of the work, and none of the play, will surely provide for a speedy decay"
Re: New? Or looking for information? [message #36729 is a reply to message #19486 ] Fri, 11 January 2008 00:20 Go to previous messageGo to next message
Max Kreeger  is currently offline Max Kreeger
Messages: 18
Registered: January 2008
Hello,

I've got a problem. With the backup bit.

You said that I should back the following files up:

Game.bin
Script.bin
Text.big
Textures.big
Graphics.big
Effects.big
FinalAlbion.wad

The problem is that the following I can find but are in .biz:

Text.big
Textures.big
Graphics.big
Effects.big
(They are all in .biz). Is this because its the xbox version or you just made a mistake ?

Thank you
Max
Re: New? Or looking for information? [message #36730 is a reply to message #36729 ] Fri, 11 January 2008 00:39 Go to previous messageGo to next message
JohnDoe  is currently offline JohnDoe
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That's the XBox version, OldBoy isn't human and doesn't make mistakes. Razz


Friendly reminder that I hate you all. Obey or be destroyed.
Re: New? Or looking for information? [message #38721 is a reply to message #36730 ] Thu, 06 March 2008 03:37 Go to previous messageGo to next message
OldBoy  is currently offline OldBoy
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Update.

[edit]
I ask again, please submit links to usefull info, and I'll update the 1st post if it makes sense.

[Updated on: Thu, 06 March 2008 03:38]


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Re: Thanx a lot !! [message #48176 is a reply to message #19486 ] Mon, 29 December 2008 13:55 Go to previous messageGo to next message
OldBoy  is currently offline OldBoy
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Registered: October 2005
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Still updating this damned post every now and then.................


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: New? Or looking for information? [message #50920 is a reply to message #48176 ] Fri, 24 April 2009 21:54 Go to previous messageGo to next message
morerunes  is currently offline morerunes
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Hey, I've got a new tutorial up

http://fabletlcmod.com/forum/index.php?t=msg&th=6334& ;amp ;start=0&

And another one...

http://fabletlcmod.com/forum/index.php?t=msg&th=6363& ;start=0&

[Updated on: Fri, 24 April 2009 21:54]


"All of the work, and none of the play, will surely provide for a speedy decay"
Re: New? Or looking for information? [message #50922 is a reply to message #50920 ] Sat, 25 April 2009 02:14 Go to previous messageGo to next message
OldBoy  is currently offline OldBoy
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morerunes wrote on Sat, 25 April 2009 06:54

Hey, I've got a new tutorial up

http://fabletlcmod.com/forum/index.php?t=msg&th=6334& ;amp ;amp ;start=0&

And another one...

http://fabletlcmod.com/forum/index.php?t=msg&th=6363& ;amp ;start=0&


Thanks. Been gone for almost 4 weeks. I'll put 'em in. Cool


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: New? Or looking for information? [message #52885 is a reply to message #50922 ] Mon, 20 July 2009 02:12 Go to previous messageGo to next message
OldBoy  is currently offline OldBoy
Messages: 1129
Registered: October 2005
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Ok, I'm gonna update this again tonight.
But since I'm not very active anymore I'd like a bit of help.

Any suggestions on what is missing, or new tutorials that I haven't seen yet?
Please put down some links if you have any.


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: New? Or looking for information? [message #52946 is a reply to message #19486 ] Tue, 21 July 2009 12:48 Go to previous messageGo to next message
Nesdude  is currently offline Nesdude
Messages: 15
Registered: October 2007
Location: East Texas
Wow. Talk about lucky. I've been gone for a very long time and I just happen to come across this. Yea. Correct me if I'm wrong, but I don't see my guide on the list so...

http://fabletlcmod.com/forum/index.php?t=msg&th=3978& ;start=0&

That's my guide. I know it's not very organized...but it's not like I can edit it to fix it anyway, it's locked. And it has been for a long while now. I don't really mind that it's locked, (since I quit modding anyways), I'm just kind of curious as to why it's locked.
Also, the guide isn't over any particular topic, I guess you would call it a general modding guide...basically it's on everything I learned while I was actively modding.
I know that it's incomplete in some areas, but it's still the longest guide I've ever made, and it was a lot of work...
With over 17,000 views (thanks guys, it makes all the work worth it!) I can see that it has proven at least a little useful to people!
Re: New? Or looking for information? [message #52962 is a reply to message #52946 ] Tue, 21 July 2009 19:29 Go to previous messageGo to next message
JohnDoe  is currently offline JohnDoe
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I'll vouch for that one. It's unlocked now too. Wink
Nesdude wrote on Tue, 21 July 2009 14:48

I'm just kind of curious as to why it's locked.
It kept gathering questions that were usually answered with simple one-liners that were found within the guide itself. I had cleansed it a number of times, but found it easier to lock it and await your return.


Friendly reminder that I hate you all. Obey or be destroyed.
Re: New? Or looking for information? [message #53101 is a reply to message #19486 ] Wed, 29 July 2009 06:31 Go to previous messageGo to next message
OldBoy  is currently offline OldBoy
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Update.

Added 9 new tutorials/links including the one mentioned above - thanks for pointing it out. Also fixed a couple of dead and wrong links.


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Re: New? Or looking for information? [message #53196 is a reply to message #19486 ] Sun, 02 August 2009 08:22 Go to previous messageGo to next message
quicksilver  is currently offline quicksilver
Messages: 63
Registered: July 2009
Dead link:
Adding Items To Chests For Noobs

http://fabletlcmod.com/forum/index.php?t=msg&th=1529& ;amp ;start=0&

[Updated on: Sun, 02 August 2009 08:25]


WIP: Plate Helmet (based on Platinum Helmet)
Black Assassin with Black Bandana re-texture
Archon's Platinum Battle Armor (increased defense), Sword and Bow (new weapons)
Re: New? Or looking for information? [message #53217 is a reply to message #19486 ] Mon, 03 August 2009 01:27 Go to previous messageGo to next message
Torionel
Messages: 72
Registered: March 2009
#Resizing Objects, Buildings and Characters - dead link too.
Re: New? Or looking for information? [message #53235 is a reply to message #53217 ] Mon, 03 August 2009 09:44 Go to previous messageGo to next message
OldBoy  is currently offline OldBoy
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Thanks, I'll fix em.


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: New? Or looking for information? [message #53254 is a reply to message #19486 ] Mon, 03 August 2009 13:39 Go to previous messageGo to next message
quicksilver  is currently offline quicksilver
Messages: 63
Registered: July 2009
I just thought that every original value that is connected with yew bow is a bit too much of a list. If only mesh, then it's OK.

Yet more dead links:
in Miscellaneous
#Editing the hero size: How to, Info and examples. Look for different method here.

(black bold are dead links)

Oh and I got a small tutorial for changing hero's bone appearance, check it out here.
The how to link only explains how to make a kid huge so I figured I'll add mine too.

- EDIT -

I haven't noticed single tutorial explaining how to change bow damage, so you might add that also.

Bow damage(format as you wish)


Link

[Updated on: Mon, 03 August 2009 15:47]


WIP: Plate Helmet (based on Platinum Helmet)
Black Assassin with Black Bandana re-texture
Archon's Platinum Battle Armor (increased defense), Sword and Bow (new weapons)
Re: New? Or looking for information? [message #53288 is a reply to message #53254 ] Tue, 04 August 2009 00:39 Go to previous messageGo to next message
OldBoy  is currently offline OldBoy
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w00t-man wrote on Mon, 03 August 2009 19:44

ok i tryed to edit yew long bow but i fkd it up, and now i cant change anything becouse wene i acces the .BIG file it just freazez FE up. can you post or send me a PM of what the original valuse of yew long bow are suposed to look like.

quicksilver wrote on Mon, 03 August 2009 20:10

No, posting original files and requesting them is forbidden.

Oh and Modding rule no.1: Make backups.

jwc2200 wrote on Mon, 03 August 2009 20:41

If you didn't make back-ups click the link about them in my sig and check the second spoiler to see how to get them. Now you wont need the values you asked for, you can start fresh.

It is ok to ask for and post the original values that he asked for. It is just not ok to post entire bigs, bins and tngs.



As jwc2200 stated, wootman asked for the values, not a file or anything - which is fine.

But please refrain from discussing the contents of tutorials here. Do it in the thread of the tutorial itself, please.
quicksilver wrote on Mon, 03 August 2009 22:39

I just thought that every original value that is connected with yew bow is a bit too much of a list. If only mesh, then it's OK.

Yet more dead links:
in Miscellaneous
#Editing the hero size: How to, Info and examples. Look for different method here.

(black bold are dead links)

Oh and I got a small tutorial for changing hero's bone appearance, check it out here.
The how to link only explains how to make a kid huge so I figured I'll add mine too.

- EDIT -

I haven't noticed single tutorial explaining how to change bow damage, so you might add that also.

Bow damage(format as you wish)


Link

Thanks again quicksilver for the dead links.
The links go dead when moderators (yes you john Razz )are busy deleting stuff or moving things around the forum.


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: New? Or looking for information? [message #53394 is a reply to message #19486 ] Wed, 05 August 2009 16:57 Go to previous messageGo to next message
Orgasmatron78  is currently offline Orgasmatron78
Messages: 13
Registered: May 2009
Location: Darkwood Bordello (curren...

Honestly, Oldboy, this is the best and most usefull thread on the entire site. between this and searching tutorials and apps. i'm sure a person can learn almost anything without asking. (Unless your question has not been asnwered with tutorials)

[Updated on: Wed, 05 August 2009 16:58]


Sometimes the best laid plans don't always get you layed the way you planned
Re: New? Or looking for information? [message #53410 is a reply to message #53394 ] Thu, 06 August 2009 01:10 Go to previous messageGo to next message
OldBoy  is currently offline OldBoy
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Registered: October 2005
Location: Groningen

Administrator

jwc2200 wrote on Tue, 04 August 2009 10:54

Under tng Editing, the link to a list of entrance point UIDs is not what it is supposed to be. It is to a guide about some of the basics of modding, by 'lostingeneral'. I have a list of most UIDs in alphabetical order if you want it. It is in this format:

ABANDONED ROAD DEMON DOOR
EntranceConnectedToUID 2617842627734667283;  BY ABANDONED ROAD

ABANDONED ROAD
EntranceConnectedToUID 4443968713749693261;  BY CLIFFTOP PATH
EntranceConnectedToUID 4443968713749693299;  BY TWIN BLADES CAMP


I think it would be useful to post those in the scripting section. I'll link to it from here.

Orgasmatron78 wrote on Thu, 06 August 2009 01:57

Honestly, Oldboy, this is the best and most usefull thread on the entire site. between this and searching tutorials and apps. i'm sure a person can learn almost anything without asking. (Unless your question has not been asnwered with tutorials)

Thanks for the heads up!

[edit]
First post updated

[Updated on: Fri, 07 August 2009 02:09]


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: New? Or looking for information? [message #54593 is a reply to message #19486 ] Sun, 11 October 2009 04:28 Go to previous messageGo to next message
OldBoy  is currently offline OldBoy
Messages: 1129
Registered: October 2005
Location: Groningen

Administrator

And another small update.

[edit]
And cleaned the thread a little.

[Updated on: Sun, 11 October 2009 05:00]


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: New? Or looking for information? [message #60113 is a reply to message #19486 ] Tue, 09 November 2010 00:39 Go to previous messageGo to previous message
signspace14  is currently offline signspace14
Messages: 1
Registered: November 2010
no matter how many times i download freeroam app it just gives me a a text file with a bunch of stuff that i dont understand in it and not any kind of exe, why is this???? Sad
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