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Home » Fable TLC » Discussion » Definition Editing » Manipulating dynamic objects?
Manipulating dynamic objects? [message #21870] Mon, 16 July 2007 18:33 Go to next message
MXGear is currently offline  MXGear
Messages: 21
Registered: November 2006
Location: NY
I'm trying to change my characters hair so that it doesn't bounce as much while my character runs. I've tried messing with the CPhysicsdef for that object, but it doesn't seem to change anything.

Is it even possible to change this? Or am I just missing something...any suggestions would be appreciated Surprised


Hi, this spot is reserved for a witty comment, please leave.
Re: Manipulating dynamic objects? [message #21874 is a reply to message #21870] Mon, 16 July 2007 20:51 Go to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
MXGear wrote on Mon, 16 July 2007 20:33

I'm trying to change my characters hair so that it doesn't bounce as much while my character runs. I've tried messing with the CPhysicsdef for that object, but it doesn't seem to change anything.

Is it even possible to change this? Or am I just missing something...any suggestions would be appreciated Surprised


If you know how to use a hex editor...
http://fabletlcmod.com/wiki/doku.php?id=file_formats:bbm#dyn amic_clothing

Otherwise your out of luck.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
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